Game Development Community

Rodney (OldRod) Burns's Forum Posts

Thread Post Date Posted
Minions of Mirth - Truly Open Alpha Yes!! My gnome monk now has a body!! :) /dance... read more 08/09/2005 (6:01 am)
Remember Me' Login Feature Broken It is better. I have to log in every 2-3 days rather than every day now, so it's changed, but it's ... read more 08/05/2005 (5:44 pm)
A Gamer Has Spent $26,500 on Virtual Property You know what strikes me as sad? That there is a site (linked in first post) that actually tracks e... read more 08/04/2005 (10:18 am)
Remember Me' Login Feature Broken Yes, I had to log in once Monday, then not since then - seems to be fixed (crossing fingers) :) T... read more 08/03/2005 (9:36 am)
Game Design Document; The World Layout ?? Depends on your game, but for my RPG, I made a general map showing villages and major structures acr... read more 08/03/2005 (8:00 am)
Giving a player stats Do a search on the forums or resources. I remember a couple of good threads on this subject, along ... read more 07/31/2005 (10:07 am)
Selecting Objects in 3D World There's this resource: http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=733... read more 07/30/2005 (10:22 am)
Minions of Mirth - Truly Open Alpha He spawned it on us several times ... and it rocks ;) Be afraid... be very afraid... when this th... read more 07/30/2005 (10:20 am)
Remember Me' Login Feature Broken I'm using Firefox. I checked out my cookies and see that I have 5 different Garagegames Cookies. My... read more 07/29/2005 (12:32 pm)
Remember Me' Login Feature Broken Same problem here. Firefox, WinXP Pro. Every since the .plan post, I've had to re-login in a coupl... read more 07/28/2005 (2:58 pm)
GUI Editing Hit F10 to get to the GUI editor. Up at the top of the screen you should see a drop-down list of al... read more 07/27/2005 (2:48 am)
Map2Dif Plus "should be able to load Q1, Q2, Q3 (non-brushdef version), and Valve220 formats" Oh, yeah! This ... read more 07/26/2005 (4:00 am)
What's "north" on an interior? Aligning your interiors to a compass direction in Quark is irrelevant. You can rotate them easily w... read more 07/25/2005 (4:22 pm)
First character on a new project Yeah, that looks better - looks like it could support his body now ;)... read more 07/22/2005 (2:10 pm)
First character on a new project Foot still looks a little small, but I like the antennae :)... read more 07/22/2005 (1:42 pm)
First character on a new project I like the redder skin better, but both look great :) Maybe some antennae if this is an insectoid... read more 07/22/2005 (11:56 am)
Second Edition and the new Advanced book. How about "CERDIP's Amazing Torque Tome"? (or CATT for short) and of course the sequel... "CE... read more 07/21/2005 (12:18 pm)
Another blow for game devs in general My feeling is the company should only be responsible (and the game should only be rated) based on wh... read more 07/21/2005 (9:05 am)
Skin TGE interface tutorial begins Yeah, that's what I had in mind. I know you can't show the code, but just something like "The engin... read more 07/21/2005 (9:02 am)
Skin TGE interface tutorial begins Nice series you have going (including the scripting and others too ;)) One suggestion though - in... read more 07/21/2005 (7:16 am)
Another blow for game devs in general Whether or not that content was intended for viewing is irrelevant. If it's in the distributed pack... read more 07/21/2005 (5:37 am)
Second Edition and the new Advanced book. Wow, great news. If it's anything like the first one, it'll be a hit ;) Now I'm off to pre-order... read more 07/20/2005 (6:13 pm)
Second Edition and the new Advanced book. There's an Advanced 3DGPAIO coming out?... read more 07/20/2005 (4:59 pm)
New Blender Tutorial - Axe Part 2 Great to see this posted - I'll check it out at home tonight :)... read more 07/19/2005 (1:03 pm)
Skin TGE interface tutorial begins Thanks for the work you're putting into these! What I've seen so far is really helpful!! ;)... read more 07/17/2005 (6:18 pm)
New Blender Tutorial - Axe Part 1 Got it now! Nigel, that is an awesome tutorial for beginners! Can't wait for part 2 ;)... read more 07/12/2005 (4:03 pm)
New Blender Tutorial - Axe Part 1 Ok, I'm stumped. I can't play it when downloaded from Roland's site, even with the Xvid code instal... read more 07/12/2005 (3:30 pm)
New Blender Tutorial - Axe Part 1 Yeah, that's where I got it. It died halfway through but seemed to resume ok. Maybe it really didn... read more 07/12/2005 (12:45 pm)
New Blender Tutorial - Axe Part 1 What codec is used in this .avi? I can't seem to play it with either Media Player or Quicktime.... read more 07/12/2005 (11:10 am)
New Blender Tutorial - Axe Part 1 Nice! I'll be downloading this tonight - I just installed Blender the other day to play around with... read more 07/12/2005 (6:56 am)
Some CShop questions Thanks :)... read more 07/05/2005 (2:09 am)
Tutorial 1 -- Arches This is a great tutorial! I was surprised there was no arch tool in the program, but this takes awa... read more 07/04/2005 (5:52 pm)
How many hours do you spend working on your project? Every free hour that I'm not working my full-time job, doing family stuff around the house, sleeping... read more 07/04/2005 (5:51 pm)
Minions of Mirth - Truly Open Alpha 3 AM is nothing for Josh. I've been an alpha tester for a couple months now. I usually get up at 4... read more 07/03/2005 (7:31 am)
CShop Question Michael: I am registered :) Jason: I'm not sure about modeling, as I'm using it for Torque inte... read more 06/29/2005 (5:26 am)
CShop Question Michael: that's where I'm trying to post. Problem is they aren't showing up :)... read more 06/29/2005 (2:13 am)
CShop Question Ok, I figured that was the case. It would be nice if give you a message to that effect when you try... read more 06/28/2005 (6:27 pm)
Best map-making tool for Torque? It was fixed within a couple of hours of the above post. Thanks for the address Josh :)... read more 06/28/2005 (3:30 pm)
What's up with Ream Crafter? From what I've seen, it's in final beta testing and will be released either July or August - I think... read more 06/27/2005 (4:36 pm)
Best map-making tool for Torque? Thanks, Josh!... read more 06/27/2005 (2:42 pm)
Best map-making tool for Torque? I tried to buy CShop over the weekend. Well, apparently they don't do business over the weekend (al... read more 06/27/2005 (2:35 pm)
TGE Base Setup. That is a great site Roland! Nice to see someone document their learning curve like that ;)... read more 06/24/2005 (3:24 pm)
You do not have access to this forum thread...why? Maybe you are hitting threads in the T2D forum, or TSE maybe? Do you own all 3 (TGE, T2D, TSE)? ... read more 06/24/2005 (4:08 am)
Quark question After I posted this, I got to wondering... would it be easier to make a cave-wall mesh in Milkshape ... read more 06/20/2005 (7:26 am)
Compilation Check out this resource: http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=7... read more 06/16/2005 (11:12 am)
Compilation Every time you run the game, it converts your script and GUI files (*.cs and *.GUI files) into compi... read more 06/16/2005 (10:57 am)
Changing the ChatHud background bitmap? Sorry to bump this, but it's annoying me :( I can't find why the vertical dimension of the chat w... read more 06/16/2005 (9:52 am)
Another Question I've tried doing it this way in the past and it always seems to get broken when the user changes res... read more 06/14/2005 (12:41 pm)
1.4 - When Official Release Oops, sorry - this thread was about TGE 1.4, I just misread your post :) HEAD should work to get ... read more 06/12/2005 (10:17 am)
1.4 - When Official Release HEAD will be the latest 1.4 RC as far as I know.... read more 06/12/2005 (5:47 am)