James's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Merry Christmas Everyone | Merry Christmas and a safe happy holiday :)... read more | 12/25/2008 (5:28 am) |
| Building Source Files | Check out the tutorial and free models over on TDN RTS section. The tutorial building and barracks a... read more | 12/24/2008 (1:37 pm) |
| Exprting from Maya | @ Dave - you a Friendly Giant groupie :D... read more | 12/20/2008 (9:20 am) |
| DTS exporter for Maya 08 on OS X | I used Maya 8.5 to export the RTS buildings I worked on without any trouble exporting the animations... read more | 09/10/2008 (3:53 pm) |
| Real Terrain and Minimap | That is the downside, yes. Is there no way your game could work in parts? A main gui depicting th... read more | 08/26/2008 (7:36 pm) |
| Real Terrain and Minimap | Hey Jorge, I think I understand what you're asking: You wish to create two height maps to complete y... read more | 08/24/2008 (5:59 pm) |
| Rts | To be honest Paul, using 3D software (or 2D software) involves a commitment to the learning curve an... read more | 05/25/2008 (7:43 am) |
| Mounting a sound emitter to an object? | Check out Todd's environment pack - he attached emitters to his watermill or so I believe. http:/... read more | 05/21/2008 (4:18 pm) |
| RTS Community Project License Verification | At it again are you Cory? I don't know... :D @ Novack - You're such a wanker but too funny :D ... read more | 04/23/2008 (4:11 pm) |
| Who's alive in this part of the world? | Welcome CA - the more the merrier :)... read more | 03/29/2008 (2:47 pm) |
| RTS Starter Kit Community Project | Primarily though Messenger (or equivalent). Look us up :)... read more | 03/29/2008 (6:19 am) |
| Jerking rtsplayers after porting to 1.52 | I've not experienced this, at least on the Mac port. Is it all the unit types or one in particular?... read more | 03/26/2008 (4:45 am) |
| Maya2dts exporter problem | Did you add the detail number to the end of each mesh and register them? e.g. body2, head2, armou... read more | 03/14/2008 (4:44 am) |
| How can i exporter a model that with two seperated object includ | Make sure you end the mesh names with a detail number: head128, body128. Then register the details, ... read more | 03/12/2008 (3:09 am) |
| RTS View questions concerning models | Hey Mageborn, there is an "advanced camera" resource available that will give you exactly what you'r... read more | 03/11/2008 (4:11 pm) |
| Help Needed!* Maya 2DTS Exporter questions | Your first problem Shaun is that it can't find the config file - do you have one? Did you go thro... read more | 03/10/2008 (5:46 pm) |
| No Detail Meshes Found"? | Did you apply a standard number at the end of each mesh name? i.e. body128, head128 The number... read more | 03/10/2008 (4:53 am) |
| Problems with maya exporting dts or dsq |
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03/10/2008 (4:49 am) |
| RTS Thug - Efficient replacement model | Very Cool results. I think we need a "how to" for the tdn :D... read more | 03/04/2008 (4:38 am) |
| RTS Thug - Efficient replacement model | That is very COOL. Thanks Thak!... read more | 03/02/2008 (10:36 am) |
| RTS buildings for beginners | Well Brandon, that's why I put a link to the TGE TDN section as it has all the necessary information... read more | 02/21/2008 (3:23 pm) |
| Who's alive in this part of the world? | I think you mean Bill don't you? :P... read more | 02/21/2008 (3:16 pm) |
| Creating walls in the RTS kit? | Now there's an interesting challenge... There are no script examples for the kit that will help y... read more | 02/18/2008 (6:33 am) |
| How to Calculate Terrain Size? | [url=http://holodeck.st.usm.edu/vrcomputing/vrc_t/tutorials/]Here's a link [/url]that should help yo... read more | 02/18/2008 (6:24 am) |
| Empty DTS files | In TGE, you have to call the animation to play & if it's cyclic, mark it as such in the animation se... read more | 02/17/2008 (6:07 am) |
| Who's alive in this part of the world? | Looks fantastic Bill. Once you get the ships steaming along, those funnel particles will look amazin... read more | 02/12/2008 (3:13 am) |
| Help needed abt RTS game development | Well you see right there Alo, it's hard to give you an idea of what's involved either time or cost w... read more | 02/06/2008 (10:12 am) |
| Help needed abt RTS game development | Well, let's start with the units first, assuming a single textured 600 polygon unit with the four ba... read more | 02/04/2008 (12:02 pm) |
| Rts statistics info | I'm sure Todd will jump in here when he has a moment but if not, I can look at the files (I have thi... read more | 02/03/2008 (7:30 am) |
| Max9 or 8 | Send me the file Noah and I'll have a look at it. I have some work to do this weekend in Max, so I'l... read more | 02/01/2008 (6:29 pm) |
| Max9 or 8 | So the quick answer is - no. You don't have to revert back to Max 8. There's no real need to go "... read more | 02/01/2008 (10:11 am) |
| More units equal dramatic slowdown plus map editor crashes.HELP | Okay, this begs the question (at least from me) "Why would you want 400 units on the screen at one t... read more | 01/30/2008 (11:43 am) |
| Who's alive in this part of the world? | Being and Navy brat, I'd love to see what you're working on Bill, it sounds very cool. Perhaps you c... read more | 01/29/2008 (4:29 am) |
| Mission Shortcut Button | Hi Novack you smuck! :) Thanks for the utility... read more | 01/15/2008 (8:11 am) |
| Steampunk Spaceshpis? | Hi pressure steam instead of rocket fuel...? Ether goes back to the E.R. Burroughs approach to Vi... read more | 01/11/2008 (2:51 pm) |
| Making a cartoon. (Yes, has something to do with a game) | For the Mac, there are a few options but not sure if they are all free. Here are a couple that I've ... read more | 01/11/2008 (2:40 pm) |
| Frame Rates Stock RTS vs 1.52 | That's excellent Geom. If you don't mind, I'll post it over on the RTS TDN page when I get chance th... read more | 01/08/2008 (9:14 pm) |
| Frame Rates Stock RTS vs 1.52 | Is that with just a stock update Swaroop? Geom, perhaps you can share with us what you're doing a... read more | 01/08/2008 (3:30 am) |
| DTS exporting error: {too many details | Yup - that would do it :) There are some [url=http://www.dannyngan.com/torque/maya2dts/tutorials/... read more | 01/08/2008 (3:27 am) |
| DTS exporting error: {too many details | Can you post a screenshot of the Hypergraph? It may give us a clue.... read more | 01/07/2008 (5:28 pm) |
| Exporter is not seeing my mesh? | The mesh is named incorrectly - it must had a number identifying the detail level. For example: ... read more | 01/06/2008 (6:11 pm) |
| Help! - cant buy RTS Starter Kit | The RTS kit needs to be updated for both 1.4 and 1.5. Both are available as community updates on TDN... read more | 01/06/2008 (6:25 am) |
| Exporter is not seeing my mesh? | Can you post a screen shot of your Hypergraph - most likely you haven't set up the detail mesh corre... read more | 01/06/2008 (4:31 am) |
| Making your own character | Punctuation would help a great deal as well. There are some very helpful [url=http://tdn.garagega... read more | 01/04/2008 (12:22 pm) |
| Heightfield maps on a MAC | Never had a problem with grey scale height fields on a Mac. Make sure when you save it out it's just... read more | 01/04/2008 (5:04 am) |
| RTS/ TGE ver 1.4 build solution | Niko, the files are uploaded and available on the RTS TDN. The update is fairly straight forward ... read more | 12/31/2007 (5:22 am) |
| RTS/ TGE ver 1.4 build solution | Hey Niko, I found the files for the 1.4 update and will post them on TDN tomorrow (Monday) for downl... read more | 12/30/2007 (7:19 pm) |
| RTS/ TGE ver 1.4 build solution | Niko, are you updating the 1.4 version of TGE or 1.5.2? If the latter (1.5.2), check out the [url... read more | 12/28/2007 (10:34 am) |
| RTS documentation | Hopes are once again raised :) edit: decided to add an 's' to my hope... read more | 12/18/2007 (11:33 am) |
| RTS documentation | Nuts...... read more | 12/18/2007 (3:32 am) |