Rene Damm's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| [Beta 3 Bug] SFX emitter crash when 3D sound is checked with stream sound | @JesseL Pitch? You can already set the playback pitch on an SFXSource with setPitch (playing or ... read more | 07/06/2009 (6:09 am) |
| Torque3D and Houdini 10 Apprentice HD | As for 1), AFAIK the Houdini license you get through GG is valid for commercial use with all GG en... read more | 07/05/2009 (11:20 pm) |
| [Beta 3 Bug] SFX emitter crash when 3D sound is checked with stream sound | Ah, wanted to add that playback virtualization for streamed sounds should be working in B4 as well... read more | 07/05/2009 (8:32 pm) |
| [Beta 3 Bug] SFX emitter crash when 3D sound is checked with stream sound | Fixed for B4. Please note that amg2.ogg is a stereo sound and thus not a valid sound for 3D pla... read more | 07/05/2009 (8:31 pm) |
| Compiling T3D Beta 3 on Mac | Okay, thanks for the files. Can reproduce this on my end now (Xcode 3.1.2, OSX 10.5.7). Hope t... read more | 07/05/2009 (8:06 pm) |
| Compiling T3D Beta 3 on Mac | Exactly the same thing. Same wrong absolute paths. Can you send me or upload your Xcode projec... read more | 07/05/2009 (7:13 pm) |
| Compiling T3D Beta 3 on Mac | For some reason, the project files appear to be botched. All file paths are wrong, so the compile... read more | 07/05/2009 (5:57 pm) |
| Zip files - What am I doing wrong? | This is not really a bug per se. The new resource manager does not do any file I/O of its own and i... read more | 07/05/2009 (5:52 pm) |
| Compiling T3D Beta 3 on Mac | Yes, that's likely. Could you post parts of the errors or maybe upload the build log somewhere?... read more | 07/05/2009 (3:48 pm) |
| Compiling T3D Beta 3 on Mac | It should compile fine. I'm working with it daily on the Mac. What are the errors saying that ... read more | 07/05/2009 (11:39 am) |
| Torque 3D Show Off Thread! | BTW, wouldn't it make sense to move this thread out into the public forums so all people can see t... read more | 07/05/2009 (7:13 am) |
| Torque 3D Show Off Thread! | @deepscratch Too bad I've only got two thumbs because this deserves way more. Rock on. @Jacob ... read more | 07/05/2009 (7:07 am) |
| Can't delete from the editor? | Also, pre-B3 that behavior happened when trying to delete SimGroups. This should be fixed in B3.... read more | 07/04/2009 (7:47 pm) |
| bugs beta3 | Some general guidelines for posting bug reports: * Please do a search in the Torque 3D forum befo... read more | 07/04/2009 (7:41 pm) |
| setup FMOD EX with TGEA | Sorry for coming back to you so late. Yes, without custom modifications to stock FMOD support i... read more | 07/04/2009 (6:35 pm) |
| Thinking of buying TGE/TGEA + Torque3D | Yes, source is included with all GG engine products. I don't know, but is TGE still sold? I th... read more | 07/03/2009 (9:44 am) |
| Thinking of buying TGE/TGEA + Torque3D | Really good suggestions here. One thing that to me always was very relevant with learning somet... read more | 07/03/2009 (7:08 am) |
| Unable to instantiate non-conobject class. A spectre of doominess and an omen of end days. | Hmm, on 2008... not that it surprises me.//Edit: the compile/link chain in VS2008 seems to have a nu... read more | 07/03/2009 (5:04 am) |
| TGEA Mac - Full screen in Forge Demo results in black screen | Currently learning a nice new set of curses about the "most modern operating system in the worl... read more | 07/03/2009 (4:55 am) |
| Calling an object's function from within a different object's function? | Kinda older thread, but anyways... Re the original question: Either make the curtain a globa... read more | 07/03/2009 (3:41 am) |
| What 3D apps are you using? | modo, ZBrush, messiah. 3D-Coat occasionally.... read more | 07/03/2009 (3:24 am) |
| Unable to instantiate non-conobject class. A spectre of doominess and an omen of end days. | That's indeed a strange one. Which version of Visual Studio are you using? If 2005 or before, ma... read more | 07/03/2009 (3:17 am) |
| SVN and the Torque Toolbox, I'm totally confused. | Simply set up VC from within the toplevel folder. If you don't want to check in everything there,... read more | 07/02/2009 (11:52 pm) |
| [Beta 3 Bug] SFX emitter crash when 3D sound is checked with stream sound | Please try with a different SFX device, too. XAudio still has some issues. I'll look into this... read more | 07/02/2009 (1:17 pm) |
| TSShapeConstructor versus StaticShapeData | Hey great! That's good news. It's sorta strange, though, that the order here (except for onLoa... read more | 07/02/2009 (11:53 am) |
| TSShapeConstructor versus StaticShapeData | @Steve I'm sorry, Steve, this has been so frustrating for you. In B3, TSShapeConstructor really ha... read more | 07/02/2009 (9:26 am) |
| TSShapeConstructor versus StaticShapeData | There's been a few issues with TSShapeConstructor in B3 that are resolved for B4. For a fix to the ... read more | 07/02/2009 (5:00 am) |
| Torque 3D Show Off Thread! | @Daniel That is nice work. I like the first picture especially.... read more | 07/02/2009 (4:06 am) |
| TGEA Mac - Full screen in Forge Demo results in black screen | Sorry, not yet. There's just lots going on at the moment (not all quite related to working with G... read more | 07/01/2009 (11:59 am) |
| B3 genre kit hangs on exit | Yeah, I figure its Thread::join() that is messing up in your case. There's an unresolved race con... read more | 06/30/2009 (1:48 pm) |
| footprints and footpuffs in beta 3?? help | In the FPS Kit, there's a file game/art/terrains/envpack/materials.cs that shows an example setup ... read more | 06/30/2009 (1:44 pm) |
| please look at this script, its short, and i really need help | Awesome, Chris. Working fine now. Goodbye THREED-551.... read more | 06/29/2009 (10:29 pm) |
| [Bug Beta3] Auto Gunfire Audio Jamming-Resolved | Thanks for testing. THREED-502 is a goner.... read more | 06/29/2009 (4:16 pm) |
| please look at this script, its short, and i really need help | The collision mesh problem will likely be a simple change in tsShapeEdit.cpp. Right now, I'm too ... read more | 06/29/2009 (3:40 pm) |
| please look at this script, its short, and i really need help | Ok, amongst a bunch of other crashy stuff, it appears the TS code is handling collision meshes inc... read more | 06/29/2009 (3:01 pm) |
| Issues building on Mac PPC | It will likely compile with the above change but I don't know how well Torque handles big-endianess.... read more | 06/29/2009 (2:08 pm) |
| please look at this script, its short, and i really need help | Ok, got your files and looking into this now. All I can say so far is that this here is the path to... read more | 06/29/2009 (11:13 am) |
| Audio memory | Sorry, haven't forgotten about you. Just lots of stuff around. A decent fix for the moment sho... read more | 06/29/2009 (10:44 am) |
| Library->Meshes in the Editor causing Crashes | Okay, good to know. Can you tell a bit more about the file lookup issues you are having with stoc... read more | 06/29/2009 (10:31 am) |
| [Bug Beta3] Auto Gunfire Audio Jamming-Resolved | It's indeed the virtualization. The following changes seem to solve this issue. Could you give t... read more | 06/29/2009 (4:21 am) |
| torque 3d beta 3: list of removed, renamed, added files? | Yes, indeed, the merge list can be of daunting size. One easy way to find what you actually need to... read more | 06/29/2009 (3:43 am) |
| Library->Meshes in the Editor causing Crashes | Joshua, do you still see this issue on B3?... read more | 06/29/2009 (3:14 am) |
| Torque 3D Show Off Thread! | @Matt Hey great. Keep it up. @deepscratch Looking really good.... read more | 06/28/2009 (11:44 pm) |
| setup FMOD EX with TGEA | You're right on track there. There's no DLLs as such on the Mac (.dll as a file type refers to th... read more | 06/28/2009 (11:38 pm) |
| Online video sound for TGEA | Unfortunately, my expertise here is kind of limited. I haven't myself used any existing video cod... read more | 06/28/2009 (11:35 pm) |
| ANOTHER PROBLEM AIWheeledVehicle | Ah, you're definitely better off in Michael's hands here. What I meant was creating an AIClient... read more | 06/28/2009 (11:14 pm) |
| torque 3d beta 3: list of removed, renamed, added files? | Well, this list tells you no more than WinMerge does. A folder comparison will show all deleted, ad... read more | 06/28/2009 (7:21 pm) |
| Online video sound for TGEA | I'm sorry, Nabarro, about my rather unfortunate wording. Stumbling time and again over not being ... read more | 06/28/2009 (6:50 pm) |
| Feature request - Little country flag besides name | Please no country flag. I don't want no people to laugh about me just because I'm German :)... read more | 06/28/2009 (5:39 pm) |
| Trial Version 0 days left | Oh, can't count the times this has happened to me with other software. Usually, putting a request... read more | 06/28/2009 (5:36 pm) |