Game Development Community

Ronny Bangsund's Forum Posts

Thread Post Date Posted
how to create an app package for release? Making the files go into your app bundle on a Mac is straight forward. Right-click on the app, Sh... read more 03/10/2009 (9:33 pm)
A noob question about splash screens... Thanks, that's an elegant solution.... read more 03/10/2009 (9:19 pm)
Recommended Graphics outsourcing studios This guy advertised here: http://texugo.viewbook.com/ I like his range, and intend to at the very ... read more 03/10/2009 (9:18 pm)
A noob question about splash screens... I've had far better results compressing my PNGs (for any purpose) with pngout than any other PNG opt... read more 03/10/2009 (8:43 pm)
Compressed audio for iPhone iTGB? The iPhone is a PDA which also plays music (although some people have used it to make calls, I hear)... read more 03/10/2009 (8:34 pm)
Torsion and iTGB debugging problems (WinXP) You also have Clang available on OS X: http://clang.llvm.org/StaticAnalysisUsage.html This has c... read more 03/10/2009 (12:46 pm)
Feb 2009 GarageGames.com Feedback Thread If I wasn't using Opera, the images running off the nonscrollable page would drive me round the bend... read more 03/09/2009 (3:40 am)
Hard to create Hapland type game? Integrating a physics engine would make the rest easier - then it's just triggers and collisions. So... read more 03/09/2009 (12:35 am)
Question on sound/music I second the outputting to wave files. First, you'd need some pretty good instruments alongside your... read more 03/08/2009 (3:26 pm)
Ubiq Visuals: 3D Adventure Kit I'd love to see that game featured in the video above released. Those prices scare me.... read more 03/06/2009 (10:25 am)
are 2D RTS games possible in TGB? Maybe the RTS kit for TGE has some behind-the-scenes scripts usable for the mechanics (although that... read more 03/06/2009 (10:20 am)
are 2D RTS games possible in TGB? Last I read about the isometric kit, the developer had given up. It was in one of his blogs. But ... read more 03/05/2009 (3:54 pm)
Feb 2009 GarageGames.com Feedback Thread Speaking of word-wrapping, the text in forums now runs out the right side of the white part when it'... read more 03/04/2009 (5:11 pm)
Installing TGEA on a mac That's a Windows program.... read more 03/03/2009 (6:22 pm)
iTorque I'm optimistic about the ease of porting even without having iTGB myself :) It looks like the maj... read more 03/03/2009 (12:56 pm)
Costs of making a crossed platform game. We asked about iTGB in this thread: http://www.garagegames.com/community/forums/viewthread/85241 ... read more 03/03/2009 (11:37 am)
iTorque Cheers!... read more 03/02/2009 (4:23 pm)
iTorque A demo game would be nice, really. Hurry up and make something for the AppStore ;) ... read more 03/02/2009 (4:11 pm)
TGB Mode7 Kart Kit How's the iTGB portability? :)... read more 03/02/2009 (4:08 pm)
TGB or TGB Pro? There are delta licence upgrades, so you only pay the difference from one version of the engine to t... read more 02/23/2009 (10:27 pm)
IPhone dev on Windows - possible? Yes, Mac is hardware. Windows is software ;) Boot Camp lets you repartition your drive and instal... read more 02/23/2009 (10:22 pm)
WoW TGB on a NetBook The 1000HA Eee is the current king of the crop, according to all I can find. All of these miniscule ... read more 02/22/2009 (4:30 am)
Is the iPhone or an iPod Touch required to develop on? The full SDK licence does not require you to prove you have anything. It's just a subscription. I si... read more 02/22/2009 (3:55 am)
Has anyone seen or heard about this engine yet? "Very reasonable" could mean $10000 in the world of game engines. Torque is an anomaly ;) ... read more 02/22/2009 (3:43 am)
Online Game Hosting Solutions A good dedicated server can run as low as 200 dollars (SiteGround, which I have no bad experiences w... read more 02/16/2009 (11:15 pm)
Data access thoughts Just don't trust the client. The client receives data for reference, but the game world server handl... read more 02/15/2009 (7:23 pm)
How to play "SWF" in TGB 1.7.4? You'd need to integrate something like gameswf (are there even other options at all in existence, ap... read more 02/14/2009 (5:02 pm)
Could Torque make a game like Dawn of War 2 quality It's the developers who make the game, not the engine. The engine just sits there, waiting to be use... read more 02/14/2009 (4:59 pm)
Feb 2009 GarageGames.com Feedback Thread The visited links turn a slightly deeper blue for me. I am always reading this on the Macbook, where... read more 02/12/2009 (5:36 pm)
MMOs on the Torque Game Engine? Torque can do over 100 players "out of the box". No *real* limits beyond bandwidth, though... read more 02/12/2009 (5:25 pm)
Different programming languages for games? It's more that I prefer fully compiled languages (script languages are in a strange twilight zone be... read more 02/11/2009 (7:05 pm)
What would you like to see addressed in Torque 3D? Matroska is a terrible format. It seems every system I play it on takes ages to seek through video. ... read more 02/10/2009 (5:36 pm)
Different programming languages for games? Get yourself a good C++ book (Thinking in C++, free here: http://mindview.net/Books/TICPP/ThinkingIn... read more 02/10/2009 (5:07 pm)
Building for mac There are no endianness differences between Mac and Windows, since modern Macs use Intel processors.... read more 02/08/2009 (4:19 pm)
How do I learn proper grammer with Torque Script Your first tool should be a syntax highlighting editor which shows what braces match. Basically, ... read more 02/08/2009 (4:12 pm)
Drawing for Food! - A freelance artist debutant thread "Not much to show", you say? I have you bookmarked. I like artists who can do more than on... read more 02/08/2009 (4:03 pm)
Useful for Xbox Resolutions - Thanks, this is very useful! Now, what are the numbers for iPhone resolutions, landscape and portrai... read more 02/01/2009 (10:47 pm)
How to Install Dylan? Like Mike said, XCode is the programming environment on Mac OS X. It's all you need to do the actual... read more 01/30/2009 (11:11 pm)
Toque2D XNA and iTorque 2D I got TorqueX with my TGB (Pro version with source). TX and TXB are listed on my account. When I cli... read more 01/30/2009 (10:53 pm)
Upgrading OpenAL version used by TGB? Start by going through what files are included in TGB and OpenAL, and see if there are any new names... read more 01/30/2009 (10:49 pm)
iTGB: no more fee per game? You still need to pay Apple $99 (in the US, less in Norwegia) for certificates to allow installing d... read more 01/27/2009 (8:58 pm)
New GarageGames.com Feedback Navigation horrible, too much white (or did a CLOUD just drop on my head?), most of the page wasted ... read more 01/27/2009 (8:46 pm)
Get your project funded! Extra bonus for the GoDaddy certificate. I have a thing against that particular company. All too wil... read more 01/26/2009 (3:35 pm)
IPhone dev on Windows - possible? XCode, provisioning and all that jazz have no real hardware requirements. OS X is all it needs. The ... read more 01/22/2009 (10:01 pm)
DID I MISS SOMETHING? It's shocking, but true; not everyone can afford upgrading their systems every year, especially if w... read more 01/22/2009 (8:24 pm)
CVS vs. SVN vs. Everything else - version control methodologies. SVN works great for me (in Norway) and a partner in crime (in the UK). It IS tricky and old-fashione... read more 01/10/2009 (12:32 am)
Should I post my Idea? Shoulda told us. For safekeeping purposes, you know :)... read more 01/02/2009 (8:47 pm)
Get it and Go You even get games that play the game for you. EA even sell unlocks. The attention-span challenged f... read more 12/22/2008 (12:21 pm)
Initial tool setup for Mac development Good to know people to offload the design work on. I spent twenty minutes today just trying to draw ... read more 12/20/2008 (7:53 pm)
Initial tool setup for Mac development I have a very limited budget myself, so I feel your pain. Is your system new enough to make a Leopar... read more 12/20/2008 (6:48 pm)