Jason Ravencroft's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Minimal networking example - Hello Network | Nicolai, that's outdated advice (but wasn't when it was posted), you can now run multiple copies on ... read more | 04/24/2008 (8:17 am) |
| Looking for members | Louie, People have strong preferences on the types of projects they desire, it strikes me as unfa... read more | 04/24/2008 (7:19 am) |
| Service Unavailable | "Working to resolve it" has been going on a long time. In the meantime, people are asked to mak... read more | 04/23/2008 (1:46 pm) |
| Service Unavailable | I wrote up an explanation how it doesn't matter where the cause lies, just that it's been a continui... read more | 04/23/2008 (1:07 pm) |
| Service Unavailable | I have a better idea: fix the site.... read more | 04/23/2008 (9:26 am) |
| Function question... | Instead of putting those spaces in there, it's generally recommended to use the SPC keyword.... read more | 04/22/2008 (6:52 am) |
| Service Unavailable - Fail to connect | This really has been a problem long enough. I don't care if it's at Akamai or GG, this is the GG si... read more | 04/18/2008 (12:37 pm) |
| Do I need real-time networking for this? | Can we please get the marketing material changed to remove "turn-based"?... read more | 04/17/2008 (11:07 am) |
| Multiple clients on TGB without source? | Just a note, I'll update my new stuff tonight. The code for setting up a multi-player session has ... read more | 04/17/2008 (11:00 am) |
| Do I need real-time networking for this? | I'm not discussing the value of event-based networking models, but Mr. Zepp had plenty to say in thi... read more | 04/17/2008 (10:53 am) |
| World limit thats not a square? | Can you please provide some context for this?... read more | 04/17/2008 (9:40 am) |
| Asteroid tutorial problem (section 1) | Check your ImageMap datablock for the large asteroids, please.... read more | 04/14/2008 (9:11 am) |
| Play online with friends? | Making a multi-player project isn't something that can easily be explained in a forum.... read more | 04/14/2008 (7:17 am) |
| Free Hosting / Online Project Management | David, if you make those URLs so they can be clicked, you'll have more luck. Just use [code] [... read more | 04/08/2008 (10:58 am) |
| Nascar contact | For this, if you are interested in the driver specifically, you may want to contact his team directl... read more | 04/01/2008 (5:38 am) |
| Bind a key to more than one function at the same time | Your showDialog function should be where it finds the relevant NPC.... read more | 03/31/2008 (11:06 am) |
| How to implement a command 'wait until is done | Anthony, In your implementation, are you polling the value of $node periodically?... read more | 03/31/2008 (7:42 am) |
| How to implement a command 'wait until is done | I just gave you two solutions that would work. How much lag do you expect to happen on a cut-scen... read more | 03/28/2008 (9:11 am) |
| How to implement a command 'wait until is done | If you have a script (in the movie sense) and want to do it based on events, have each object do it'... read more | 03/28/2008 (6:06 am) |
| Microsoft Empower for ISVs | To me, this really seems about reinforcing their positions on phones, the datacenter, and the home c... read more | 03/26/2008 (1:00 pm) |
| Microsoft Empower for ISVs | That's a really fantastic deal, I'm reading through the details now.... read more | 03/26/2008 (12:15 pm) |
| TGEA Programmers Bid for job | You're free to disagree, but a good rule of thumb is to have your real name readily visible and know... read more | 03/26/2008 (12:12 pm) |
| TGEA Programmers Bid for job | Two things, DL. 1. Using a name like DarqueLord falls well short of the professionalism required... read more | 03/26/2008 (9:24 am) |
| Overlord Management Software | I wouldn't go with Overlord, I bought it and regret it. It's not worth the cost and publishers do n... read more | 03/25/2008 (9:26 am) |
| Masking objects in TGB? | I know how I would do it, and it would involve some transparency tricks. But you said you didn't wa... read more | 03/24/2008 (6:34 am) |
| Masking objects in TGB? | Transparency?... read more | 03/23/2008 (7:38 am) |
| Move the camera | I've become a proponent of mounting the camera to something and indirectly controlling it through th... read more | 03/21/2008 (7:14 am) |
| MiniPlatformer & tile grid size issue | It should mean at least a bit to you. If your camera is set to 100x75 units, but 800x600 pixels for... read more | 03/18/2008 (10:06 pm) |
| Real Time Multiplayer? | You could easily just use the TGB as the rendering, audio, and input piece of it and integrate more ... read more | 03/17/2008 (2:49 pm) |
| Resource Security in TGB | It's not "very very important". Approach it from a practical risk-management scenario, you're deali... read more | 03/17/2008 (6:36 am) |
| Was my trust misplaced? | A verbal contract is legal in most states, but from a practical perspective is hard for a court to f... read more | 03/15/2008 (8:36 am) |
| GG Xbox Live Name (GamerTag) | I play Forza 2. I enjoy C-class racing or just about any form of restricted races. I dislike the U... read more | 03/15/2008 (8:31 am) |
| GG Xbox Live Name (GamerTag) | Matt, thank you for invite. Perhaps we can play something this weekend or next week. It strikes me... read more | 03/14/2008 (10:59 am) |
| Carrying player stats from level to level | I would actually make the entire player a global object, then place a visual representation of the p... read more | 03/14/2008 (7:31 am) |
| Multiple clients on TGB without source? | Eventually, I hope to add them to a chat system like Phillip discussed with our own master server, b... read more | 03/13/2008 (6:47 pm) |
| Carrying player stats from level to level | Are you using the new command to bring the character into the level?... read more | 03/13/2008 (2:41 pm) |
| Central server and multiple clients | I've been beating that "event-based != turn-based" networking drum for a while and I'm glad to see s... read more | 03/13/2008 (12:25 pm) |
| GG Xbox Live Name (GamerTag) | PhotonTurtle... read more | 03/13/2008 (12:21 pm) |
| Multiple clients on TGB without source? | What I did was after a client connected is to have it compare to the number I wish to connect. When... read more | 03/13/2008 (10:56 am) |
| Multiple clients on TGB without source? | I'm going to have to retool a bit to use that Phillip. Where was that documented?... read more | 03/13/2008 (8:33 am) |
| Multiple clients on TGB without source? | When I get home, I'll post a little function I use to enumerate the clients. Basically, you have th... read more | 03/12/2008 (2:30 pm) |
| Multiple clients on TGB without source? | No, that's not true. I'm not even sure where you read that. Could you provide a link? I've tested... read more | 03/12/2008 (9:14 am) |
| Smaller window???? anyone??? | The design resolution has no direct relationship with the size of the window. Thank you for pointin... read more | 03/12/2008 (9:13 am) |
| How Quality is your Quality Assurance team? | I'm pretty happy with the SSBB connections when dealing with friends. I'll post my code later. The... read more | 03/12/2008 (9:11 am) |
| Smaller window???? anyone??? | You want the actual window to be smaller? Just change that in the preferences file.... read more | 03/11/2008 (11:43 am) |
| Dynamically create datablocks? | Absolutely look to Civ IV for an example. One of top priorities for Civ 4 was easy modification and... read more | 03/05/2008 (12:15 pm) |
| Card Game | Upon re-reading of the original post, nothing mentions it being a multiplayer card game. My mistake... read more | 03/04/2008 (2:34 pm) |
| Dynamically create datablocks? | Civilization 4 does a great job of this.... read more | 03/03/2008 (11:45 am) |
| Card Game | Well, the collectible aspect of it is the easier part of things. You'll want to make a rather simpl... read more | 03/03/2008 (8:53 am) |
| MouseDown issues | I've never had a problem with them. Why don't you post your project someplace so we can download it... read more | 02/27/2008 (6:23 am) |