Theo Brinkman's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Sphere terrain How many would use it? | Just saw this thread, and I'd like to add my 'vote' for spherical world support as a resource or par... read more | 09/12/2005 (7:09 am) |
| Licence issue | @Hans Sjunnesson Even the creator of the Sim* series doesn't call them games. He calls them toys, ... read more | 09/08/2005 (9:36 am) |
| Graphics too fast | Just a WAG, but maybe the clock-detection code might have a bit of a bug when faced with a dual-core... read more | 09/07/2005 (8:34 am) |
| Creating Low-poly character meshes | Game Developer Magazine had an article a few years back on doing this sort of thing procedurally. I... read more | 08/26/2005 (10:34 am) |
| Space Content Pack | Call me interested.... read more | 08/24/2005 (8:13 am) |
| Another blow for game devs in general | [quote] Likewise Rockstar/Take Two is in business to make money. It is *extremely* likely the inclu... read more | 08/09/2005 (1:49 pm) |
| Another blow for game devs in general | @Greg The following quotes are all yours. Commentary follows the quotes. [quote] EULA Yes t... read more | 08/09/2005 (1:49 pm) |
| Sound Effects in the Game Design Doc?? What to do?? | You'll want to think of the various effects you'll need. (Laser fire, explosions, background noises... read more | 08/09/2005 (12:53 pm) |
| Another blow for game devs in general | No offense Greg, but you're leveling broad accusations without any supporting evidence. From a le... read more | 08/09/2005 (12:46 pm) |
| Unable To View post? | Is it a TSE or T2D Dev forum? You wouldn't have access to unless you get those.... read more | 08/08/2005 (6:55 am) |
| Uni courses good for games industry | Check out the University of Advancing Technology. http://uat.edu/... read more | 08/08/2005 (6:43 am) |
| Name of a game | Yeah. I'm planning one out now that I'm calling 'Stellar Conflict', just so I have a name for it. ... read more | 08/05/2005 (1:07 pm) |
| Object Not Found | Sorry, that all happened while I was reading the thread and posting my response. What result are yo... read more | 08/03/2005 (12:19 pm) |
| Object Not Found | I don't mean to ask a stupid question, but have you checked to verify that %line contains what you t... read more | 08/03/2005 (11:56 am) |
| Spherical Worlds | I don't see people having much trouble targeting a capital ship manually (with a bit of practice). ... read more | 08/01/2005 (3:41 pm) |
| Spherical Worlds | @Thomas I'm planning on limiting gravity to being produced by stars, planets and moons, and only ou... read more | 08/01/2005 (9:52 am) |
| Spherical Worlds | @Chris But the only way to get a closed shape with rectangles is to have 6 sides, which limits the ... read more | 07/29/2005 (9:03 pm) |
| Spherical Worlds | @Mike Obviously I'm missing something from what I've seen of the Atlas stuff. How can it do speric... read more | 07/29/2005 (6:38 am) |
| Spherical Worlds | Dang that's a nice feature. Just that is worth the $150 for the early-adopter license. (Hope I can... read more | 07/28/2005 (10:02 pm) |
| Spherical Worlds | @Chris Good to know its been done (successfully) before. Did you actually mean the z axis, though?... read more | 07/28/2005 (6:39 am) |
| Spherical Worlds | @Orion Oh yeah. Definitely. I'll probably break out the gravity vector from the accelleration, th... read more | 07/27/2005 (2:21 pm) |
| Spherical Worlds | @David Come to think of it, they might have been introduced in R&C2. *Most* of the levels weren't ... read more | 07/27/2005 (1:43 pm) |
| Logo Requirement Now On Product Page | Gotta agree with the general concensus here. If I ever run into the 'problem' of needing the commer... read more | 04/08/2005 (12:03 pm) |
| Aircraft/equipment sound pack | Gotta agree. That'd be an incredible sound pack. Just make sure you don't get in trouble in the pr... read more | 03/11/2005 (9:43 am) |
| Okay everybody represent your `hood(neighborhood that is) | Mason, OH (That's just north of Cincinnati.)... read more | 03/07/2005 (10:03 am) |
| Mac Hardware Requirements | Actuall, with a bit of research on price, I'm discovering that you're correct on the price of a dece... read more | 03/04/2005 (9:57 am) |