David Byrge's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| TGE1.5 and Torque Plugin Resource | I get this when trying to compile..... np3DPluginFF_p.c ..\engine\np3DPluginFF\np3DPluginFF_p.c(... read more | 08/10/2007 (10:08 pm) |
| TGE and FTP Uploading. | Very good information. Really has opened my eyes to a lot of things. Nothing is safe I guess, but ... read more | 08/03/2007 (12:11 pm) |
| Who's alive in this part of the world? | I had the engine for over 1 year and have not done one thing with it. I too would love to make a C ... read more | 07/25/2007 (9:37 pm) |
| Will a new version of RTS be here soon? | I had not planned on doing anything serious with it anyway. The idea of trying to port it with the ... read more | 05/31/2007 (5:22 pm) |
| Camera following magic. | That is exactly what I was talking about. That's awesome.... read more | 05/13/2007 (5:29 pm) |
| Camera following magic. | If this is possible it would be neat to see like a mind's eye view of the flying centipede as it's w... read more | 05/12/2007 (10:46 pm) |
| Better vehicle control. | Awesome!!! I will give this a try tonight. Thank you.... read more | 04/10/2007 (5:56 am) |
| Better vehicle control. | Ok, thank you very much for the quick response and help. I made the changes and I like it a whole l... read more | 04/09/2007 (9:18 pm) |
| TGE 1.5.1 Issue | @Stephen- Yes, I ran the same maps and I had already deleted the .ml files. The game doesn't lag o... read more | 04/08/2007 (12:50 pm) |
| TGE 1.5.1 Issue | The lighting is what is taking the longest. It gets to the half-way point and then crawls at a snai... read more | 04/06/2007 (10:22 pm) |
| TGE 1.5.1 Issue | I took both of your advice and was able to get the level running. Two questions: 1. What change... read more | 04/06/2007 (8:48 pm) |
| TGE 1.5.1 Issue | Not dumb at all. I will check that right now. Thanks for the feedback Chris.... read more | 04/06/2007 (7:00 pm) |
| Ai Mob | I think you were right. I think the aiguard must have gotten stuck or something because I loaded a ... read more | 02/17/2007 (1:43 pm) |
| Ai Mob | Nothing happens and I view the console log and it just repeats "apartness over 15" over and over and... read more | 02/17/2007 (8:01 am) |
| Ai Mob | I get the same message as Fucifer. Except my messages are 155 and 176. getPosition and getDamageLeve... read more | 02/16/2007 (1:07 pm) |
| Ai Mob | I just downloaded it from work. I was afraid it might have been on my end. Thanks.... read more | 02/16/2007 (5:53 am) |
| Ai Mob | I deleted the file and trid to re-download and I am getting a dead link. Not 100% sure it's on your... read more | 02/15/2007 (8:09 pm) |
| Using the GuiBitmapButtonCtrl | Sorry, I actually got this to work and forgot to post.... read more | 02/07/2007 (1:06 pm) |
| Compiling using Visual Studio 2005 Pro | That worked like a charm. I appreciate the fast response. Of course the file itself is giving me e... read more | 02/05/2007 (7:44 pm) |
| Ai Mob | Downloading. I will give it a shot this evening.... read more | 01/28/2007 (7:03 am) |
| Using the GuiBitmapButtonCtrl | Is this size specific? I am assuming that the different files appear different so you can see the c... read more | 01/24/2007 (6:49 pm) |
| Projectile Particles | @ Joshua - I think at some point I would like to maybe move towards having the bullet distinguish t... read more | 01/24/2007 (5:31 am) |
| Projectile Particles | Just an FYI - I am using the FX Pack1 from Games Extract. They have different projectiles that can ... read more | 01/23/2007 (7:09 pm) |
| Video Inside Gui | Ok, I will use Theora but I still don't see how the video is played without calling up the console. ... read more | 01/23/2007 (12:18 pm) |
| Melee & AFX | Sorry for the noob question but is this an entire .cs script or is this added somewhere else? Is th... read more | 01/20/2007 (8:11 pm) |
| Melee & AFX | Would anyone be willing to submit this melee process in a resource?... read more | 01/20/2007 (1:14 pm) |
| A peek into the R&D laboratory | What about the ability to make yourself invisible to the other players for like 8 seconds giving you... read more | 01/11/2007 (9:27 pm) |
| Starting New | Do you know if this is going to be free to MMO-Kit owners or just to those who have a membership?... read more | 01/11/2007 (10:04 am) |
| Starting New | That's awesome. He is a genius! Thanks Christian for the info.... read more | 01/11/2007 (9:53 am) |
| MMOKIT Licensing Thread | David Byrge dbyrge@gmail.com dbyrge... read more | 12/28/2006 (11:11 am) |
| Chathud Gui | Let me just clarify. All I need to do is "delete" the guibitmapborder control from the chathud. Th... read more | 08/30/2006 (9:34 pm) |
| Chathud Gui | Hey Dave Young!!!! Hows about a reply to the e-mail so I know that you got it? Thanks.... read more | 08/28/2006 (9:23 pm) |
| Chathud Gui | Thanks a lot erik. That was the info on the fonts I was looking for. I sent you an e-mail Dave Youn... read more | 08/25/2006 (5:10 pm) |
| Chathud Gui | You need TGB in order to view that forum. But your other info was well received. Thank you.... read more | 08/25/2006 (3:04 pm) |
| Chathud Gui | It's not that we have the counters added to the chathud. To the user it looks like a control panel ... read more | 08/25/2006 (2:03 pm) |
| Chathud Gui | That kind of puts you in a box and limits functionality! So to me the obvious would be to change wh... read more | 08/25/2006 (1:49 pm) |