Game Development Community

Robert Seeman's Forum Posts

Thread Post Date Posted
VisibleDistance Limitation in 1.5? Yes, I should learn to read! I'll tinker around with it. I'll push it out as far as my hardware wi... read more 10/27/2006 (11:55 pm)
VisibleDistance Limitation in 1.5? Yes, I should learn to read! I'll tinker around with it. I'll push it out as far as my hardware wi... read more 10/27/2006 (11:37 pm)
VisibleDistance Limitation in 1.5? Just found this in my console.log: Error: visibleDistance is capped at 2000. One question: Wh... read more 10/27/2006 (11:18 pm)
TGE SKD does not have the .cs files That's odd. Mine has all the .cs files. Did you try re-downloading, uninstall and re-install?... read more 10/27/2006 (10:51 pm)
TGE 1.5 - Couple of observations Thanks, Todd. Hopefully they'll have some documentation on the TLK available to those of us who upg... read more 10/27/2006 (7:07 am)
Lockup During Collision Thanks Stefan. I was hoping against that but I'll just have to rip into the engine. Appreciate the... read more 09/06/2006 (6:54 pm)
Lockup During Collision I did use the search feature. Any search parameter suggestions? I used "collision lockup", among ... read more 09/06/2006 (7:28 am)
DTS Culling Issue Thanks for the info, John. I just found it interesting that the Show Tool had no problem with the... read more 07/30/2006 (12:33 pm)
DTS Culling Issue UPDATE: This is interesting, but troubling. When our modeller created the model in 3DSMax 6, t... read more 07/29/2006 (11:45 pm)
Submitting a Starter Kit for Consideration Stephen, Here is the link to the thread I was browsing. [url]http://www.garagegames.com/mg/for... read more 05/10/2006 (11:44 am)
Submitting a Starter Kit for Consideration Very good point. I'm sure they are quite engaged with that. Thanks for the reply. Robert... read more 05/10/2006 (10:33 am)
Load an external .exe I have dabbled with this and in Torque 1.3, you need to create a Console Function: ConsoleFunctio... read more 01/08/2006 (4:06 pm)
Crash when connecting to MultiPlayer server The error is definitely happening in function GameConnection::CreatePlayer(%this, %spawnPoint), whic... read more 12/18/2005 (10:18 am)
Crash when connecting to MultiPlayer server According to the debugger, it's happening in ShapeBase::unpackUpdate at the following line: ... read more 12/18/2005 (8:43 am)
Error When Compiling RTS Merged with 1.3 Bingo. Thanks! -Robert... read more 12/03/2005 (5:23 pm)
Error When Compiling RTS Merged with 1.3 One may suggest "the RTS comes with 1.3". That's true, but we have a lot of our code built in to ... read more 12/03/2005 (3:28 pm)
Moveable controls This is a fairly common hurdle. We ran in to this when we were creating our first interfaces. ... read more 12/01/2005 (4:59 pm)
Alt-Tab Crash The Alt-Tab issue in my testing only occured when in Full Screen mode and using OpenGL. This did no... read more 11/28/2005 (2:28 pm)
SetFOV does not match MaxCameraFov Oh Good Lord....No more 4 day weekends for me!!!! :) ShapeBaseData() contains the default values... read more 11/28/2005 (1:32 pm)
SetFOV does not match MaxCameraFov Ben, ShapeBaseData::ShapeBaseData() has cameraMaxFov in shapebase.cc. I must assume that would o... read more 11/28/2005 (12:59 pm)
SetFOV does not match MaxCameraFov Ben, Yes we have searched the code for 120, as it does cap at that exact value, but have not foun... read more 11/28/2005 (12:30 pm)
SetFOV does not match MaxCameraFov When I go to the console and type setfov(150); (or any value greater than 120 for that matter), it d... read more 11/28/2005 (12:22 pm)
Does Garage games have an mmo- creator You can make an MMO with Torque, though I wouldn't recommend trying to make the world seamless. You... read more 08/07/2005 (11:16 pm)
Who wasted there money? :P I haven't put Torque down since our company bought it. Our greatest concern was with Torque's perfo... read more 04/20/2005 (10:28 pm)
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