Rodney (OldRod) Burns's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Minions of Mirth - Truly Open Alpha | Yes!! My gnome monk now has a body!! :) /dance... read more | 08/09/2005 (6:01 am) |
| Remember Me' Login Feature Broken | It is better. I have to log in every 2-3 days rather than every day now, so it's changed, but it's ... read more | 08/05/2005 (5:44 pm) |
| A Gamer Has Spent $26,500 on Virtual Property | You know what strikes me as sad? That there is a site (linked in first post) that actually tracks e... read more | 08/04/2005 (10:18 am) |
| Remember Me' Login Feature Broken | Yes, I had to log in once Monday, then not since then - seems to be fixed (crossing fingers) :) T... read more | 08/03/2005 (9:36 am) |
| Game Design Document; The World Layout ?? | Depends on your game, but for my RPG, I made a general map showing villages and major structures acr... read more | 08/03/2005 (8:00 am) |
| Giving a player stats | Do a search on the forums or resources. I remember a couple of good threads on this subject, along ... read more | 07/31/2005 (10:07 am) |
| Selecting Objects in 3D World | There's this resource: http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=733... read more | 07/30/2005 (10:22 am) |
| Minions of Mirth - Truly Open Alpha | He spawned it on us several times ... and it rocks ;) Be afraid... be very afraid... when this th... read more | 07/30/2005 (10:20 am) |
| Remember Me' Login Feature Broken | I'm using Firefox. I checked out my cookies and see that I have 5 different Garagegames Cookies. My... read more | 07/29/2005 (12:32 pm) |
| Remember Me' Login Feature Broken | Same problem here. Firefox, WinXP Pro. Every since the .plan post, I've had to re-login in a coupl... read more | 07/28/2005 (2:58 pm) |
| GUI Editing | Hit F10 to get to the GUI editor. Up at the top of the screen you should see a drop-down list of al... read more | 07/27/2005 (2:48 am) |
| Map2Dif Plus | "should be able to load Q1, Q2, Q3 (non-brushdef version), and Valve220 formats" Oh, yeah! This ... read more | 07/26/2005 (4:00 am) |
| What's "north" on an interior? | Aligning your interiors to a compass direction in Quark is irrelevant. You can rotate them easily w... read more | 07/25/2005 (4:22 pm) |
| First character on a new project | Yeah, that looks better - looks like it could support his body now ;)... read more | 07/22/2005 (2:10 pm) |
| First character on a new project | Foot still looks a little small, but I like the antennae :)... read more | 07/22/2005 (1:42 pm) |
| First character on a new project | I like the redder skin better, but both look great :) Maybe some antennae if this is an insectoid... read more | 07/22/2005 (11:56 am) |
| Second Edition and the new Advanced book. | How about "CERDIP's Amazing Torque Tome"? (or CATT for short) and of course the sequel... "CE... read more | 07/21/2005 (12:18 pm) |
| Another blow for game devs in general | My feeling is the company should only be responsible (and the game should only be rated) based on wh... read more | 07/21/2005 (9:05 am) |
| Skin TGE interface tutorial begins | Yeah, that's what I had in mind. I know you can't show the code, but just something like "The engin... read more | 07/21/2005 (9:02 am) |
| Skin TGE interface tutorial begins | Nice series you have going (including the scripting and others too ;)) One suggestion though - in... read more | 07/21/2005 (7:16 am) |
| Another blow for game devs in general | Whether or not that content was intended for viewing is irrelevant. If it's in the distributed pack... read more | 07/21/2005 (5:37 am) |
| Second Edition and the new Advanced book. | Wow, great news. If it's anything like the first one, it'll be a hit ;) Now I'm off to pre-order... read more | 07/20/2005 (6:13 pm) |
| Second Edition and the new Advanced book. | There's an Advanced 3DGPAIO coming out?... read more | 07/20/2005 (4:59 pm) |
| New Blender Tutorial - Axe Part 2 | Great to see this posted - I'll check it out at home tonight :)... read more | 07/19/2005 (1:03 pm) |
| Skin TGE interface tutorial begins | Thanks for the work you're putting into these! What I've seen so far is really helpful!! ;)... read more | 07/17/2005 (6:18 pm) |
| New Blender Tutorial - Axe Part 1 | Got it now! Nigel, that is an awesome tutorial for beginners! Can't wait for part 2 ;)... read more | 07/12/2005 (4:03 pm) |
| New Blender Tutorial - Axe Part 1 | Ok, I'm stumped. I can't play it when downloaded from Roland's site, even with the Xvid code instal... read more | 07/12/2005 (3:30 pm) |
| New Blender Tutorial - Axe Part 1 | Yeah, that's where I got it. It died halfway through but seemed to resume ok. Maybe it really didn... read more | 07/12/2005 (12:45 pm) |
| New Blender Tutorial - Axe Part 1 | What codec is used in this .avi? I can't seem to play it with either Media Player or Quicktime.... read more | 07/12/2005 (11:10 am) |
| New Blender Tutorial - Axe Part 1 | Nice! I'll be downloading this tonight - I just installed Blender the other day to play around with... read more | 07/12/2005 (6:56 am) |
| Some CShop questions | Thanks :)... read more | 07/05/2005 (2:09 am) |
| Tutorial 1 -- Arches | This is a great tutorial! I was surprised there was no arch tool in the program, but this takes awa... read more | 07/04/2005 (5:52 pm) |
| How many hours do you spend working on your project? | Every free hour that I'm not working my full-time job, doing family stuff around the house, sleeping... read more | 07/04/2005 (5:51 pm) |
| Minions of Mirth - Truly Open Alpha | 3 AM is nothing for Josh. I've been an alpha tester for a couple months now. I usually get up at 4... read more | 07/03/2005 (7:31 am) |
| CShop Question | Michael: I am registered :) Jason: I'm not sure about modeling, as I'm using it for Torque inte... read more | 06/29/2005 (5:26 am) |
| CShop Question | Michael: that's where I'm trying to post. Problem is they aren't showing up :)... read more | 06/29/2005 (2:13 am) |
| CShop Question | Ok, I figured that was the case. It would be nice if give you a message to that effect when you try... read more | 06/28/2005 (6:27 pm) |
| Best map-making tool for Torque? | It was fixed within a couple of hours of the above post. Thanks for the address Josh :)... read more | 06/28/2005 (3:30 pm) |
| What's up with Ream Crafter? | From what I've seen, it's in final beta testing and will be released either July or August - I think... read more | 06/27/2005 (4:36 pm) |
| Best map-making tool for Torque? | Thanks, Josh!... read more | 06/27/2005 (2:42 pm) |
| Best map-making tool for Torque? | I tried to buy CShop over the weekend. Well, apparently they don't do business over the weekend (al... read more | 06/27/2005 (2:35 pm) |
| TGE Base Setup. | That is a great site Roland! Nice to see someone document their learning curve like that ;)... read more | 06/24/2005 (3:24 pm) |
| You do not have access to this forum thread...why? | Maybe you are hitting threads in the T2D forum, or TSE maybe? Do you own all 3 (TGE, T2D, TSE)? ... read more | 06/24/2005 (4:08 am) |
| Quark question | After I posted this, I got to wondering... would it be easier to make a cave-wall mesh in Milkshape ... read more | 06/20/2005 (7:26 am) |
| Compilation | Check out this resource: http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=7... read more | 06/16/2005 (11:12 am) |
| Compilation | Every time you run the game, it converts your script and GUI files (*.cs and *.GUI files) into compi... read more | 06/16/2005 (10:57 am) |
| Changing the ChatHud background bitmap? | Sorry to bump this, but it's annoying me :( I can't find why the vertical dimension of the chat w... read more | 06/16/2005 (9:52 am) |
| Another Question | I've tried doing it this way in the past and it always seems to get broken when the user changes res... read more | 06/14/2005 (12:41 pm) |
| 1.4 - When Official Release | Oops, sorry - this thread was about TGE 1.4, I just misread your post :) HEAD should work to get ... read more | 06/12/2005 (10:17 am) |
| 1.4 - When Official Release | HEAD will be the latest 1.4 RC as far as I know.... read more | 06/12/2005 (5:47 am) |