Mark Harmer's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| TNL Segfault | I'll look into it thanks. We are linking it statically so it narrows it down to just a potential thr... read more | 06/19/2007 (11:09 am) |
| 3D Shapes help | I had this problem as well, switch to OpenGL rendering in your options.... read more | 06/13/2006 (12:46 pm) |
| Diablo item layering | You can check out some mpq extractors, I've seen the animations for the items. There's a ton, but as... read more | 05/07/2006 (1:16 am) |
| 3D Shapes not working | Justin was correct, I had it on D3D and switched to OGL and it works perfectly, probably something t... read more | 03/15/2006 (2:43 pm) |
| 3D Shapes not working | Does anyone have a suggestion? If not, can someone email their test project that has models working ... read more | 03/13/2006 (3:36 pm) |
| 3D Shapes not working | I added the tilde in, and then I needed to add the /client/ to the path: [code] %soldier = new t... read more | 03/11/2006 (1:50 pm) |
| What FPS are you getting? | [code] Fish Demo (windowed): 640x480 (32)(OGL) 86 800x600: (32)(OGL) 70 1024x768: (32)(OGL) 50 ... read more | 02/13/2006 (4:25 pm) |
| T2D.NET : Upcomming Beta | Looks very interesting, I would like to try it out: drivehappy@gmail.com... read more | 07/31/2005 (8:21 pm) |
| Problems with compiling | Have you tried building the other projects besides T2D manually? The T2D project is dependant upon m... read more | 05/11/2005 (11:08 pm) |
| Josh or Melv: DirectX Problems | I have a lot of tearing as well only in fullscreen with D3D. However, whenever I goto the options an... read more | 04/22/2005 (10:18 am) |
| T2D updates coming soon | Great, I've been anxiously awaiting this update :)... read more | 04/18/2005 (4:11 pm) |
| Crash on multiple Torque instances | A quick hack is to comment out lines 68 and 69 in main.cc: [quote] #if !defined(TORQUE_OS_MAC) // ... read more | 03/17/2005 (3:26 pm) |
| What convinced you to buy T2D? :) | Effect editor, GUI editor, network capabilities, physics, collision. I figured I would need to start... read more | 03/09/2005 (1:04 pm) |
| I'm a T2D Developer! | I just purchased T2D after watching the demo and seeing the screenshots. The particle editor really ... read more | 03/07/2005 (1:42 pm) |