Sultan Ansari's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Non-csg environments | A project I'm working on did something similar as a rapid prototype. Basically making a small, low-d... read more | 12/05/2006 (7:39 am) |
| Problem with atlas2 (blur/lack of details) | Not real sure, but don't you get better detail if the terrain texture is broken into tiles? And then... read more | 12/05/2006 (6:29 am) |
| Folder structure - project setup, help appreciated | Make a new folder in /example with the name of your mod. Say you name it "MyCoolMod". Then edit this... read more | 11/30/2006 (10:47 am) |
| Rotation | 1) A transform is "posX posY posZ rotX rotY rotZ rotTheta". So get an object position, rotation, and... read more | 11/28/2006 (12:59 pm) |
| Set the position of an object | 1) put your setball() function in /server/scripts/commands.cs. The code will be something like: [... read more | 11/28/2006 (12:39 pm) |
| New Water/Atlas Effects | Uhh Navy bootcamp must have changed since I went, they let you use the internet? lol. I did it a lit... read more | 11/21/2006 (1:44 pm) |
| Started falling through Terrain | First things I would check is: - is your playerSpawn point under or inside the terrain? if so you... read more | 11/21/2006 (1:07 pm) |
| Editor Issues | Maybe try re-downloading and unzip all the files again? Sounds like files are either missing or corr... read more | 11/21/2006 (1:01 pm) |
| Change log? | Isnt it more fun to discover them on your own? =)... read more | 11/14/2006 (6:12 am) |
| Is Atlas1 still displayable in MS4? | Doesnt work for me either.... read more | 11/09/2006 (12:23 pm) |
| MS_4 Invisible wheels | Added that. wheels work now woot! =)... read more | 11/09/2006 (11:32 am) |
| Water issue | Hmm ok I figured out the problem...sort of. When you are playing around in the world editor, you can... read more | 11/09/2006 (10:58 am) |
| Cloud layers ? | Hey Dave. I had the same problem, and it was because the .dml file wasnt setup correctly. Here's wha... read more | 11/09/2006 (10:35 am) |
| Vector erase & continue traversal | Hmm this is even cleaner looking search/delete loop: [code] for(vi=V.begin(); vi!=V.end(); ) { ... read more | 11/09/2006 (9:55 am) |
| Vector erase & continue traversal | BTW, vectors are contiguous memory, so if you delete from the middle all the remaining items in the... read more | 11/09/2006 (9:50 am) |
| Vector erase & continue traversal |
Here's an example using both direct reference vector[i] and iterators
[code]
#include |
11/09/2006 (9:35 am) |
| Mirror mirror on the wall... | Hey KC, I'm working on remote cameras too. I'm running into the same issues as well hehe. WHAT to do... read more | 11/09/2006 (8:46 am) |
| Free Sci-fi Texture Samples - Dexsoft-games | You are truly taking crates to the next level! =) BTW, what engine did you build those levels in?... read more | 11/09/2006 (7:00 am) |
| Does World of Warcraft have spyware? | (AFAIK) Warden looks at running processes, and reports you if it finds a hack .exe running. As ment... read more | 11/09/2006 (6:49 am) |
| CVS questions | I'm using Beyond Compare right now: http://www.scootersoftware.com/ Its very easy to use and ther... read more | 11/09/2006 (6:42 am) |
| Render to texture example? | Yeah I looked at that. Its for TGE from 3 years ago and it says its extremely expensive performance ... read more | 10/26/2006 (7:26 am) |
| Water issue | The cubemap sky_day_blur_02 works on other surfaces. So that isnt it. =(... read more | 10/26/2006 (6:35 am) |
| No Material' on surfaces in TSE | Oh and I figured out the problem. Some assets were created in Maya, so you need the file extension i... read more | 10/12/2006 (2:05 pm) |
| MS_4 Invisible wheels | I added this but wheels are not rending still in TSE. Do you have to call that function anywhere?... read more | 10/12/2006 (11:12 am) |
| Print objects that have no material to console | Ahh nice. this is very helpful. =)... read more | 10/12/2006 (6:41 am) |
| No Material' on surfaces in TSE | Thanks guys. BTW here is the script to auto map them: http://www.garagegames.com/index.php?sec=mg... read more | 10/12/2006 (6:39 am) |
| Logging in to CVS | Thanks. It was an internal firewall somewhere between my workstation and GG. Got an outside line a... read more | 12/14/2005 (11:33 am) |
| Logging in to CVS | Yes, I use my actual GG username. The excerpt I posted was modified to remove my login name and rep... read more | 12/14/2005 (9:57 am) |
| Nodes not Working in maya6.5 but it works in maya 6.0 | I am having the same problem. The hierarchy is correct. I have tried using notepad and adding that l... read more | 10/18/2005 (3:14 pm) |