Game Development Community

Jason Ravencroft's Forum Posts

Thread Post Date Posted
Minimal networking example - Hello Network Nicolai, that's outdated advice (but wasn't when it was posted), you can now run multiple copies on ... read more 04/24/2008 (8:17 am)
Looking for members Louie, People have strong preferences on the types of projects they desire, it strikes me as unfa... read more 04/24/2008 (7:19 am)
Service Unavailable "Working to resolve it" has been going on a long time. In the meantime, people are asked to mak... read more 04/23/2008 (1:46 pm)
Service Unavailable I wrote up an explanation how it doesn't matter where the cause lies, just that it's been a continui... read more 04/23/2008 (1:07 pm)
Service Unavailable I have a better idea: fix the site.... read more 04/23/2008 (9:26 am)
Function question... Instead of putting those spaces in there, it's generally recommended to use the SPC keyword.... read more 04/22/2008 (6:52 am)
Service Unavailable - Fail to connect This really has been a problem long enough. I don't care if it's at Akamai or GG, this is the GG si... read more 04/18/2008 (12:37 pm)
Do I need real-time networking for this? Can we please get the marketing material changed to remove "turn-based"?... read more 04/17/2008 (11:07 am)
Multiple clients on TGB without source? Just a note, I'll update my new stuff tonight. The code for setting up a multi-player session has ... read more 04/17/2008 (11:00 am)
Do I need real-time networking for this? I'm not discussing the value of event-based networking models, but Mr. Zepp had plenty to say in thi... read more 04/17/2008 (10:53 am)
World limit thats not a square? Can you please provide some context for this?... read more 04/17/2008 (9:40 am)
Asteroid tutorial problem (section 1) Check your ImageMap datablock for the large asteroids, please.... read more 04/14/2008 (9:11 am)
Play online with friends? Making a multi-player project isn't something that can easily be explained in a forum.... read more 04/14/2008 (7:17 am)
Free Hosting / Online Project Management David, if you make those URLs so they can be clicked, you'll have more luck. Just use [code] [... read more 04/08/2008 (10:58 am)
Nascar contact For this, if you are interested in the driver specifically, you may want to contact his team directl... read more 04/01/2008 (5:38 am)
Bind a key to more than one function at the same time Your showDialog function should be where it finds the relevant NPC.... read more 03/31/2008 (11:06 am)
How to implement a command 'wait until is done Anthony, In your implementation, are you polling the value of $node periodically?... read more 03/31/2008 (7:42 am)
How to implement a command 'wait until is done I just gave you two solutions that would work. How much lag do you expect to happen on a cut-scen... read more 03/28/2008 (9:11 am)
How to implement a command 'wait until is done If you have a script (in the movie sense) and want to do it based on events, have each object do it'... read more 03/28/2008 (6:06 am)
Microsoft Empower for ISVs To me, this really seems about reinforcing their positions on phones, the datacenter, and the home c... read more 03/26/2008 (1:00 pm)
Microsoft Empower for ISVs That's a really fantastic deal, I'm reading through the details now.... read more 03/26/2008 (12:15 pm)
TGEA Programmers Bid for job You're free to disagree, but a good rule of thumb is to have your real name readily visible and know... read more 03/26/2008 (12:12 pm)
TGEA Programmers Bid for job Two things, DL. 1. Using a name like DarqueLord falls well short of the professionalism required... read more 03/26/2008 (9:24 am)
Overlord Management Software I wouldn't go with Overlord, I bought it and regret it. It's not worth the cost and publishers do n... read more 03/25/2008 (9:26 am)
Masking objects in TGB? I know how I would do it, and it would involve some transparency tricks. But you said you didn't wa... read more 03/24/2008 (6:34 am)
Masking objects in TGB? Transparency?... read more 03/23/2008 (7:38 am)
Move the camera I've become a proponent of mounting the camera to something and indirectly controlling it through th... read more 03/21/2008 (7:14 am)
MiniPlatformer & tile grid size issue It should mean at least a bit to you. If your camera is set to 100x75 units, but 800x600 pixels for... read more 03/18/2008 (10:06 pm)
Real Time Multiplayer? You could easily just use the TGB as the rendering, audio, and input piece of it and integrate more ... read more 03/17/2008 (2:49 pm)
Resource Security in TGB It's not "very very important". Approach it from a practical risk-management scenario, you're deali... read more 03/17/2008 (6:36 am)
Was my trust misplaced? A verbal contract is legal in most states, but from a practical perspective is hard for a court to f... read more 03/15/2008 (8:36 am)
GG Xbox Live Name (GamerTag) I play Forza 2. I enjoy C-class racing or just about any form of restricted races. I dislike the U... read more 03/15/2008 (8:31 am)
GG Xbox Live Name (GamerTag) Matt, thank you for invite. Perhaps we can play something this weekend or next week. It strikes me... read more 03/14/2008 (10:59 am)
Carrying player stats from level to level I would actually make the entire player a global object, then place a visual representation of the p... read more 03/14/2008 (7:31 am)
Multiple clients on TGB without source? Eventually, I hope to add them to a chat system like Phillip discussed with our own master server, b... read more 03/13/2008 (6:47 pm)
Carrying player stats from level to level Are you using the new command to bring the character into the level?... read more 03/13/2008 (2:41 pm)
Central server and multiple clients I've been beating that "event-based != turn-based" networking drum for a while and I'm glad to see s... read more 03/13/2008 (12:25 pm)
GG Xbox Live Name (GamerTag) PhotonTurtle... read more 03/13/2008 (12:21 pm)
Multiple clients on TGB without source? What I did was after a client connected is to have it compare to the number I wish to connect. When... read more 03/13/2008 (10:56 am)
Multiple clients on TGB without source? I'm going to have to retool a bit to use that Phillip. Where was that documented?... read more 03/13/2008 (8:33 am)
Multiple clients on TGB without source? When I get home, I'll post a little function I use to enumerate the clients. Basically, you have th... read more 03/12/2008 (2:30 pm)
Multiple clients on TGB without source? No, that's not true. I'm not even sure where you read that. Could you provide a link? I've tested... read more 03/12/2008 (9:14 am)
Smaller window???? anyone??? The design resolution has no direct relationship with the size of the window. Thank you for pointin... read more 03/12/2008 (9:13 am)
How Quality is your Quality Assurance team? I'm pretty happy with the SSBB connections when dealing with friends. I'll post my code later. The... read more 03/12/2008 (9:11 am)
Smaller window???? anyone??? You want the actual window to be smaller? Just change that in the preferences file.... read more 03/11/2008 (11:43 am)
Dynamically create datablocks? Absolutely look to Civ IV for an example. One of top priorities for Civ 4 was easy modification and... read more 03/05/2008 (12:15 pm)
Card Game Upon re-reading of the original post, nothing mentions it being a multiplayer card game. My mistake... read more 03/04/2008 (2:34 pm)
Dynamically create datablocks? Civilization 4 does a great job of this.... read more 03/03/2008 (11:45 am)
Card Game Well, the collectible aspect of it is the easier part of things. You'll want to make a rather simpl... read more 03/03/2008 (8:53 am)
MouseDown issues I've never had a problem with them. Why don't you post your project someplace so we can download it... read more 02/27/2008 (6:23 am)