Game Development Community

Justin DuJardin's Forum Posts

Thread Post Date Posted
Wetness My apologies Joshua, I think it's very noble that you're trying to re-create this effect. I'll shut ... read more 08/07/2009 (10:29 am)
Wetness Let's be honest here, having a wetness effect in the retail release of T3D is not going to make your... read more 08/07/2009 (10:20 am)
Orrery resource posted - make your own solar system This looks very cool! [youtube=dk6gI0tnKac width=640 height=480] [i]Video embed for people tha... read more 08/02/2009 (12:34 pm)
Removing of COLLADA files for publishing possible? I appreciate brevity as much as the next guy, but must you comment on forum threads like they're ins... read more 07/30/2009 (4:14 pm)
Removing of COLLADA files for publishing possible? I was bored, here you go. The changes are very small, basically delaying a return NULL if there's n... read more 07/30/2009 (3:46 pm)
Collision : getPolyList/buildPolyList... which one do I want? Thanks for following up on our conversation in this thread, Ben! After speaking with ClarkF and B... read more 07/29/2009 (11:55 am)
Collision : getPolyList/buildPolyList... which one do I want? EDIT: Removed code patch as it's not really useful.... read more 07/25/2009 (2:52 pm)
Collision : getPolyList/buildPolyList... which one do I want? Update: I managed to fix this oddity on my end of things. The two code paths that should be doing t... read more 07/25/2009 (2:43 pm)
Collision : getPolyList/buildPolyList... which one do I want? Hi Josh, I've put up a zip containing the DAE colored blocks that you see in my screenshots. ... read more 07/25/2009 (10:12 am)
[ Beta4Bug ] Visible Mesh Collision Bug Gwang, this may be related to the problem I am seeing. It would be useful if you could make a video... read more 07/24/2009 (8:19 pm)
Bug: New Project: Z-buffer issues Hey now let's be fair, I don't blame you for it at all... I just fully expect you to fix it for m... read more 06/17/2009 (5:01 pm)
Bug: New Project: Z-buffer issues Verified this fix works for me as well, thanks!... read more 06/17/2009 (2:47 pm)
ImageMap packing efficiency AYIM, If you're interested in a more compact way of storing image maps, I'm not entirely sure i... read more 10/03/2008 (9:28 am)
Adding custom tab completion to a GuiTextEditCtrl ? Hey Orion, There are a few ways you could approach doing this, I suppose it really depends on you... read more 02/05/2008 (1:13 pm)
TGB won't install on Mac OSX 10.5 (Leopard) [url=http://www.garagegames.com/blogs/71623/14009]TGB 1.6 was released today[/url] and it *should* f... read more 12/14/2007 (5:26 pm)
TGB Particles Corrupt Themselves? Cary, I'm sorry to hear you're so disheartened by the news that we're moving on to fix other bugs... read more 09/21/2007 (8:39 am)
TGB Particles Corrupt Themselves? Ok guys, We have tried for literally [b]days on end[/b] to reproduce this issue and it's gotten... read more 09/20/2007 (7:20 pm)
FileDelete causes problem with resources Spider, Can you give me a solid repro case for this, what happens versus what you expect, using a... read more 08/20/2007 (10:12 am)
1.5.1 Saving with Absolute Paths Denozaan, Thanks for the report. This bug is caused by the improper field typing of the 'Shape' ... read more 08/20/2007 (10:03 am)
Problem loading GUIs made from previous version Stuart, This happens because your gui files do not contain a key token that 1.5 uses to identify ... read more 08/17/2007 (5:30 pm)
Fonts Dan, As Joe stated, without posting a working game in a zip file that can be run, the only thing ... read more 08/05/2007 (1:57 pm)
TGB 1.5 - how to open console You should be able to pause your game like i demonstrate below, straight from the sceneWindow2D name... read more 07/24/2007 (10:54 am)
TGB trial not launching/product page issue information Hey Guys, Sorry for the delay on this. We're having some technical difficulties getting the file... read more 07/23/2007 (9:26 pm)
1.1.3 to 1.5 SimSet add, remove act different Excellent stanley, hope it works out for you... read more 07/20/2007 (8:16 pm)
1.1.3 to 1.5 SimSet add, remove act different Stanley, Oh boy what a find! Long story short, multiple GuiControls should not be created and ad... read more 07/20/2007 (7:09 pm)
1.1.3 to 1.5 SimSet add, remove act different Stanley, Thanks for the offer to try this out myself, but I've not the time to do so unfortunatel... read more 07/20/2007 (3:18 pm)
1.1.3 to 1.5 SimSet add, remove act different Stanley, I'm not sure what you're trying to do here, and have looked at your example project t... read more 07/20/2007 (1:21 pm)
1.5 Save button for particle systems Hey Guys, This problem has been fixed and will be in the 1.5.1 release which should be available ... read more 07/19/2007 (1:27 pm)
CTL-ALT-DEL crash, vista, windowed mode (1.1.3) Hey Guys, A small update here. I've integrated one of our internal fixes to the wrapper DLL that... read more 07/13/2007 (3:10 pm)
BehaviorInstance::getTemplateName returns null AYIM, I think you're confused. the BehaviorTemplate class does return a BehaviorInstance when yo... read more 07/13/2007 (11:55 am)
HOW can this get out of beta? If that did not help, please tell me more about what is happening for you... Where are you creati... read more 07/12/2007 (8:18 pm)
HOW can this get out of beta? The Fallen, Thanks for your post. Unfortunately your rash interpretation of a bug report is both v... read more 07/12/2007 (8:15 pm)
Info regarding product page launch/TGB not launching issue Greg, Did you install TGB 1.5 into a different directory than 1.1.3? If so, please try copying t... read more 07/12/2007 (8:11 pm)
Asking again about a trial reset Hey David, Thanks for the inquiry. It was a slip-up that the trial was not new on 1.5 Mac side a... read more 07/12/2007 (5:52 pm)
Running "Build Project" is slow and hangs systems Stanley, sorry to hear you're having issues with the Build process in 1.1.3. This has been fixed in... read more 06/09/2007 (2:31 pm)
I still cannot fix CTRL-ALT-DEL bug on Vista (TGB 1.1.3). Hey guys, I've posted a fix in the thread linked below. [url]http://garagegames.com/mg/forums/... read more 05/21/2007 (2:54 pm)
CTL-ALT-DEL crash, vista, windowed mode (1.1.3) Note : This has been fixed in the TGB 1.5 Beta and will be available with the next release. Note2... read more 05/21/2007 (2:47 pm)
CTL-ALT-DEL crash, vista, windowed mode (1.1.3) I've dug into this a bit further and have resolved two issues. 1) The first issue being that in T... read more 05/21/2007 (2:46 pm)
CTL-ALT-DEL crash, vista, windowed mode (1.1.3) Ok, I've uninstalled all Windows updates AND my graphics drivers, now I can get it to crash. Se... read more 05/21/2007 (11:25 am)
CTL-ALT-DEL crash, vista, windowed mode (1.1.3) Amaranthia, I'm trying to track down and fix this issue, but am unable to get any version of TG... read more 05/21/2007 (11:04 am)
Chapter 6 Mark, That error means that the GuiCanvas (the main drawing area of Torque) is trying to set the ... read more 05/03/2007 (9:10 am)
I have to say, I'm not all that impressed so far Hey Kurt, Sorry to hear you're having difficulty mastering TGB's user interface; it can be a bit ... read more 04/27/2007 (8:40 am)
Crash calling non-existing function of non-existing object Hey Guys, Sorry this got mixed up, it turned out to be a mis-matched push/popFrame pair when it c... read more 04/24/2007 (12:34 pm)
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