Sumner Mccarty's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Day / Night code working... one prob | I looked into this problem in more detail and got a few bugs fixed(and also realized other work I ne... read more | 10/26/2006 (8:18 am) |
| Day / Night code working... one prob | I looked into this problem in more detail and got a few bugs fixed(and also realized other work I ne... read more | 10/25/2006 (1:21 pm) |
| Day / Night code working... one prob | I looked into this problem in more detail and got a few bugs fixed(and also realized other work I ne... read more | 10/25/2006 (10:38 am) |
| Day / Night code working... one prob | I looked into this problem in more detail and got a few bugs fixed(and also realized other work I ne... read more | 10/25/2006 (8:29 am) |
| Day / Night code working... one prob | Enviro-Torque... 1.4 TLK RTS... hand combined thanks :) Sumner... read more | 10/20/2006 (10:00 am) |
| TorqueCinema access on TDN | I am also very interested(and have come across it often)... I may begin creating my own machinema... read more | 10/20/2006 (6:21 am) |
| Day / Night code working... one prob | Yes... using TLK 1.4 with RTS I have relight everything after placing those models (they aren't d... read more | 10/20/2006 (6:15 am) |
| Many indiegamescon search result - unavailable | Thanks, Rick and everyone else, for all of your help! :) Sumner... read more | 10/10/2006 (2:24 pm) |
| Voice Recognition? | Ben... You want to speak with Anthony Lovell... He has done some of this work, although I don'... read more | 10/10/2006 (1:20 pm) |
| Many indiegamescon search result - unavailable | Everything day night cycles rts just about everything :(... read more | 10/10/2006 (1:18 pm) |
| Mass Spring Model | Look for the cloth implementation At it's core, it must be also using mass/spring :) Sumner... read more | 10/10/2006 (8:42 am) |
| Losing changes in World Editor | I dislike this behavior... just my opinion Has bitten me a few times now. Is this on purpose o... read more | 10/10/2006 (8:29 am) |
| Why LWO? | I was more wondering HOW you use this functionality... Are you modeling in LW or Max after beginn... read more | 09/05/2006 (9:49 am) |
| Why LWO? | Can you detail how you detail interiors from MAP format to Poly soup and back. Th... read more | 09/05/2006 (9:27 am) |
| TSE or wait for Torque X?? | I've had my faith tested before... but always come back to CROSS PLATFORM C++ imo TSE,... read more | 08/21/2006 (2:01 pm) |
| Snap to Grid Not Working Correctly | Top... This is still present in Beta 8... Snap to Grid simply changes how far each brush or ve... read more | 08/17/2006 (6:42 am) |
| DirectX vs OpenGL | Ok... I'll chime in... D3D gets rewritten every year... which is good and bad. OpenGL code w... read more | 08/10/2006 (10:44 pm) |
| Brushes disappear... frustrating | U rock Dave... and Brandon... So, I'm currently saving to .MAP in order to get it into .DIF... ... read more | 08/10/2006 (10:27 pm) |
| 3D World Studio Tutorials | All I will say is Constructor is HOT And it is Soooooooo close it hurts. I test it and it is m... read more | 08/10/2006 (10:12 am) |
| Brushes disappear... frustrating | [url=http://Www.spinbattle.com/picture_library/Constructor_BrushesDisappearTriangles.jpg] Brushes Di... read more | 08/10/2006 (9:49 am) |
| Anyone tried ScaleForm GFX/GFC? | Scaleform is Flash Renderer It is basically GameSWF souped up with an anti-aliasing customization... read more | 07/25/2006 (11:38 am) |
| Atlas Help | TDN has notes on how to use many different terrain creation tools... But I agree... I would like ... read more | 06/15/2006 (9:01 am) |
| Stealth-based game (How hard would it be?) | If I were to attempt this, I would use a dual - trigger system and simply move the trigger with each... read more | 06/05/2006 (7:57 am) |
| Torque networking, applied to VOIP | Greetings, Anthony... Reviewed the AudioEmitter class and am ready to continue making the one int... read more | 01/04/2006 (5:47 am) |
| Problem compiling TGE under Xcode 2.2 on 10.4.3 | Sorry... did the GCC 4.0 patch and have 1 error... StandaloneExecutable.LinkUsingFileList "/Dev... read more | 12/16/2005 (9:38 pm) |
| Problem compiling TGE under Xcode 2.2 on 10.4.3 | I'm dealing with the same issue... I get this in my output window JamToolExecution Torque-MacCarb... read more | 12/16/2005 (6:40 pm) |
| 1.4 and VC++2K5 | Much thanks to the Eugune cats and Ben in P-Town (my old hometown) for all there work on 1.4 I've... read more | 11/21/2005 (8:28 am) |
| Torque networking, applied to VOIP | I've been away for a little while and just now saw that this thread was getting some attention... ... read more | 09/14/2005 (7:46 am) |
| Torque networking, applied to VOIP | Greetings, Anthony... Roger,etc... As VoIP is part of my current(and first Torque) project, I'm v... read more | 02/15/2005 (11:10 am) |