Game Development Community

Matt Cabanag's Forum Posts

Thread Post Date Posted
GameSpace License for Sale Otay, I'll make my price $149 ^_^... read more 02/05/2006 (2:30 pm)
Freeing Up the Camera Lol they must've moved it here from the resources section then. >_< thanks stephen.... read more 04/21/2005 (5:21 pm)
Freeing Up the Camera I certainly do. There's a ton of things in the resources section; none of which are hit by the searc... read more 04/21/2005 (4:48 pm)
Freeing Up the Camera About the selection scripts: I don't think they work by translating coordinates based on mouse conta... read more 04/21/2005 (6:30 am)
Freeing Up the Camera Yes Stephen, a detached, go-anywhere, look-anywhere camera is precisely what I mean. This is more or... read more 04/21/2005 (5:08 am)
Freeing Up the Camera Oh I don't want anything too fancy. I just want the freedom of a camera that can look towards any di... read more 04/20/2005 (11:28 pm)
Collision issues with projectiles. :X I'll have to test that. I completely replaced the more complex collision box with the simple one, so... read more 04/19/2005 (6:37 am)
Example.scn? Yup. I see what you mean. I've read through the documentation and .dts's with animations need to be ... read more 04/02/2005 (6:14 am)
Example.scn? Nub question, I've used the sample DTS file with skeletal animation, given by Matt Summers. I'm u... read more 03/31/2005 (8:08 am)
Collision issues with projectiles. :X Okay, I've made the bounds bigger and I made sure the shapes inside were in the middle of it. I've a... read more 03/09/2005 (8:07 pm)
Changing the caps on my name. Lolerskates, if I were a hacker, that would mean I've already hacked into this account just by posti... read more 12/25/2004 (3:08 pm)
Changing the caps on my name. Well.. I e-mailed webmaster@garagegames.com :} I guess I should just wait now. Although it'd be supe... read more 12/24/2004 (2:03 pm)
Changing the caps on my name. Lol, I'm talking about my garage games registration ^.^ the number two option probably isn't viab... read more 12/23/2004 (3:28 pm)