Rodney (OldRod) Burns's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Compiling 1.4 code | There's a Batch Build option on the build menu. Just select all the projects you want to build and ... read more | 06/12/2005 (4:07 am) |
| 1.4 - When Official Release | Hmmm... strange. I found the file in the Project Explorer and double-clicked to open it, then close... read more | 06/11/2005 (10:12 am) |
| 1.4 - When Official Release | Ok, I'll check that out. Thanks for the link. The other problem is that the Torque Lib won't com... read more | 06/11/2005 (7:43 am) |
| Starter Kit or From Scratch? | How about starter.findtimetoworkonmyproject I think that'd be popular! :)... read more | 06/11/2005 (7:39 am) |
| 1.4 - When Official Release | [quote]the HEAD compiles nicely... [/quote] I just updated my HEAD install and several of the pro... read more | 06/11/2005 (7:28 am) |
| Atlas Question | I think my head just exploded... :)... read more | 06/11/2005 (4:06 am) |
| TGE and Norton Internet Security | In Zone Alarm, you could force it to accept changing .exe files and not ask all the time (on a user-... read more | 06/06/2005 (4:49 pm) |
| AdvancedCamera Question | There should be a registry file (.reg) you can run to get VS to recognize the .cc files. Look in th... read more | 06/05/2005 (2:08 pm) |
| ChatHudBorderArray | Thanks! Email sent :)... read more | 05/30/2005 (4:59 pm) |
| ChatHudBorderArray | Still no luck. I tried Interlaced/non-interlaced. For transparency, I tried "use existing"/"use ... read more | 05/30/2005 (1:46 pm) |
| ChatHudBorderArray | Ok, I went to the pitfighters site and got that graphic. It works fine. I open it up in Paintshop ... read more | 05/30/2005 (5:14 am) |
| How do I make a teleporter? | Try [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2930]this resource[/... read more | 05/29/2005 (10:48 am) |
| Initial Atlas Terrain Checkin (Pretty Pictures In Here!) | Thanks :)... read more | 05/28/2005 (2:58 pm) |
| Initial Atlas Terrain Checkin (Pretty Pictures In Here!) | Ok, dumb question... how do you run the terrain_water_demo? I only see an .exe to run the interac... read more | 05/28/2005 (2:54 pm) |
| Creating a mission from scratch | I usually just make a copy of stronghold.mis and open it up in a text editor. Then remove all the i... read more | 05/27/2005 (9:19 am) |
| Need play testers... again | Well, at the time I posted that earlier message, there was a bug and the bots were double-spawning (... read more | 05/27/2005 (9:17 am) |
| Clean Build | If you are using VC as your compiler, select "Batch Build" from the menu, select all projects, then ... read more | 05/25/2005 (7:10 pm) |
| Beginings of a castle and forest | Very nice :)... read more | 05/23/2005 (5:06 pm) |
| Mmorpg Starter Kit? | MoM was using the Quake 2 engine for a bit (heavily modified), then switched back to Torque.... read more | 05/23/2005 (5:04 pm) |
| Need play testers... again | Is the agro range and toughness of the guards configurable? Because as they stand now, they are pre... read more | 05/22/2005 (8:17 pm) |
| Target Ring | Thanks, I'll give that a look :)... read more | 05/19/2005 (3:27 pm) |
| Spawn Marker question | Anyone have an idea? Sorry to bump this, but with the "unread posts" link acting up I was under the... read more | 05/19/2005 (5:05 am) |
| A Kork by any other name... | Ok, here's what I'm saying. This code is from aiplayer.cs: [code]function AIManager::spawn(%this... read more | 05/17/2005 (9:24 am) |
| Fixed) Cant post new resources | Bah, I really wanted to read those too :) Hope you get them posted soon ;)... read more | 05/16/2005 (5:20 pm) |
| Worldcraft and torque link | The Quark videos referenced above are great. You can get up and running with Quark in no time at al... read more | 05/16/2005 (11:33 am) |
| Sound question about Torque | Are you sure there is no sound? On my computer, I get sounds but they are very, very faint for so... read more | 05/16/2005 (11:24 am) |
| New Site | I'll second Sean's suggestion :) ... runs off looking for the suggestions forum...... read more | 05/09/2005 (4:39 pm) |
| Retro GIDing | Does anyone watch Project Greenlight? It's an internet contest where they choose a script and direc... read more | 05/09/2005 (10:46 am) |
| I'm blind - adding a new model to aiplayer? | Yeah, it plays fine now. Kork now uses the BlueGuy model with the standard player animations and de... read more | 05/08/2005 (10:43 am) |
| I'm blind - adding a new model to aiplayer? | Yeah, that got it. Thanks for the quick reply. I just exec'd the player.cs file at the top of aipl... read more | 05/08/2005 (8:59 am) |
| I'm blind - adding a new model to aiplayer? | Ok, apparently there's more to this than meets the eye. I have the model in-game and showing up, bu... read more | 05/08/2005 (8:01 am) |
| I'm blind - adding a new model to aiplayer? | Thanks, I'll give that a try :) *edit* Yay, it works :) [url=members.cox.net/rodburns/blue_ko... read more | 05/05/2005 (10:04 am) |
| RPG Starter Kit? | Well, if nobody else is interested in a big .pdf file of all of this work, I sure would be :) The... read more | 05/04/2005 (9:34 am) |
| Problems compiling CVS version | Hmmm... that looks familiar :) [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=296... read more | 05/03/2005 (4:59 pm) |
| Problems Compiling HEAD? | Well, that's the problem. I can't find the 1.3 download. :) Is it RELEASE_1_3? RELEASE_1_3_0? ... read more | 05/02/2005 (2:56 pm) |
| Problems Compiling HEAD? | BTW, this is the HEAD version as of 5/2/05.... read more | 05/02/2005 (2:37 pm) |
| At Last!! Minions of Mirth Has done it!!! | Awesome photos!... read more | 05/01/2005 (4:57 pm) |
| Minions of Mirth Technology Licensing | A support forum like what Torque has is plenty of support for me. If there are more than 1 or 2 use... read more | 04/25/2005 (8:28 am) |
| At Last!! Minions of Mirth Has done it!!! | Bah! I'm cursing my job for not allowing me the free time to write some quests... I'd love to help ... read more | 04/13/2005 (2:22 pm) |
| Underground tunnels | Try this thread: http://www.garagegames.com/mg/forums/result.thread.php?qt=20803... read more | 03/21/2005 (6:30 am) |
| Any advice for RPG development? | I have the first edition - what's different about the 2nd?... read more | 03/12/2005 (4:22 am) |
| Any advice for RPG development? | @Ed: Are you saying you wrote that book? I thought that was Jim Adams?... read more | 03/11/2005 (1:56 pm) |
| Mmorpg | What would be the point of a fully instanced MMORPG? That kinda removes the first 2 M's :) Then yo... read more | 03/11/2005 (1:54 pm) |
| Torque vs Irrlicht | Supremacy: Four Paths to Power A game built with Ogre http://www.ogre3d.org/phpBB2/viewtopic.p... read more | 03/11/2005 (7:45 am) |
| Any advice for RPG development? | I agree, there could easily be an RPG starter kit. All the 4 items you mentioned, plus: Have a... read more | 03/11/2005 (6:57 am) |
| CShop vs. Torque Constructor? | I agree with David. Until we see more information about Torque Constructor, it's hard to say. I am... read more | 03/10/2005 (7:14 am) |
| Let's make an alternative to Quark! | Torque Constructor!!!! :) Wow! That's what we've been waiting for all this time :)... read more | 03/09/2005 (6:00 pm) |
| Free antivirus software? | I'll "third" that :) I was a Norton user for years, but the latest version requires activation an... read more | 03/08/2005 (10:31 am) |
| Editor | Add Textpad to the list :)... read more | 02/18/2005 (10:04 am) |
| Alpha Testers Needed | The email address above doesn't work. I tried tester@future-e-scape.com too and that didn't work.... read more | 02/02/2005 (2:04 pm) |