Tom Bushby's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| TCPObject and FileObjects | Buffer the output and write it to a file. [url=http://www.garagegames.com/index.php?sec=mg&mod=resou... read more | 07/23/2007 (7:42 am) |
| Is the MMO Kit a scam? | Andy, You can grab the latest MMO Enhancement Kit using your e-mail and password at your account ... read more | 11/03/2006 (1:40 pm) |
| Is the MMO Kit a scam? | Shay Arnett, MyDreamRPG always want to know customers opinions on their products, for example any... read more | 11/03/2006 (1:29 pm) |
| MMO kit question | When I got the MMOKIT it was using a database connector that connected to a MySQL database. However ... read more | 10/10/2006 (10:27 am) |
| MMO kit question | Eric, There is currently no demo for the MMOKIT, however there is a community driven effort to ge... read more | 10/10/2006 (10:13 am) |
| Xna Gse Is Here | [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=49960[/url] :) Edit : URL Tags.... read more | 08/30/2006 (11:59 am) |
| Help with Text Editing (GuiMLTextEditCtrl) | [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=39125]This may or may not help you.[/... read more | 08/08/2006 (4:41 am) |
| Forget about Oblivion, Dark Messiah of Might & Magic is coming.. | I'm a long time M&M fan as well, so I'm definitely looking forward to this. However, M&M IX didn't d... read more | 07/29/2006 (11:46 am) |
| Mydreamrpg.com doesn't work... | [quote]Loading.... Loading..... Nope. Thanks anyway. I tried doing a Tracert, but i couldn't get thi... read more | 07/16/2006 (11:01 am) |
| Mydreamrpg.com doesn't work... | I'm from the UK, and I can access [url=www.mydreamrpg.com]MyDreamRPG.com[/url]. Try doing a trace... read more | 07/15/2006 (7:57 am) |
| List of TGB developers - Please Add Your Name | Tom Bushby Programmer & Scriptor... read more | 07/11/2006 (10:36 am) |
| Dungeon Theme Pack | I thought I'd just check my inbox, and to my suprise, I have 12 new e-mails, all resulting from Andr... read more | 07/07/2006 (10:41 am) |
| Medieval Town & Castle Pack from Arteria | Andrew, It might be advisable not to cross post, and not to cross post over different forums and th... read more | 07/07/2006 (9:16 am) |
| Atlas2 crashing as dedicated server? | Just tried it with the Water Demo, it crashed at Atlas loading: [code]--------- Starting Dedicated ... read more | 07/05/2006 (5:33 am) |
| Auto-Updater for TGE/TGB/TSE | Thank you Benjamin Bradley. :)... read more | 07/05/2006 (3:48 am) |
| Auto-Updater for TGE/TGB/TSE | It should be available to anybody who owns any of those three products, there is nothing product-spe... read more | 07/04/2006 (8:58 am) |
| Changing levels when all enemys are defeted | Try using ~/data/levels/LEVEL.t2d instead of scrollerDemo. Also, try using $= instead of ==, bec... read more | 07/03/2006 (1:34 pm) |
| Public vs. private forums | [quote]I'm just not going to answer this one. :)[/quote]I ment that I had already answered your othe... read more | 07/03/2006 (1:02 pm) |
| What's next for TGB? | I'm pretty sure you would need Source Code modification for calling your C++ and ConsoleFunctions. H... read more | 07/03/2006 (12:57 pm) |
| Public vs. private forums | I'm just not going to answer this one. :) The Pro Indie license, [url]http://www.garagegames.com/... read more | 07/03/2006 (12:50 pm) |
| What's next for TGB? | There are some resources for the GUI Editor, in TDN and the Resources pages. However, some of these ... read more | 07/03/2006 (12:45 pm) |
| Danger of code modification? | Having access to the Source code means you can do anything to TGB you want, that isn't in the engine... read more | 07/03/2006 (12:38 pm) |
| Changing levels | You should be able to load new levels using this: [code] sceneWindow2D.loadLevel(%level);[/code] ... read more | 07/03/2006 (12:31 pm) |
| Resources awaiting approval | Name: [b]Auto-Updater for TGE/TGB/TSE[/b] Description: [i]This resource shows how you can easily us... read more | 07/03/2006 (9:17 am) |
| TSE "Milestone 3.5" Update | Just compiled with them both. :) Torque Shader Engine - 0 error(s) ! Thank you ! Now got to o... read more | 07/02/2006 (1:22 pm) |
| TSE "Milestone 3.5" Update | By including oleaut32.lib instead of ole32.lib I get 7 errors instead of 6. Using Windows XP Pro, n... read more | 07/02/2006 (1:14 pm) |
| TSE "Milestone 3.5" Update | I've got down to 6 errors when compiling, which I can't seem to make go away. (I had it at 1 error w... read more | 07/02/2006 (1:04 pm) |
| Is there a variable to get the current Mission Name? | Not the best way, but add this to line 151 in client/ui/startMissionGui.gui: [code] $playingMissi... read more | 07/02/2006 (10:36 am) |
| What are your pc's specs? | Daily home use: AMD Machine: Windows XP Pro (Needs formatting, so I will put Vista on it soon) ... read more | 07/02/2006 (8:06 am) |
| How to Set Up Torque on Windows ? | [quote]By the sounds of it (and the lack of "Torque SDK Owner" in his notes) he's using an illegal c... read more | 07/02/2006 (6:54 am) |
| How to Set Up Torque on Windows ? | I recommend updating to TGE 1.4. Click My Account -> Torque Game Engine SDK "Indie" License - Downl... read more | 07/02/2006 (6:07 am) |
| How to Set Up Torque on Windows ? | Follow [url=http://www.garagegames.com/blogs/37862/10814]this[/url]. I'm sure it will help you. Howe... read more | 07/02/2006 (5:14 am) |
| My script | The comment "// Load up the shell GUIs" is on line 61 of starter.fps/client/init.cs The "list" th... read more | 07/01/2006 (12:53 pm) |
| TSE Checkout? | I just checked out fine. I use this to checkout (TSE): [quote]cvs -z3 -d :pserver;username=GGUserna... read more | 07/01/2006 (9:30 am) |
| Question | Depending on who is coding the C++ / Engine side of things, then that person will need the license. ... read more | 07/01/2006 (2:35 am) |
| TSE "Milestone 3.5" Update | [quote]Also note, if you have a 128MB video card, the demos will not fit in that amount of memory at... read more | 06/30/2006 (12:43 pm) |
| Link Errors Compiling TSE - Could use some help | I followed a similar set of instructions posted elsewhere. Thanks for the link, I'll try those as we... read more | 06/28/2006 (11:57 am) |
| Link Errors Compiling TSE - Could use some help | I've compiled both TGE and TGB with this compiler. I use Visual C++ Express 2005. ;) What exactly... read more | 06/28/2006 (10:24 am) |
| Link Errors Compiling TSE - Could use some help | [quote]------ Build started: Project: Torque Shader Engine, Configuration: Debug Win32 ------ Perfo... read more | 06/28/2006 (9:26 am) |
| Link Errors Compiling TSE - Could use some help | [quote]------ Build started: Project: map2dif plus, Configuration: Debug Win32 ------ Compiling... ... read more | 06/28/2006 (9:26 am) |
| Link Errors Compiling TSE - Could use some help | [quote] ------ Build started: Project: map2dif, Configuration: Debug Win32 ------ Compiling... --... read more | 06/28/2006 (9:24 am) |
| Auto-Updater | Yeah, sorry about that. I always think "why didn't they include the tags", then when I come to do it... read more | 06/27/2006 (11:43 am) |
| First Impressions | If you have the source, and the knowledge, I'm sure you could do it. ;) I have no idea if it is in ... read more | 06/27/2006 (11:25 am) |
| First Impressions | Typing $this instead of %this isn't going to be shown as a compile error. For example, %this is a lo... read more | 06/27/2006 (11:16 am) |
| Auto-Updater | When Dave gets around to putting up the MD5File stuff as a resource, I *hopefully* will then be able... read more | 06/27/2006 (11:10 am) |
| Hello World | You should remove the "" from around the print() function too. Or follow Gustavo's advice. :)... read more | 06/19/2006 (10:53 am) |
| Hello World | Try changing "print(Hello World)" to "print("Hello World");". - Tom.... read more | 06/19/2006 (10:24 am) |
| Where to get latest release? | You will find the latest download at My Account -> Torque 2D Indie License - Source - Download -> TG... read more | 06/16/2006 (2:48 pm) |
| Tcpobject | I'm using TCPObject in T2D. Also, check out [url]http://www.garagegames.com/index.php?sec=mg&mod=res... read more | 06/14/2006 (11:08 am) |
| Many Mouse-Pointers in SplashGui | Try changing : [code] function loadGGSplash() { canvas.setCursor(DefaultCursor); canvas.setCont... read more | 06/10/2006 (7:29 am) |