Magnus Blikstad's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Problems applying animation to several characters. | Yes! Thank you again, making sure there's some keys in the fingers seem to work.... (now I just hav... read more | 05/06/2005 (5:49 pm) |
| Problems applying animation to several characters. | Thank you Jeff! I'm going to try this right away, I'm pretty sure I have tested it with animations ... read more | 05/06/2005 (5:40 pm) |
| TGE ideal for stripped-down "arcade style" games? | Michael, "First try" isn't quite accurate but I won't bore you with my story. And "great team"... read more | 03/13/2002 (11:18 am) |
| TGE ideal for stripped-down "arcade style" games? | Michael, As for starting big; well... we did. AND amazingly enough, somehow after years of strugg... read more | 03/12/2002 (1:03 pm) |
| Need name for new gaming company | I prefer taking a dictionary and just flip though it for random "cool looking" words. =)... read more | 03/12/2002 (12:24 pm) |
| TGE ideal for stripped-down "arcade style" games? | I can't quite see why not. If you want to get a game done fast, using TGE should be as good as anyth... read more | 03/12/2002 (11:21 am) |
| Best game machine? | Look... common, there's really no need to spend more than a few thousand on a workstation. On a se... read more | 12/01/2001 (2:02 pm) |
| What is it with 3D modellers? | I know what you're talking about Phil, working on mods are a very dangerous thing. I know, been ther... read more | 11/04/2001 (2:56 am) |
| What is it with 3D modellers? | I have no idea if there's any truth to that statement. If there is then at least I would feel a bit ... read more | 11/02/2001 (6:07 pm) |
| What is it with 3D modellers? | I have to agree with mr. Maruschak on this one. The overhead is to large, and the decent paying jobs... read more | 11/02/2001 (1:50 pm) |
| I've...Been having Trouble Spelling Lately :'( | Trust me, nothing would get done if we'd all "stop doing drugs". I know for sure I wouldn't get to f... read more | 10/14/2001 (6:39 am) |
| I've...Been having Trouble Spelling Lately :'( | I'm not sure this thread is that strange really, it's a rather serious subject after all. I can cert... read more | 10/12/2001 (5:39 pm) |
| Why all games are "the same" | I think the human mind is _more_ than capable of coming up with something new, however most human so... read more | 10/09/2001 (2:03 am) |
| Publishers | gamasutra.com has a rather extensive list.... read more | 09/14/2001 (11:56 pm) |
| Collaborative Efforts...a few questions | I can't give you an "answer", but I can give you some personal views on the matter. Proximity doe... read more | 08/15/2001 (11:47 pm) |
| In game advertising? | Maybe I'm mistaken, but what you're talking about is WEB ads. The reason no one wants to put their... read more | 04/18/2001 (2:22 am) |
| Game Development as a Boycott | If microsoft goes through with this XP thing apple has ONE HUGE chance you know... Imagine what woul... read more | 02/19/2001 (7:07 pm) |
| How much to tell? | That might have answered the original post, but it sure didn't answer my concerns. I have no problem... read more | 02/19/2001 (6:44 pm) |
| Advancement in Games? | As for poly counts, I think people should stop worrying; in two years (i.e. the development cycle fo... read more | 02/11/2001 (5:52 pm) |
| Advancement in Games? | While I do kindof agree with you that it is a problem when games just needs more and more from you... read more | 02/11/2001 (11:46 am) |
| How much to tell? | I just want to make something clear here, I did say "million dollar design". DESIGN is the keyword... read more | 01/25/2001 (5:14 pm) |
| How much to tell? | I'd really like to see some replies to this one, as we might actually be sitting on that million dol... read more | 01/25/2001 (3:44 pm) |
| Why are programmers so hard to find? | I wish I had any bright ideas, but getting more people to visit this site would probably be a good s... read more | 12/21/2000 (4:53 pm) |
| Why are programmers so hard to find? | I have to agree with the original poster though, finding the right people (no mather what you need) ... read more | 12/20/2000 (3:09 pm) |