Game Development Community

Theo Brinkman's Forum Posts

Thread Post Date Posted
Microsoft went bankrupt They've supposedly had *several* complete restarts with new engines.... read more 04/02/2006 (6:34 pm)
Microsoft went bankrupt DNF has been in development since at least January 1997. They insist it is still in development and... read more 04/01/2006 (7:24 pm)
A vehicle game idea Completely off topic (except for Darquewing's post), but I once killed a *pair* of 75-Ton Marauders ... read more 03/10/2006 (2:56 pm)
Compiling with Visual Studio 2005? I don't think the basetsd.h is the actual problem there at all. I don't have that file, and despite... read more 02/22/2006 (6:37 pm)
Visual Studio 2005 Express Edition Update Just wanted to give a great big thanks to Matt (and everyone else who helped with them) for these in... read more 02/21/2006 (6:55 pm)
Apple's poetic license (OT) Yeah, but you've got to admit that Apple's got a good sense of humor.... read more 02/21/2006 (6:04 pm)
Torque Wants 1.4+GB RAM Took me about a month and a half, but I managed to find the 'right' version of the driver (only one ... read more 02/21/2006 (6:03 pm)
Sony PS3 in trouble? Realize that the same bunch of financial analysts were predicting the PS2 was going to cost upwards ... read more 02/21/2006 (4:31 pm)
Cartoony Fairy Model Am I the only person who finds textures for humanoid models a bit disturbing? It looks like someone... read more 12/13/2005 (12:07 pm)
Why do some developers hate Microsoft so much? Personally, I dislike Microsoft because of the various hassles I've had to endure in my day to day d... read more 12/11/2005 (9:16 pm)
Can't compile with TBE (Eclipse) @Ben Thanks, Ben. I'll give those a try tonight. They look much more straight-forward than the ot... read more 11/28/2005 (1:53 pm)
Can't compile with TBE (Eclipse) @Ben Could you post a link to the resource? I've found a few posts, but I've not had any luck gett... read more 11/28/2005 (6:38 am)
Torque Wants 1.4+GB RAM @Dreamer Yeah, that's what I meant when I said I was 'getting the classic display issue'. The 'usu... read more 11/26/2005 (3:41 am)
Torque Wants 1.4+GB RAM Just dug up and installed a copy of TGE 1.3. I appear to get the same results. The console.log fil... read more 11/26/2005 (1:36 am)
Torque Wants 1.4+GB RAM @Stephane Unfortunately there's no driver more recent for the 2Go chipset. @Chris Cain Tried up... read more 11/26/2005 (1:05 am)
Torque Wants 1.4+GB RAM I see I'm getting the classic display issue, but with no newer driver available, I'm not sure how to... read more 11/25/2005 (10:42 pm)
My clean built EXE doesn't work properly. Anybody have any experiences building TGE with the MS Visual C++ 2005 Express Edition? (http://msdn... read more 11/24/2005 (9:09 pm)
Some "Official Clarification" on 1.4 info... The only thing I'm concerned about with this announcement is the possibility of confusion when someo... read more 11/24/2005 (8:13 pm)
Persistent World Rountable: The Role Playing Experience... @Eric I'm not saying it can't be done, I'm simply pointing out that the level of effort needed to a... read more 11/22/2005 (9:45 am)
Persistent World Rountable: The Role Playing Experience... @Eric I don't see it as a problem of wanting everyone to be a hero, because I don't think that's an... read more 11/22/2005 (7:13 am)
Game Developer's Bill of Rights I'd imagine that giving up these rights is generally the only way a new studio can get funding, that... read more 11/22/2005 (7:03 am)
GG loading logo @Stephen Zepp Just make the logo on a transparent background, so it can be dropped on any color wit... read more 11/21/2005 (7:10 pm)
Sphere terrain How many would use it? I don't have a TSE license (yet), but as near as I can tell from the descriptions I've seen of Atlas... read more 11/16/2005 (9:18 am)
Buying License as a Gift Yeah, a gift-certificate system would be wonderful here, I've stuck TSE and T2D on my X-mas list, bu... read more 11/09/2005 (1:10 pm)
Windows Licensing Issues? @David Blake It's good to know that the CAL license mess has been cleaned up at least to a degree. ... read more 11/07/2005 (12:34 pm)
Windows Licensing Issues? @Kevin Johnson Unless it's been revised in a service pack, there's actually language in the Windows... read more 11/07/2005 (12:27 pm)
Windows Licensing Issues? @Jason Swearingen I'm talking based on the interpretation we've gotten from the corporate attorneys... read more 11/07/2005 (6:45 am)
Windows Licensing Issues? Just a note. If you're using SQL Server for the database, you'll need a client license for each per... read more 11/05/2005 (10:40 am)
Officials vow to protect intellectual property @J.C. Smith You and me both. (And I'm American.)... read more 11/03/2005 (6:30 am)
High object count leads to a bad performance Are you saying each 'bot is shooting 5 missiles per second, or that between them all, they're shooti... read more 10/25/2005 (11:28 am)
A step up from the "Which dot" pic.. @Chris "Tribal" Wow, two of us in the Cinci area. Who knew?... read more 10/24/2005 (7:32 am)
Sun/Lens Flare Client Side I don't mean to hijack the thread, but... What, exactly, is the big deal about 'lens flare'? Unl... read more 10/20/2005 (12:34 pm)
Batch file to create a clean copy of starter.fps Been a while since I messed with batch files, but can't you just do 'copy -R example/*.* standalone/... read more 10/07/2005 (9:02 am)
A reasonable idea? Wow. Seems like there's a lot of people out there with this idea. I'm currently in the design phas... read more 10/07/2005 (7:08 am)
EULA problem I assume you're looking for the terms of the commercial license? If so, just tell the guy you're in... read more 10/07/2005 (6:58 am)
Wife 1.0 Technical Support I say we all take Brian out back and rough him up a bit. He's just too darned lucky!... read more 10/06/2005 (10:54 am)
Wife 1.0 Technical Support Only if you take it seriously. On a side note, I found the 'Husband 1.0' tech support log here... ... read more 10/05/2005 (2:12 pm)
Sci Fi Music Pack Agreed, it sounds great, but there is no indication of what is in each pack, except that pack 3 cont... read more 09/30/2005 (11:33 am)
. I've got to say I agree w/ Peter. The loan of dev kit & tools seems more useful from my perspective... read more 09/30/2005 (7:59 am)
Looking For Critique on Game Design Sounds like a neat concept. The one thing I'd worry about is: "Colliding marbles causes an explosi... read more 09/30/2005 (7:11 am)
. Sounds like a pretty good idea. Not too likely to happen in my area of the country though. Oh well... read more 09/30/2005 (6:35 am)
Herding/Flocking rules Neat demo. Unfortunately the zoom doesn't seem to work. I'd liked to have been able to see more of... read more 09/26/2005 (1:59 pm)
What is Nintendo's "Revolutionary" weapon? @Pat Seriously? The guy who did the hands-on article said it worked just fine when held like a nor... read more 09/20/2005 (1:22 pm)
What is Nintendo's "Revolutionary" weapon? @Adam Larson What sort of games do you think the XBox 360 will be able to provide that the Revoluti... read more 09/19/2005 (3:17 pm)
Product: Game Sound Pack Launches Sounds pretty good from the sample. If I were further along in the design process I'd grab a copy. ... read more 09/16/2005 (4:16 pm)
Dso compatibility for mac and windows Am I reading this right? The .dso files will be fully cross-platform in future releases (1.4+)?... read more 09/16/2005 (9:50 am)
Nintendo's New Controller I'm looking at that controller and I'd *love* to be able to use it with most *every* game I've ever ... read more 09/16/2005 (9:43 am)
Where can i learn how to make Levels? Got to agree. That's some nice work. I like the visual style you picked for "Guy", "Girl", and "Je... read more 09/14/2005 (12:25 pm)
Game Names IANAL, but from what I know you just have to make sure you aren't stepping on somebody's trademark. ... read more 09/14/2005 (11:43 am)
Product: Game Sound Pack Volume 1 TBA I'm not much of a musician, but this does sound pretty interesting.... read more 09/13/2005 (6:24 am)