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John Davis's Forum Posts

Thread Post Date Posted
Getting a new model to animate as player Sorry been out of the loop and I don't remember any of this! I'll be reteaching myself soon though ... read more 02/11/2006 (12:38 am)
How do i use the RTS pack with the original sdk I have had some success in merging the stock torque with rts.. Mainly this was to save myself from s... read more 05/17/2005 (4:30 pm)
Update: Fixed! RTS starter Kit Multiplayer bug Okay, Well, it looks like this is another issue of the wrong item being uled like you suggest - o... read more 05/10/2005 (5:15 pm)
Inverse trajectory determination-most ancient of computer probs. Yeah this above code works after the changes Chris suggested. Furthermore iI added motion tracking ... read more 05/09/2005 (10:59 pm)
Update: Fixed! RTS starter Kit Multiplayer bug Hey! Thanks for the quick response - I took the .app out of the current mac .dmg and .exe out of... read more 05/08/2005 (11:11 pm)
Arc tan? Okay, MAtan( X, 1); EDIT: Aha, Thanks Gary =-)... read more 05/08/2005 (9:40 pm)
Inverse trajectory determination-most ancient of computer probs. @Chris Aha, excellant. Thats exactly what I needed. I had forgotten what dot product is actuall... read more 05/08/2005 (9:12 pm)
Update: Fixed! RTS starter Kit Multiplayer bug Hrm. I downloaded the mac version today and out of the box this error occurs. Glanced at the code I... read more 05/08/2005 (8:27 pm)
Arc tan? I need the single variable arc tan, but mAsin( %x / (msqrt(1 + %x*%x)) sahould be the same thing... ... read more 05/08/2005 (4:13 am)
Inverse trajectory determination-most ancient of computer probs. Hrm. Ok I'm having trouble implementing this function. I get the theroy behind it, but the number j... read more 05/07/2005 (11:44 pm)
Arc tan? Nm. I'll just use mAsin(%x/ ( msqrt( 1 + %x*%x )) );... read more 05/07/2005 (6:29 pm)
Arc tan? Erm does that give the arcTan or the Tan? If it does give the arcTan, then what gives the Tan? (... read more 05/07/2005 (3:44 pm)
Inverse trajectory determination-most ancient of computer probs. Wow, this is great. Thanks for posting this explanation. Great refresher since I havent messed wt... read more 05/07/2005 (4:04 am)
Which should I use, RTS or FPS SDK Well, it depends on you mostly =-). RTS will do it out of the box, but you lose some of the thing... read more 05/06/2005 (9:40 pm)
Bone control Hmm, perhaps adding an animation thread that rotates the particular bone? Do you neen to just 'rota... read more 05/06/2005 (8:59 pm)
Link problems on OSX Do this: get in the terminal type cd ~/SAGE/TorqueGameEngineSDK/ib/vorbis/macosx/ ranlib *.a rec... read more 05/06/2005 (8:49 pm)
Getting a new model to animate as player Aha!! Sweetness. Its working. The camera issue had to do with my 'Eye' becoming unlinked at some po... read more 05/04/2005 (11:52 am)
Getting a new model to animate as player Aha - finally progress! Thanks Rex! Now it loads properly in the show tool - in that hte sequences... read more 05/04/2005 (8:00 am)
Getting a new model to animate as player Oh, also the dts isn't really available. The model is not my property to give out - its borrowed fr... read more 05/04/2005 (7:30 am)
Getting a new model to animate as player Thanks for taking the time to help! 1) 3ds Max v4.0 2) Yes, I will try culling out the dummies. ... read more 05/04/2005 (7:27 am)
Mac users: how to look up / down? I am having this problem too. Binding it to the z axis seems to work: [code] //moveMap.bind(mou... read more 05/04/2005 (6:55 am)
Mac - retexturing leaves white blobs? Heres a link to that solution for easy reference for anyone else who might have this problem: [url]... read more 05/04/2005 (5:09 am)
Mac - can't look up / down? The other Thread? Can I get a link to this? I have similar mac issues. EDIT: Found it after I ... read more 05/04/2005 (5:07 am)
Getting a new model to animate as player Hrm. Perhaps you need more info to help me? =-D Heres the dump of the newest export I've tried: ... read more 05/03/2005 (11:56 pm)
Embedding OpenAL inside app bundle Nice work, this is a real gem. GJ... read more 05/03/2005 (7:44 pm)
Windows Programmer migrating to MAC Carbon is C++. Objective-C isn't the best choice imho for game dev.... read more 05/03/2005 (2:04 pm)
Getting a new model to animate as player Well, player.cs is as it was shipped, I added no custom animations so far (though have tried custom ... read more 05/02/2005 (7:01 pm)