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OneST8's Forum Posts

Thread Post Date Posted
Various questions You're not required to use any part of TGE that you don't want to use. The scripting interface is pr... read more 05/25/2005 (10:19 pm)
How long did you take reading it? I read it in a weekend and now use it as a reference. Though note that I just read it, I didn't try ... read more 05/25/2005 (2:51 pm)
Okay everybody represent your `hood(neighborhood that is) Toronto, Ontario, Canada... read more 05/25/2005 (2:29 pm)
OnWake and onSleep @Mark: I don't think you've offended anyone and you've brought up some very good points regarding th... read more 05/25/2005 (11:35 am)
OnWake and onSleep @Viktor: They do not pause the game. @Emil: That is what's supposed to happen.... read more 05/25/2005 (10:39 am)
Proofreaders for MMORPG Advanced Tutorials Needed For the DB abstraction layer that I'm writing as an enhancement resource for my (still yet to be app... read more 05/24/2005 (7:33 pm)
Proofreaders for MMORPG Advanced Tutorials Needed You can certainly count on me to proofread and help in any way I can. On the topic of SQLite vs M... read more 05/24/2005 (5:43 pm)
Torque virtual online meetings/trainings And I almost forgot... a wonderful open source content management system for online learning... [... read more 05/24/2005 (1:32 pm)
Torque virtual online meetings/trainings Free internet telephony... [url=http://skype.com]skype[/url] and a useful conferencing site...... read more 05/24/2005 (1:02 pm)
ODBC Database Access for torque [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=7890]TGE 1.3.0 Lin/Win M... read more 05/20/2005 (9:04 pm)
ODBC Database Access for torque I have a working version of this for Linux and am working on porting my changes to Windows at which ... read more 05/17/2005 (10:14 pm)
What Linux distribution do you use? Debian Unstable for desktop (updated regularly), Debian Sarge for servers...... read more 04/21/2005 (5:42 pm)
My GUI designs. The GUIs look clean, sharp and functional without being "industry standard". The bridges are nice... read more 04/10/2005 (2:51 pm)
DTS Shadows not showing up... Just out of curiosity, will the DTS dynamic shadow code be a free update for those who've already pu... read more 03/30/2005 (9:03 pm)
Firing up the MMOG pack - Part 1 I'll offer my services as a programmer to this project. I'm currently working on a very similar fram... read more 03/16/2005 (9:57 pm)
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