Game Development Community

Nigel Hungerford-Symes's Forum Posts

Thread Post Date Posted
Video Tutorial showing how to use exporter Glad people are finding them useful. I've been a little short of time lately and have run into a ... read more 07/01/2006 (5:49 pm)
TSE for Linux I tried very quickly to run the demo with Cedega - no dice. Tried changing all the obvious settin... read more 07/01/2006 (5:05 am)
GTKRadiant on Ubuntu I use Q3. You can muck around with other game formats but it all comes down to whether MAP2DIF_PL... read more 06/10/2006 (3:18 pm)
Advanced 3d AIO chapter 7 (aiGuard.cs) crash I had the same problems but everyone's useful tips oversame them - thanks.... read more 06/05/2006 (5:36 am)
TSE + DIFs + being tricky Thanks, Here it is with Parallex shader instead http://www.users.on.net/~symes/other/graffiti_pa... read more 06/04/2006 (12:54 am)
GTKRadiant on Ubuntu Ok to answer my own question (non-compile path): Download the gtkradiant*.rpm available (Inst... read more 06/03/2006 (5:41 pm)
Max/3ds to blender exporter? Just export to wavefront obj or to the 3ds format and use the built in Blender importer for these fi... read more 06/02/2006 (6:54 am)
Many Blender users using TSE? Don't mess with the Man :) (btw all the detail on the rifle is bump mapped on) [image]http://www.u... read more 05/26/2006 (4:55 am)
Many Blender users using TSE? @Broken, nah, all your DTS assets should work just fine as TSE Milestone 3 was released recently whi... read more 05/20/2006 (4:52 pm)
Many Blender users using TSE? Yeah I feel disappointed that the orginal schedule of OpenGL support slipped to post 1.0 and by exte... read more 05/19/2006 (6:13 pm)
How to apply a shader to a dts Thanks very much, I got it working and I think I understand now how Torque compiles in the shaders. ... read more 05/18/2006 (5:47 am)
Cant find the tourquedemo starter I would just like to go on the record as saying that when Moar is referring to a person called "Nige... read more 05/18/2006 (2:08 am)
Current best Blender can do for vehicles? Thanks Dave - I'm going to look into it. On the point of the BraveTree Car Pack - I've seen mixed... read more 05/13/2006 (11:28 pm)
Current best Blender can do for vehicles? Thanks Dave - I'm going to look into it. On the point of the BraveTree Car Pack - I've seen mixed... read more 05/13/2006 (6:55 pm)
LOD exporting in Blender You also need to parent each LOD level to a different empty named "Detail32", "Detail64" etc etc - t... read more 05/12/2006 (5:23 am)
3DS to .DTS w/Blender -- My .DTS is only 333 bytes, why? Maybe try opening an example file that will export a cube or something sucessfully. Then import your... read more 05/12/2006 (5:18 am)
TSE Starter.racing download Anyone got a link? I don't know why but it looks like some parts of some posts are being consistentl... read more 05/01/2006 (5:11 am)
TSE for Linux I'm eagerly awaiting progress on the OGL and Linux front. I don't know anything about Macs but as... read more 05/01/2006 (3:51 am)
Visual C++ 2005 Linking error I also thank you for posting it so clearly.... read more 05/01/2006 (2:17 am)
Getting TSE from WinCVS I've been getting this error for a couple of days now. It worked a couple of days ago but not now. ... read more 04/30/2006 (11:35 pm)
Tse Cvs Down? Yes, it seems there are problems with it at the moment - I can't access it either. BTW, maybe pos... read more 04/29/2006 (9:09 pm)
Cvs Down? Nor I... read more 04/29/2006 (9:01 pm)
Need help "cvs [login aborted]: GG database connect failed I'm having trouble today when back on 28th it was fine.... read more 04/29/2006 (7:01 pm)
I'm back Wow, can I say how thankful I am of the work you've done on the exporter Joseph! Very slick indeed.... read more 03/12/2006 (12:22 am)
New Site Design I agree with Joe, it will be too easy to miss stuff when it is hidden behind several menus, can we h... read more 12/16/2005 (9:43 pm)
DETAIL MAPS for everyone... Couldn't you look at the source code for adding in the lightmaps and just duplicate it to include an... read more 12/14/2005 (3:33 am)
No, i'm not dead [Maintainer Any news James?... read more 12/08/2005 (3:36 am)
Better decimator for Blender Looks good.... read more 12/08/2005 (3:34 am)
Homebrew USB Devices? There are some interesting projects sprouting up recently using USB. I use the AVR microcontrolle... read more 12/06/2005 (12:36 am)
Im stuck!! help If you are interested in my video tutorialsm the link is: [url]http://www.users.on.net/~symes/gamed... read more 11/28/2005 (1:29 am)
Problems Exporting .DTS At one stage I had a problem with one version of Blender just not working with the exporter. I insta... read more 11/12/2005 (8:52 pm)
No shadows... Is the center point of the dif below the ground? thus potentially culled from the scenegraph for sha... read more 11/12/2005 (4:00 am)
Python Script Error Of course you needn't replace it straight away, even changing the cube and then exporting it can be ... read more 11/06/2005 (8:53 pm)
Atari [quote]Personally I think more programming like this should be before people jump into larger games ... read more 11/05/2005 (9:37 pm)
Flicker in full screen Is there software on each of the two affected systems that is continually trying to grab the screen ... read more 11/03/2005 (3:01 pm)
Officials vow to protect intellectual property Are bigger fines going to stop it? I would put forward the arguement that many times, the offende... read more 11/02/2005 (8:23 pm)
Officials vow to protect intellectual property Just thought I'd add a little point here. As well as protecting the right of authors, you also ne... read more 11/02/2005 (3:08 pm)
Off Topic - DRM and Sony grrrr It would seem the solution would be to remove the middle man and have artists sell their music direc... read more 11/02/2005 (2:59 pm)
Problems Exporting .DTS Why did you renamed it DTSPython? DTSPython is the python script module that needs to be inside ou b... read more 11/01/2005 (5:28 pm)
Python Script Error The DTSPython module needs to be in the right place in your blender folders. It should be under your... read more 11/01/2005 (5:25 pm)
Torque networking, applied to VOIP Good to hear it is working and being worked on. I really wish I had the time to help out on this on... read more 10/30/2005 (10:39 pm)
Trigger onTick info??? Thanks, worked a treat... read more 10/30/2005 (5:13 am)
Half-Life 2 HDR -- Why? Yeah, maybe it is my setup or my eyes or something, but I really can't see enough of a difference iw... read more 10/27/2005 (10:31 pm)
Doom - the movie I think it'd be cooler if they just used the game as a set and put real people in it (using a green ... read more 10/22/2005 (12:53 am)
Z axis inverted in Torque. Have you read through this thread to see if it is the same problem? [url]http://www.garagegames.c... read more 10/19/2005 (3:16 pm)
Animation fine in blender, not in torque *** Hey Chris, I'm back from the beach! :P *** Actually, I think you might be able to animate a c... read more 10/19/2005 (2:16 am)
Textures and bones Is the texture file in a locatation that TGE expects it to be? Usually in the same directory as t... read more 10/17/2005 (1:48 am)
Need help adding sequences Yep, just add a "new" sequence (in the sequence window) and then delete out any keys that you don't ... read more 10/16/2005 (5:02 am)
Textures and bones The tutorials use standard mp3 (encoded by Lame) for audio and XviD for video encoding. Does sound w... read more 10/16/2005 (4:59 am)
TSE licensing question I don't think so. I read somewhere that later the TSE will be sold at $295 (100 + 195).... read more 10/10/2005 (12:56 am)