Donald Teal's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Bug T3D B2 Non3D sound emiitter drops at range set for 3D emitter when using Direcet Sound - LOGGED | i am loading the sound by filename, and the AudioProvider is DirectSound I cant test the others... read more | 08/10/2010 (3:11 pm) |
| What changed in transparency between 1.1b1 and 1.1b2 - RESOLVED | the materials are the same. the bottom was just showing the results after trying every setting.... read more | 08/08/2010 (3:17 am) |
| UAIK not working with AFX | I followed the install instructions. and all works as it did previously. I did not do the copy/past... read more | 08/06/2010 (3:26 pm) |
| scoring issue | Something I just noticed with the pet tutorial installed is that the pets you spawn get a 'ghost' sp... read more | 08/06/2010 (1:51 pm) |
| UAIK not working with AFX | ok. it survived the night and no crash. I am guessing that beta2 repaired the issue I had and consid... read more | 08/06/2010 (1:47 pm) |
| UAISK not work with the new T3D Beta2 version | This kit does work with t3d1.1 b2. I have it in and running. there are some issues but none stop it ... read more | 08/06/2010 (1:45 pm) |
| UAIK not working with AFX | plan to run it thru the night and if it survives I will consider it fixed :) still removing explosi... read more | 08/05/2010 (7:35 pm) |
| UAIK not working with AFX | ok so far testing this in empty room with 1.1b2 and no crash with base install of uaisk1.4. updated ... read more | 08/05/2010 (6:59 pm) |
| T3D 1.1 Beta 2 - zoom blur - RESOLVED | hmm, didn't think to test in the example. doesn't do any good if it doesn't carry over to a new proj... read more | 08/05/2010 (6:56 pm) |
| Torque 3D Status - 7/29/2010 | @Konrad, Floats are ok. just as long as it doesnt go imaginary!... read more | 08/03/2010 (10:12 pm) |
| Merging GMK and UAISK | you can't. 1.2.8 is for t3d1.1. you have to go with previous version of GMK... read more | 08/02/2010 (11:38 am) |
| Torque 3D Show Off Thread! | it uses custom stuff, the airship is a static model for now, till I can figure out how to make ... read more | 07/29/2010 (3:57 pm) |
| Torque 3D Show Off Thread! | Here is what I have been working on [youtube=fbiGFbYxlic width=640 height=480]... read more | 07/29/2010 (3:18 pm) |
| Terrain Detail texture problems... | Would you guys mind sharing some of your techniques on terrain texturing? namely how you create you... read more | 07/29/2010 (6:42 am) |
| Purpose of Physical zones , other zones, and zone portals | Unfortunately, scripting is about the limit of what I can do. Adding functionality to the base code... read more | 07/29/2010 (1:54 am) |
| UAIK not working with AFX | nope. mine crashes to desktop in either the empty room or empty terrain with just one player and 2 b... read more | 07/28/2010 (3:27 pm) |
| Purpose of Physical zones , other zones, and zone portals | "That functionality becomes extremely important when you're making maps with complex internal s... read more | 07/28/2010 (2:08 am) |
| [BUG] Min/Max Slope painting feature in Terrain Texture Painter (with fix) - RESOLVED | I am using 1.0.1 and it works for me, with one caveat. you cant type in a number in the min/max box... read more | 07/25/2010 (10:02 pm) |
| Other bots and animations | Julian, I had and issue with death animations as well, not only would they not play but I would g... read more | 07/24/2010 (12:17 am) |
| Torque 3D Status - 6/30/2010 | I will be happy if they fix bugs that have plagued T3D since before the 1.0.1 release so we can star... read more | 07/23/2010 (7:25 pm) |
| UAIK not working with AFX | thanks for trying. ... read more | 07/23/2010 (6:41 pm) |
| UAIK not working with AFX | yup. still empty.... read more | 07/23/2010 (5:46 pm) |
| UAIK not working with AFX | ok This morning I tried the rocketlauncher.cs you sent Julian. (thanks for that) but still getting t... read more | 07/23/2010 (5:37 pm) |
| Torque3d Terrain Detail Textures | okay here is the results. [image]www.ducksden.com/Trailer/old.png[/image] this is the old im... read more | 07/23/2010 (2:04 am) |
| Torque3d Terrain Detail Textures | Thanks Everyone, I am using the desaturation method, will post some results later as I fine tu... read more | 07/22/2010 (10:16 pm) |
| Torque3d Terrain Detail Textures | @steve A Thanks for that info, but the question remains for me. How do I make a detail texture f... read more | 07/22/2010 (4:17 pm) |
| UAIK not working with AFX | I have tried release and debug versions... read more | 07/21/2010 (5:56 pm) |
| UAIK not working with AFX | yeah was kind of a shot in the dark to get it working with 1.1b but he said he had it working crash ... read more | 07/21/2010 (2:37 am) |
| UAIK not working with AFX | Well I haven't gotten to the AFK kit yet. still trying to get the UAiSK to work without crashing in ... read more | 07/21/2010 (1:58 am) |
| UAIK not working with AFX | yeah thats why I asked for clarification in that thread. hopefully one of the devs can answer it. Al... read more | 07/21/2010 (1:27 am) |
| UAIK not working with AFX | that's odd because Rene says she has problems with the feb 2010. [url]http://www.torquepowered.co... read more | 07/21/2010 (1:07 am) |
| IMPORTANT: Before running - Update DXSDK, PhysX SDK, PhysX Software (links inside) | can someone post the most recent and stable version #'s we should be using... read more | 07/20/2010 (9:12 pm) |
| UAIK not working with AFX | I always compile my projects with VS2008 in release and debug modes after creating the new project f... read more | 07/20/2010 (9:09 pm) |
| UAIK not working with AFX | ok getting a new crash in t3d1.1b with uaisk1.4 completely clean build and crashing to desktop. di... read more | 07/20/2010 (8:36 pm) |
| UAIK not working with AFX | will try that. and let you know not sure why that never occurred to me... EDIT: these are kind... read more | 07/20/2010 (1:54 am) |
| Im almost done my game I need help with the Evil CheckList | you will also want to make sure it auto detects the controller no matter what player slot it is set ... read more | 07/19/2010 (10:02 pm) |
| Interiors lit by the sun...!!!!!!!!!!!!!!!!!!! | So just to be clear.. in T3D what is the best solution to this issue? and what is ment by people go... read more | 07/19/2010 (6:15 pm) |
| UAIK not working with AFX | copy/paste and yes I did try deleting the dso files. when mine crashes it completely closes the a... read more | 07/19/2010 (4:59 pm) |
| UAIK not working with AFX | was stock build with UAiSK1.4 w/teams and wo/teams. only thing added was the crossbow. crashed with ... read more | 07/19/2010 (4:45 pm) |
| UAIK not working with AFX | @julianR, With my issue , Torque would crash when trying to fire the crossbow. The bots would ru... read more | 07/18/2010 (7:09 pm) |
| UAIK not working with AFX | @JulianR, Have you been able to get UAISK to work with 1.1B1? I wasnt able to get it to stop cras... read more | 07/18/2010 (1:16 am) |
| July 2010 Site Update Bugs | when in T3D private forums all the times and dates for everything in the category section are the sa... read more | 07/15/2010 (8:37 pm) |
| scoring issue | no problem there. if I find anything worthy of note on the bots scoring issues I will let you know. ... read more | 07/14/2010 (9:59 pm) |
| multiple playgui | @ Ted: thanks for that little bit of info. working on a trigger based team capture point system and ... read more | 07/14/2010 (9:46 pm) |
| scoring issue | that is what I did for team scores. seems to have at least kept it from cycling the map after 5 sec... read more | 07/14/2010 (9:43 pm) |
| scoring issue | ok quick question for you about the bots scoring. if I remove the code from step 25 of teams Tut ... read more | 07/14/2010 (8:15 pm) |
| multiple playgui | here is what we ended up doing for now in default.bind.cs [code]function jointeam(%team) { ... read more | 07/14/2010 (5:08 am) |
| team system questions | Thanks for taking the time to help with this. here is what we ended up doing for now in defaul... read more | 07/14/2010 (5:05 am) |
| Creating a single player rpg? | some tut vids for using the editors in T3D are at [url]http://www.vimeo.com/album/223321[/url]... read more | 07/09/2010 (9:33 am) |
| What version of GMK for T3D 1.0.1 | I haven't messed with this in a bit but I believe 1.2.6 is for t3d1.0.1 and 1.2.8 is for t3d1.1beta.... read more | 07/05/2010 (6:18 pm) |