Martin Schultz's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| How to bind .cs files to a certain mission | Use activatePackage(packageName); You'll find in the forums lots of information about this.... read more | 02/26/2007 (3:02 am) |
| MS4 Options Gui Bug | Bump. This one didn't make it into TGEA 1.0 into the terrain_water_Demo as I just found out. @Bri... read more | 02/22/2007 (12:04 pm) |
| Detecting name not class | John, use %obj.dump(); to get a list of all functions.... read more | 02/18/2007 (5:26 am) |
| Tanks? Please help | Search for the turret resource from Paul Dana. Should get you on the right way.... read more | 01/27/2007 (5:34 am) |
| What changes are needed to make starter.fps work over internet? | Have you tried it with a stock Torque version if that one runs fine?... read more | 01/26/2007 (10:45 am) |
| What changes are needed to make starter.fps work over internet? | Sounds like a Firewall / port forwarding issue. How's you internet connection setup done? Through a ... read more | 01/26/2007 (6:18 am) |
| Vehicle AI | James: Sent you the files to your MS account.... read more | 01/24/2007 (10:40 pm) |
| Vehicle AI | @James: I have aiFlyingVehicles work in TSE MS 4 - see them [url=www.garagegames.com/blogs/4553/1119... read more | 01/24/2007 (2:36 am) |
| AI for your tank - AITankShape | @Jerry: Ok, I'll check out why it didn't work for me. I'll be back with an update when I got it work... read more | 01/23/2007 (11:26 am) |
| AI for your tank - AITankShape | I tried Jerry's version of the aiTankShape, but it doesn't work for me. The tank simply doesn't move... read more | 01/23/2007 (1:57 am) |
| FLyingVehicle: how to make it stationary upon command? | Maybe I don't get it, but you can't change the datablock values in your above example. They're read-... read more | 01/23/2007 (1:42 am) |
| Forum for tank pack owners? | @Thomas: Would be nice to exchange ideas/code/experiences! I'm working too on a tank combat game and... read more | 01/22/2007 (12:11 pm) |
| Forum for tank pack owners? | @Stephen: Thanks for taking the message to the appropriate folks internally at GG! Well, I hope ... read more | 01/22/2007 (11:36 am) |
| Forum for tank pack owners? | Bump. Hey GG: Do we get an official no or yes?... read more | 01/22/2007 (8:37 am) |
| AI for your tank - AITankShape | Great, dude, great job Jerry! :-)... read more | 01/21/2007 (1:33 am) |
| Forum for tank pack owners? | Jerry: Got the aiTank - the code was written in the GG mail notification about the new posts on this... read more | 01/20/2007 (3:24 pm) |
| Forum for tank pack owners? | @Sage: I have it running with 1.5. I did some code changes. E-Mail me if you're interested. I have a... read more | 01/20/2007 (1:31 am) |
| Get in C++ the Z rotation like in script via GetTransform | Argh. The above is crap. Does only work for some certain angles. Better use Badguy's getSteeringAngl... read more | 01/19/2007 (7:49 am) |
| Get in C++ the Z rotation like in script via GetTransform | Ahhhhhhhhhhhhhhh I feel so stupid... :-) Thanks a lot Michael, you're my hero for today! Here... read more | 01/18/2007 (8:16 am) |
| Torque on the Apple iPhone? | Well, it does not need to be TGE for the iPhone, what about a TGB port? 2D would be enough on the ph... read more | 01/14/2007 (1:25 pm) |
| Mac support, which Mac? | I own a Intel Mac Mini and TGE runs quit ok on it (smooth!). For me it's "enough" to develop and tes... read more | 01/14/2007 (11:18 am) |
| Bravetree tankpack falling through terrain issues | We need definately a tank pack owners forum.... read more | 01/14/2007 (2:50 am) |
| Second Life Client Open Sourced | Hmm, how long will it take until there's a Torque client for it... :-)... read more | 01/09/2007 (6:42 am) |
| New To My Mac... interesting performance | @Gary: That was what I meant :-) No dedicated graphics, but nevertheless blazing fast ;-)... read more | 01/08/2007 (9:55 pm) |
| Mission Preview? | Hi Christian, it's hard to help debugging by the very few information you gave in this text to ac... read more | 01/08/2007 (8:10 am) |
| Playing GUI Music ? | I'm using the [url=www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=9560]VMPlayer[/ur... read more | 01/08/2007 (1:47 am) |
| New To My Mac... interesting performance | Does your HP laptop have a 3d card in it? Your Macbook "only" has the onboard graphics like my Mac M... read more | 01/08/2007 (1:44 am) |
| Forum for tank pack owners? | Right, there are some issues with the pack and I guess like me others have the same frustrations whe... read more | 01/04/2007 (4:09 am) |
| Torque 1.4 xcode build problems | Mario, maybe you ran into the same problems as I (my Mac Mini is only a few days old). What I fou... read more | 01/03/2007 (12:52 pm) |
| Mac PPC, Mac Intel, and PC Profiler Dumps | Interesting thread. I just bought a Mac Mini and will step into the same trap. I'm very interested i... read more | 01/02/2007 (3:34 am) |
| Dexsoft-games, Free Christmas Gift | Now that's cool! Thanks a lot!... read more | 12/18/2006 (7:16 am) |
| Float-values not equaling properly?? | Ah, thanks, got it.... read more | 12/18/2006 (7:15 am) |
| Float-values not equaling properly?? | Hi. Sorry to hop in. Do I understand this right? A comparison of [code] %diff = 0.8; if (%di... read more | 12/18/2006 (3:51 am) |
| Flying Vehicles | Glad to hear. Have fun! :-)... read more | 12/15/2006 (5:29 am) |
| Player mounting at differnt rotations on vehicles | Search for "onMount". Usually the mounted player should be mounted in the direction that the mointpo... read more | 12/14/2006 (12:18 am) |
| Flying Vehicles | Well to be honest I can't remember it out of the brain right now, but I think yes, there are other n... read more | 12/13/2006 (3:46 am) |
| Flying Vehicles | You're right, flyingvehicles are already in there. When you look in server/scripts/game.cs you'll se... read more | 12/13/2006 (2:02 am) |
| [tankpack] turret camera | @Jerry: What means "soon"? Something by GG or by you?... read more | 12/12/2006 (12:35 pm) |
| [tankpack] turret camera | Has anyone got it to work to have those tanks drive by AI?... read more | 12/11/2006 (1:18 pm) |
| Ahh...After 4 days working on a new mission it now does not load | Take a look more early in the log. Is there a red line with an error?... read more | 12/09/2006 (2:39 pm) |
| Ideas for TGE 1.5 taglines | "Torque - Learn hard, code fast, make great games." "Torque - not finishing anything was before."... read more | 12/07/2006 (1:50 pm) |
| What are you using as package build tool? | Sounds like Ant is the way to go :-) Thanks guys!... read more | 12/07/2006 (12:51 pm) |
| What are you using as package build tool? | @asmaloney: So for the Mac you simply use PackageMaker, drag all the stuff in there and that's it? ... read more | 12/07/2006 (8:54 am) |
| What are you using as package build tool? | Oh guys, thanks for the install maker hints, but it seems I asked the wrong question :-) What I mea... read more | 12/07/2006 (8:51 am) |
| How to disable fog for one client only? | To extend Stefans idea: The server could use a custom command to send the information to the specifi... read more | 12/07/2006 (6:18 am) |
| Niche game discussion | After reading the original thread on the IOTD, maybe it would make sense to create a list of possibl... read more | 11/30/2006 (10:24 pm) |
| Using a Trigger to Pop-Up a message | The second one is the right way if you're in a multiplayer environment. Triggers are fired server-si... read more | 11/30/2006 (6:22 am) |
| New Water/Atlas Effects | He's back! Woohoo! Can't await to see Jacob's results... :-)... read more | 11/11/2006 (2:59 pm) |
| Canceling a schedule after x number of repetitions | To use a global variable, use the $ sign instead of the %, so a [b]$movecount[/b] would be a global,... read more | 11/04/2006 (2:22 pm) |
| Chat Program Using Torque | Found it: It's "TGElobby".... read more | 10/30/2006 (10:39 pm) |