Robin Degen's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Terrain size limitation | Well this is great help aswell. Thanks a lot!! Getting the terrain at a higher quality can allways b... read more | 09/17/2005 (2:44 pm) |
| Terrain size limitation | I wanted to post a new thread, but this thread is accactly my question. Has anyone managed to create... read more | 09/17/2005 (1:46 pm) |
| TGE 1.4 Release | Thanks, i will... read more | 09/13/2005 (3:27 pm) |
| TGE 1.4 Release | Will 1.4 (stable) be released any time soon? Our project is waiting for 1.4 (i dont want to keep cop... read more | 09/13/2005 (3:06 pm) |
| Creator??? | Seems to be a script problem since my console spams errors...... read more | 08/28/2005 (11:07 am) |
| Combining common and starter.fps | For my mmorpg the scritps have to be totally changed anyway, and having a seperate folder is only so... read more | 08/14/2005 (9:53 am) |
| What's IGC?? | I would like to see some demo... read more | 08/12/2005 (4:08 pm) |
| Cut scenes | Idea for 1.5? A cutscene editor! The unreal engine 2 (and 3) have it, so why should torque stay behi... read more | 08/12/2005 (4:06 pm) |
| Porn (& Violence) in Games Rant | I have no problems with violence or sex in a game. I dont play sex games, but i do play extreemly vi... read more | 08/12/2005 (4:02 pm) |
| Crystal space anyone? | Ok in short: ok engine, looks ok, but hard to work with. The documentation is ok, but you will ne... read more | 08/12/2005 (3:55 pm) |
| Combining common and starter.fps | I didnt find any script errors, the only error i had was that there's no player debris (or it has so... read more | 08/12/2005 (3:53 pm) |
| Any chance we can get a piece of the documentation made public? | Oh that's what you mean. Sorry. Yea. I've tried various site downloaders (even one that claimed to a... read more | 08/12/2005 (3:50 pm) |
| Creator??? | If you dont include the creator mod and you enter the mission editor, the GUI is messed up. There sh... read more | 08/12/2005 (2:05 pm) |
| Combining common and starter.fps | Lol having errors made after you added something is a bad thing. I wont go on to the next thing unti... read more | 08/12/2005 (12:22 pm) |
| Any chance we can get a piece of the documentation made public? | @Wysardry I am a sdk owner so i can view everything allways. PDF is the acrobat reader format. It... read more | 08/12/2005 (12:20 pm) |
| Combining common and starter.fps | Thanks! Then i'll better get started on it, it will save me a lot of time later (i dont have to look... read more | 08/12/2005 (6:03 am) |
| Problem with the GUI | Use a client side function in commands.cs which updates this controll for the client. Then have the ... read more | 08/12/2005 (2:57 am) |
| Dabbling for some time.. getting into it now | I began with the tutorial.base at first to, but it was a hard, because i needed things that were all... read more | 08/12/2005 (2:49 am) |
| How to gen a flat terrain at 100m | Using the set height does work, but you should keep in mind that the terrain repeats itself, and it ... read more | 08/12/2005 (2:47 am) |
| Any chance we can get a piece of the documentation made public? | Well i dont need to print all the source documentation (like what headers are used etc... i could lo... read more | 08/12/2005 (2:44 am) |
| Large amount of data from server | I splitted the client from the server to, i have no problems.... read more | 08/11/2005 (5:35 pm) |
| Mmorpg Starter Kit? | I'm making an mmorpg with my team. A starkid would have been usefull but we're able to do without. M... read more | 08/11/2005 (5:33 pm) |
| Help needed for linking torque to a SQL database | Go here: http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5286 We're makin... read more | 08/11/2005 (5:30 pm) |
| TBE and New Folders | What's tbe? i only know tge, tse and t2d... read more | 08/11/2005 (5:27 pm) |
| Which Linux to use? | I use SuSe, because it's easy to use. Fedore Core or redhat is easier to set up a server on. I never... read more | 08/11/2005 (5:27 pm) |
| Any chance we can get a piece of the documentation made public? | I cant download it offline because i have to be logged in (cookie thing). I keep getting the preview... read more | 08/11/2005 (5:13 pm) |
| Data file | Thanks, i'll change the code a bit to change the extension, and then get working on some encryption.... read more | 08/11/2005 (5:12 pm) |
| Free or Demo version of Torque | Lol i could actually make a game in that, by stripping everything and starting over with a tutorial ... read more | 08/11/2005 (4:06 pm) |
| DAT or laptop? | I dont use a laptop because the soundcards in those are mostly awefull. I got a normal computer with... read more | 08/11/2005 (3:57 pm) |
| Max to Map problem | Most in max will be "destroyed" when you export to a .map file. You could try using a 3ds max plugin... read more | 08/11/2005 (3:51 pm) |
| 2-D Tool for adding objects to map? | Sounds really easy to make to me. You just need something to get the height of the terrain at one po... read more | 08/11/2005 (3:35 pm) |
| Any chance we can get a piece of the documentation made public? | Going on to this, there should be a downloadable version for the lisencees (like in PDF) so i can pr... read more | 08/11/2005 (3:32 pm) |
| Flat terrain how to | I think you can delete it directly from the editor to (just select it from the list and hit delete).... read more | 08/11/2005 (3:26 pm) |
| Will there be a better D3D implementation? | The only reason i dont like opengl it's because it's 60 hertz. For that reason alone i'd prefer d3d ... read more | 08/11/2005 (3:24 pm) |
| How can i work in Directx with Torque engine? | The wrapper means that that the engine still calls the opengl functions and then another part of the... read more | 08/11/2005 (3:21 pm) |
| Just 1 terrain | Great 1000 times thnks ^_^. Now to get started on it... read more | 06/28/2005 (2:30 pm) |