BigPapa's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Problems with Ammoswitchscript | LOL. I know, this is one of those one time posts we were trying to clear out. So you have an answer ... read more | 02/25/2006 (8:40 pm) |
| Diggin In Torque Engine | All the C++ engine code is located in the C:\Torque\SDK\engine directory. The Torque Script files ar... read more | 02/23/2006 (4:55 am) |
| Promotion Code ? | HAHAHAHAHAH LOL !!!... read more | 02/21/2006 (7:55 am) |
| New Wepons? | @Brian - I'm not quite sure what you asked there but I'll answer what I undersood. Yes, just lik... read more | 02/19/2006 (5:59 pm) |
| Kinda makes me feel like a noob but.. | Have you checked this out? [url]http://biorust.com/index.php?page=tutorial_detail&tutid=85[/url]... read more | 02/19/2006 (5:45 pm) |
| New Wepons? | @Brian - Yes, you can switch the crossbow with your weapon or keep it and add your's. There are seve... read more | 02/19/2006 (5:33 pm) |
| Problems with Ammoswitchscript | @Fedia - I'm ashamed to admit I'm not familiar with the Realm Wars script you mentioned. Perhaps if ... read more | 02/12/2006 (2:39 pm) |
| Network of composers seeking new projects | I really like the atmospheric music compilation. Will keep your site handy for any future projects.... read more | 02/11/2006 (8:23 pm) |
| Intel 65nm CPU's coming soon | [url=www.sfgate.com/cgi-bin/article.cgi?file=/chronicle/archive/2006/02/11/BUGCOH6P2B1.DTL&type=busi... read more | 02/11/2006 (8:15 pm) |
| Happy holydays from DEXSOFT Multimedia | I have to say that my favorite 3d model pack is the cartoon houses but my least favorite is the spac... read more | 02/10/2006 (6:43 am) |
| Ideas for a Demo Mission | I think you answered you own question with your idea for a mission. However, I think you can flip th... read more | 02/10/2006 (6:34 am) |
| Mousechief places as Finalist, announces new game. | Defenetly a different kind of game. Don't think I'll be attracted to this game though.... read more | 02/10/2006 (6:30 am) |
| Poll: HE | Poll is closed already... read more | 02/10/2006 (6:18 am) |
| Making Final Game exe? | @Jason - You do not have to make a binary to share your game. If all you did was modify the .cs and ... read more | 02/03/2006 (10:30 pm) |
| How to I give my game to friends? | @Jason - check your post in the private forums.... read more | 02/03/2006 (8:34 pm) |
| Making Final Game exe? | @Jason - First a few questions. What version of TGE do you own? Did you use one of the folders u... read more | 02/03/2006 (8:31 pm) |
| Code Check: Team Based Post-Game-Connect Character Selection | @Jon - I'll take a look at it.... read more | 01/19/2006 (3:46 pm) |
| Auto-Update functionality | @David - What you describe is basically what I was thinking of. It's that last detail about "act acc... read more | 01/19/2006 (10:01 am) |
| Game Design Instructors seeking Schools | Pedro Ruiz pedroruiz3 at gmail dot com Clermont FL AS Computer Science Torque Developer since Ma... read more | 12/19/2005 (6:20 pm) |
| Specifying the default tab | @Midhir - I tried it but did work. Shame cuz it looked good. @David - You are correct in that the... read more | 12/13/2005 (7:55 pm) |
| TGE 1.4 crashes with password = "1" in gui file. | Thx guys. I'll try that.... read more | 12/13/2005 (7:41 pm) |
| Problem whit wheel..Help please... | Try placing the center of the wheel in the xyz origin in Milkshape.... read more | 12/13/2005 (11:07 am) |
| TGE 1.4 crashes with password = "1" in gui file. | I dont' have a solution but just wanted to let you guys know that I have the exact same behavior. I ... read more | 12/13/2005 (10:31 am) |
| Dedicated server | Add this one line function to the end of games.cs under server/scripts: [code]function onNeedReli... read more | 12/09/2005 (5:52 am) |
| Free compilers? | Eclipse used to be supported but with the release of Torque 1.4, the decision was made to drop suppo... read more | 12/08/2005 (12:42 pm) |
| List of all GUI Controls? | I don't have the book with me right now but I think there is some info in the 3D Game Programming Al... read more | 12/08/2005 (10:34 am) |
| Animation names in milkshape | I haven't used Milkshape in a while so someone correct me if I'm wrong. 1. You use textures with ... read more | 12/06/2005 (7:26 am) |
| Quite Sound | Are you setting the volume level on the proper channel? Make sure you are not setting some other cha... read more | 12/05/2005 (10:35 am) |
| 1.4 and feeds.feedburner.com | You can disable the feed in the options menu.... read more | 11/29/2005 (4:58 am) |
| New Level Editor - GETIC | @Boh - I did some testing and found out that the map file generated from Getic is missing the name o... read more | 11/22/2005 (10:21 am) |
| Adding a vehicle into starter.fps | @Andrew - Have fun with this. 1. Copy the car.cs from the starter.racing/server/scripts to starte... read more | 10/19/2005 (6:48 am) |
| Indie Game Conference EAST | I put my vote in for Orlando, FL. :)... read more | 10/17/2005 (11:18 am) |
| Run DTS animation with a trigger | @Kevin - Thanks for the sample code. Looks simple enough, don't know why I didn't think about that. ... read more | 10/12/2005 (9:59 am) |
| Acclaim Game Licenses for sale | [quote]134. Re-Volt[/quote] If I were a rich man...... read more | 10/03/2005 (4:32 pm) |
| My Degree Thesis - A I for non-player charachters | @CU1 Given your requirements, I believe 4-6 week is enough time for a ROUGH AI that will accompli... read more | 10/03/2005 (8:56 am) |
| New Level Editor - GETIC | I think i know why i have the problem in the engine but don't know how to fix it. I checked the m... read more | 09/28/2005 (5:59 pm) |
| Starship troopers demo - shader based | There was a second one?... read more | 09/28/2005 (4:58 pm) |
| New Level Editor - GETIC | I created a box with a texture, exported to map then used map2dif_plus to create the dif file. I pla... read more | 09/28/2005 (4:56 pm) |
| A question about HUDs and vehicles | Do you mean have the gauge be part of the car model isntead of the gui?... read more | 09/26/2005 (1:36 pm) |
| One wheeled vehicle | Did you create the new vehicle DTS with the Hub0 in the center? How about the wheel? Is the zero or... read more | 09/21/2005 (9:22 pm) |
| Help me ! Just purchased Torque | @Michael - Perhaps you are expecting to see an IDE like VC ++ or an editor. What you have is the C++... read more | 09/17/2005 (9:03 pm) |
| Nintendo's New Controller | Power Glove minus the glove.... read more | 09/15/2005 (8:42 pm) |
| Average Team Sizes. | @James Bond - You know your project, you know the people and how they work, you know what you need. ... read more | 09/15/2005 (4:32 pm) |
| Mission Cycling and selected vehicle problems | Probably because the game is looking at the vehicle object that caused the collision instead of the ... read more | 09/14/2005 (6:07 am) |
| Choose vehicle... | Hello all. This solution will work for my projects but limits the number of vehicles the game can ha... read more | 09/10/2005 (12:08 pm) |
| Xbox Live Arcade - games review | @Brett - I share your feelings about how games are compared to others but I found myself doing the s... read more | 08/12/2005 (1:16 pm) |
| Need some testers for a new game | Vijay. Have you had more beta testers? Let me know if there is something specific you want me to tes... read more | 08/08/2005 (7:18 pm) |
| Need some testers for a new game | I'm at work so could not test much. Here are some observations. Cool: 1. Nice menu system over... read more | 08/02/2005 (10:38 am) |
| Need some testers for a new game | Downloading as I type.... read more | 08/02/2005 (10:03 am) |
| Which App do you use for DTS creation? | Blender... read more | 08/01/2005 (9:50 am) |