Chris Labombard's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Graphics Corruption. Win7 + Nvidia + D3D Showstopper | The problem occurs rapidly when the particle effects are displaying. Some piece of rendering code th... read more | 02/24/2011 (5:51 am) |
| [Looking to Hire] Experienced TGB/iTGB Scripter | Mr. Rob Sandbach! Good to see you're still around. How are things going? I'm going to email you a... read more | 02/24/2011 (5:24 am) |
| Some questions about Strings | Assuming you're talking about torque script, data types are not defined directly in torque script so... read more | 02/23/2011 (6:16 am) |
| Graphics Corruption. Win7 + Nvidia + D3D Showstopper | I have a hardware compatibility set up with 10+ machines including systems with Windows Starter 32 a... read more | 02/22/2011 (6:13 pm) |
| Creating Objects in Script with a Datablock | where have you defined the Speed object? If it's in source then you would have to set it up to use a... read more | 02/22/2011 (11:07 am) |
| (Invalid t2dAnimationDatablock datablock) .t2d file issue, please help | Glad I could help :)... read more | 02/22/2011 (5:08 am) |
| [closed]iTGB scripter needed for a small entertainment app that is over 50% done | As interested as I am in this project, I do not work for royalties. One thing I should note, Neil... read more | 02/21/2011 (3:32 pm) |
| Torque Game Builder - Resource Tutorial - followed instructions but not working for me | If you wanted access to the Jira tracker you would have to get it the hard way: jobs@garagegames.... read more | 02/21/2011 (12:27 pm) |
| Scope question | PlayerFish:: functions can be called like this %obj = new t2dStaticSprite() { ... read more | 02/21/2011 (5:44 am) |
| (Invalid t2dAnimationDatablock datablock) .t2d file issue, please help | It means that employeeAnimationAnimation was not set up properly (it errored) or it wasn't exec'ed a... read more | 02/21/2011 (5:38 am) |
| Cyrillic fonts do not work, having troubles... | You can use ttf fonts by installing them on your computer and then using a t2d text object or using ... read more | 02/21/2011 (5:34 am) |
| Torque Game Builder - Resource Tutorial - followed instructions but not working for me | If you post a link to the tutorial you are talking about along with your console.log file output I w... read more | 02/21/2011 (5:32 am) |
| Bubble Breaker - TGB Modification Source Code release! | That's where I thought it would be. Turns out I had integrated your changes into a heavily modified ... read more | 02/20/2011 (5:04 pm) |
| Looking for a game for arcade | lol. As I said, I've already completed the game. and yes, that is pretty much how I made it take coi... read more | 02/20/2011 (3:53 pm) |
| Bubble Breaker - TGB Modification Source Code release! | Where can I find the console.log file now?... read more | 02/20/2011 (1:39 pm) |
| Detect if mouse/touch click/press on actor | When you create your actor, add it to an array. For your scnegraph create a series of mouse callb... read more | 02/20/2011 (7:19 am) |
| Looking for a Programmer and a 2D Artist (Melbourne, Australia Preferred) | Hi Ashley. I sent you an email early last week. I'd just like to confirm that it was received. Di... read more | 02/19/2011 (8:26 pm) |
| The site wish list | It took you 5 minutes to write that post? No wonder you're having issues.... read more | 02/19/2011 (6:11 am) |
| Screenshot of a Level | looks good. i like it a lot.... read more | 02/18/2011 (2:48 pm) |
| Progress Bar updating problem | I figured out how to make it work. I set my schedules 50 ms apart (about a tick). There are about... read more | 02/18/2011 (11:17 am) |
| ZYNGA is hiring!!! | Hey Vince. We spoke earlier through email regarding Zynga. I'm guessing you've decided you are no... read more | 02/18/2011 (8:22 am) |
| Slow Motion Method | So much for just setting $timescale, eh? I used to pause TGE games by going: $timescale = 0; ... read more | 02/18/2011 (6:55 am) |
| TGB audio not working [Resolved] | Just realized... it already does auto fade out and in your music... Currently set to do it every 5 m... read more | 02/18/2011 (6:50 am) |
| TGB audio not working [Resolved] | Here is the audio code I use. It has some built in stopping etc. since sometimes you want to end you... read more | 02/18/2011 (6:44 am) |
| Not getting my onCollision callback | I know this isn't the answer you're looking for but these are your best friend: echo dump ex.... read more | 02/17/2011 (12:52 pm) |
| The site wish list | My suggestions are aimed at GG coming back the way it used to be, a site focused at community and in... read more | 02/16/2011 (6:02 am) |
| Fullscreen Startup Focus Resolution Problem | I think I may have tracked this down to winD3DVideo.cc Lines 231 - 266 though I do not have VS on my... read more | 02/14/2011 (9:12 am) |
| Looking for a game for arcade | Thank you for the offer but when no one responded I just built the games myself. I have 2 of 3 done ... read more | 04/05/2010 (6:19 pm) |
| Looking for a 2D artist for mobile games | Hey Michael, Your email is not listed in your profile. Could you please provide it in the post? ... read more | 11/09/2009 (11:41 am) |
| Looking for 1 to 3 artists | Ray, I am not an artist. I was, however, wondering if you are looking for any programmers for you... read more | 08/24/2009 (1:21 pm) |
| Triggering audio - help needed | Create a trigger and have the onEnter play the audio file. Might want to store the handle to the aud... read more | 10/23/2007 (11:21 am) |
| New and improved text control | No, that's not it. That's just a syntax highlighting text control. The one I'm looking for gave ... read more | 01/30/2007 (10:41 am) |
| What percentage for artist? | In my experience... 15% to 25%... read more | 01/28/2007 (6:01 pm) |
| Free Level Designer | I sent you an email last night Dustin, to the email address in your profile. Just want to make sure ... read more | 01/16/2007 (9:23 am) |
| Documentation Error | Try this: [code] %newY = getRandom(-35, 25); %this.setPositionY(%newY); [/code] and you sho... read more | 12/20/2006 (2:21 pm) |
| Very strange Memory Problem | I marked everything as "AllowUnload" but I dont know how to kick them out of memory. Is there a comm... read more | 09/25/2006 (7:58 pm) |
| Very strange Memory Problem | Stephen . That seems a bit vague. It makes sense I suppose. When you say everything is forced to vir... read more | 09/25/2006 (11:15 am) |
| Very strange Memory Problem | Yes, Ive read the blog and I've read the threads on memory leaks etc etc. I've also read several thr... read more | 09/23/2006 (1:28 pm) |
| Very strange Memory Problem | I really don't want to get into an argument. I just want to discuss what I found and find out where ... read more | 09/23/2006 (1:07 pm) |
| Very strange Memory Problem | Uh... Maybe you guys didn't read my post... I'm not concerned with TGB having memory leaks. I... read more | 09/23/2006 (6:44 am) |
| TGB Collision rotation | I figured RIGID was still available via script but didn't know that CLAMP wouldnt perform the way I ... read more | 09/15/2006 (9:25 am) |
| Engine Shutdown Problem | *bump* This still hasn't been fixed. Can anyone help me at all?... read more | 08/10/2006 (10:41 am) |
| Projectile Collision Performance | Ron - Other games took priority over this little prototype, so I never implemented the solution Manu... read more | 07/14/2006 (7:36 am) |
| List of TGB developers - Please Add Your Name | Chris Labombard Contract Programmer and scriptor [url=www.spunkygames.com]Spunky Games[/url] ... read more | 07/10/2006 (8:21 pm) |
| Release: guiBitmapCtrl outline Bug | Fantastic. Thank you very much. Just to clarify for future readers... I went to common/gui/pro... read more | 06/21/2006 (6:39 am) |
| Marketing Paraphernalia | I've been all over Indie Gamer Forums. Thanks guys... read more | 06/15/2006 (6:01 pm) |
| TGB Friction Problem | I found my problem was that the barriers were small, so there mass and inertial moment was very diff... read more | 06/10/2006 (9:17 pm) |
| TGB Friction Problem | *bump* Can anyone offer a suggestion, or point me where to look so I can start to fix this on my ... read more | 05/28/2006 (2:58 pm) |
| Universal Binaries are Here | Thanks for the info. Sounds like a lot of work, but I'm sure it will be worth it in the end :)... read more | 05/22/2006 (7:26 pm) |
| Universal Binaries are Here | Do you have to have an intel based mac to compile the universal binary, or can it be compiled on a P... read more | 05/20/2006 (12:10 pm) |