Game Development Community

Rodney (OldRod) Burns's Forum Posts

Thread Post Date Posted
Compiling 1.4 code There's a Batch Build option on the build menu. Just select all the projects you want to build and ... read more 06/12/2005 (4:07 am)
1.4 - When Official Release Hmmm... strange. I found the file in the Project Explorer and double-clicked to open it, then close... read more 06/11/2005 (10:12 am)
1.4 - When Official Release Ok, I'll check that out. Thanks for the link. The other problem is that the Torque Lib won't com... read more 06/11/2005 (7:43 am)
Starter Kit or From Scratch? How about starter.findtimetoworkonmyproject I think that'd be popular! :)... read more 06/11/2005 (7:39 am)
1.4 - When Official Release [quote]the HEAD compiles nicely... [/quote] I just updated my HEAD install and several of the pro... read more 06/11/2005 (7:28 am)
Atlas Question I think my head just exploded... :)... read more 06/11/2005 (4:06 am)
TGE and Norton Internet Security In Zone Alarm, you could force it to accept changing .exe files and not ask all the time (on a user-... read more 06/06/2005 (4:49 pm)
AdvancedCamera Question There should be a registry file (.reg) you can run to get VS to recognize the .cc files. Look in th... read more 06/05/2005 (2:08 pm)
ChatHudBorderArray Thanks! Email sent :)... read more 05/30/2005 (4:59 pm)
ChatHudBorderArray Still no luck. I tried Interlaced/non-interlaced. For transparency, I tried "use existing"/"use ... read more 05/30/2005 (1:46 pm)
ChatHudBorderArray Ok, I went to the pitfighters site and got that graphic. It works fine. I open it up in Paintshop ... read more 05/30/2005 (5:14 am)
How do I make a teleporter? Try [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2930]this resource[/... read more 05/29/2005 (10:48 am)
Initial Atlas Terrain Checkin (Pretty Pictures In Here!) Thanks :)... read more 05/28/2005 (2:58 pm)
Initial Atlas Terrain Checkin (Pretty Pictures In Here!) Ok, dumb question... how do you run the terrain_water_demo? I only see an .exe to run the interac... read more 05/28/2005 (2:54 pm)
Creating a mission from scratch I usually just make a copy of stronghold.mis and open it up in a text editor. Then remove all the i... read more 05/27/2005 (9:19 am)
Need play testers... again Well, at the time I posted that earlier message, there was a bug and the bots were double-spawning (... read more 05/27/2005 (9:17 am)
Clean Build If you are using VC as your compiler, select "Batch Build" from the menu, select all projects, then ... read more 05/25/2005 (7:10 pm)
Beginings of a castle and forest Very nice :)... read more 05/23/2005 (5:06 pm)
Mmorpg Starter Kit? MoM was using the Quake 2 engine for a bit (heavily modified), then switched back to Torque.... read more 05/23/2005 (5:04 pm)
Need play testers... again Is the agro range and toughness of the guards configurable? Because as they stand now, they are pre... read more 05/22/2005 (8:17 pm)
Target Ring Thanks, I'll give that a look :)... read more 05/19/2005 (3:27 pm)
Spawn Marker question Anyone have an idea? Sorry to bump this, but with the "unread posts" link acting up I was under the... read more 05/19/2005 (5:05 am)
A Kork by any other name... Ok, here's what I'm saying. This code is from aiplayer.cs: [code]function AIManager::spawn(%this... read more 05/17/2005 (9:24 am)
Fixed) Cant post new resources Bah, I really wanted to read those too :) Hope you get them posted soon ;)... read more 05/16/2005 (5:20 pm)
Worldcraft and torque link The Quark videos referenced above are great. You can get up and running with Quark in no time at al... read more 05/16/2005 (11:33 am)
Sound question about Torque Are you sure there is no sound? On my computer, I get sounds but they are very, very faint for so... read more 05/16/2005 (11:24 am)
New Site I'll second Sean's suggestion :) ... runs off looking for the suggestions forum...... read more 05/09/2005 (4:39 pm)
Retro GIDing Does anyone watch Project Greenlight? It's an internet contest where they choose a script and direc... read more 05/09/2005 (10:46 am)
I'm blind - adding a new model to aiplayer? Yeah, it plays fine now. Kork now uses the BlueGuy model with the standard player animations and de... read more 05/08/2005 (10:43 am)
I'm blind - adding a new model to aiplayer? Yeah, that got it. Thanks for the quick reply. I just exec'd the player.cs file at the top of aipl... read more 05/08/2005 (8:59 am)
I'm blind - adding a new model to aiplayer? Ok, apparently there's more to this than meets the eye. I have the model in-game and showing up, bu... read more 05/08/2005 (8:01 am)
I'm blind - adding a new model to aiplayer? Thanks, I'll give that a try :) *edit* Yay, it works :) [url=members.cox.net/rodburns/blue_ko... read more 05/05/2005 (10:04 am)
RPG Starter Kit? Well, if nobody else is interested in a big .pdf file of all of this work, I sure would be :) The... read more 05/04/2005 (9:34 am)
Problems compiling CVS version Hmmm... that looks familiar :) [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=296... read more 05/03/2005 (4:59 pm)
Problems Compiling HEAD? Well, that's the problem. I can't find the 1.3 download. :) Is it RELEASE_1_3? RELEASE_1_3_0? ... read more 05/02/2005 (2:56 pm)
Problems Compiling HEAD? BTW, this is the HEAD version as of 5/2/05.... read more 05/02/2005 (2:37 pm)
At Last!! Minions of Mirth Has done it!!! Awesome photos!... read more 05/01/2005 (4:57 pm)
Minions of Mirth Technology Licensing A support forum like what Torque has is plenty of support for me. If there are more than 1 or 2 use... read more 04/25/2005 (8:28 am)
At Last!! Minions of Mirth Has done it!!! Bah! I'm cursing my job for not allowing me the free time to write some quests... I'd love to help ... read more 04/13/2005 (2:22 pm)
Underground tunnels Try this thread: http://www.garagegames.com/mg/forums/result.thread.php?qt=20803... read more 03/21/2005 (6:30 am)
Any advice for RPG development? I have the first edition - what's different about the 2nd?... read more 03/12/2005 (4:22 am)
Any advice for RPG development? @Ed: Are you saying you wrote that book? I thought that was Jim Adams?... read more 03/11/2005 (1:56 pm)
Mmorpg What would be the point of a fully instanced MMORPG? That kinda removes the first 2 M's :) Then yo... read more 03/11/2005 (1:54 pm)
Torque vs Irrlicht Supremacy: Four Paths to Power A game built with Ogre http://www.ogre3d.org/phpBB2/viewtopic.p... read more 03/11/2005 (7:45 am)
Any advice for RPG development? I agree, there could easily be an RPG starter kit. All the 4 items you mentioned, plus: Have a... read more 03/11/2005 (6:57 am)
CShop vs. Torque Constructor? I agree with David. Until we see more information about Torque Constructor, it's hard to say. I am... read more 03/10/2005 (7:14 am)
Let's make an alternative to Quark! Torque Constructor!!!! :) Wow! That's what we've been waiting for all this time :)... read more 03/09/2005 (6:00 pm)
Free antivirus software? I'll "third" that :) I was a Norton user for years, but the latest version requires activation an... read more 03/08/2005 (10:31 am)
Editor Add Textpad to the list :)... read more 02/18/2005 (10:04 am)
Alpha Testers Needed The email address above doesn't work. I tried tester@future-e-scape.com too and that didn't work.... read more 02/02/2005 (2:04 pm)