Game Development Community

Ronny Bangsund's Forum Posts

Thread Post Date Posted
FIX?: The Mystery of the Vanishing Graphics (aka Invalid Project Data) I have encountered this myself in iTGB/T2Di. It hasn't occurred that frequently for me, but often ha... read more 09/23/2009 (5:25 am)
[All Versions] Platform::Sleep() not working I know. So, could somebody who seems to know the problem please fix it? :) ... read more 09/22/2009 (3:52 pm)
T3D Xbox Portability If you write a polite request for a console price quote, I know GG will reply. Try it. You might lik... read more 09/22/2009 (3:47 pm)
Help - Bug - Game created in 800x600 however different computers/monitors have different outputs for FullScreen Mode causing Image Distortion Both. It's not easy, unfortunately. If you can't do both, 4:3 and 5:4 aspects are fine. Popcap ge... read more 09/22/2009 (3:41 pm)
email adress gets mangled when copying from profile Doesn't happen in Safari. So spammers only need to use a Mac, and they're fine :) ... read more 09/22/2009 (6:03 am)
Iphone Questions - Build name and speed 1. There are next to no similarities between the simulator and real devices - it's not an emulator i... read more 09/22/2009 (6:00 am)
Stuck on splash screen... This is a common issue. We need a DSO extractor-type thing, a tool which takes one directory hierarc... read more 09/22/2009 (5:46 am)
First use of iTGB Questions It's just an archive, so you should be able to unarchive it. If it does‘t extract, the problem... read more 09/22/2009 (5:44 am)
First use of iTGB Questions You make the Default.png. Apple suggest it's a snapshot of the first screen in your application, but... read more 09/21/2009 (6:15 pm)
[All Versions] Platform::Sleep() not working I have animated 200+ sprites with other engines, so let the bughunt start :)... read more 09/21/2009 (12:53 pm)
[All Versions] Platform::Sleep() not working Haha, was that all? Nice, and probably not easy to find :)... read more 09/21/2009 (12:06 pm)
Paypal.Support == No? OK, then I'm safer as a buyer than I expected with Paypal :) But I have those protections with my... read more 09/21/2009 (6:01 am)
My Insight to the T3D Situation @David McD: You are responding because it's an epic thread. I could actually name an app that wa... read more 09/21/2009 (5:54 am)
First use of iTGB Questions 1.This is in the Apple manual (look for a 100-page or so PDF about programming for the iPhone): The ... read more 09/21/2009 (5:33 am)
Paypal.Support == No? No, I don't pay any fees other than the yearly Visa fee here to pay online. There might be some fees... read more 09/21/2009 (5:20 am)
Upgrading from TGEA to T3D You're likely to get the cost of TGEA subtracted from the pro edition of T3D even after the discount... read more 09/20/2009 (6:25 pm)
new physics? I would like to see Bullet or ODE, personally. There still doesn't seem to be any PhysX available pu... read more 09/20/2009 (6:14 am)
Application Identifier? That's covered in the basic guide over at the ADC :) What you need to do is open the relevant Inf... read more 09/20/2009 (6:11 am)
iTGB possible buyer!! Lots of questions!! IF you are having performance problems, there are a number of things to try. Convert looping or freq... read more 09/20/2009 (6:05 am)
Question About TorqueScript and "Custom Client Modification" main.cs doesn't really need to contain more than a call to execute another, compiled script with the... read more 09/19/2009 (2:19 pm)
My Insight to the T3D Situation I'm at the hobby level when it comes to 3D dabbling (although things might be changing), and I feel ... read more 09/19/2009 (1:59 pm)
T3D Hardware Requirements Mich said they were shooting for a release version in two weeks plus (heard it with my own ears on t... read more 09/19/2009 (1:50 pm)
Next Code Drop? I seem to recall that was the focus now until T3D release - they pushed out the T2Di beta so we coul... read more 09/19/2009 (10:40 am)
iTGB possible buyer!! Lots of questions!! 1+2: Nothing is automatically resized. You have to plan iPhone-sized graphics yourself. However, whe... read more 09/18/2009 (9:03 pm)
Next Code Drop? I guess the plan is to bless the RC with 1.0 if nothing showstopping happened. I say take the time t... read more 09/18/2009 (6:54 pm)
My Insight to the T3D Situation Didn't GG require (or strongly encourage) people to post engine changes in the early V12->TGE day... read more 09/18/2009 (6:51 pm)
Next Code Drop? The complainening has begun :P I think Mich used the word "release candidate", actually... read more 09/18/2009 (6:34 pm)
White line & filterpad- solved? Nice! This also applies to the iPhone version :) ... read more 09/18/2009 (3:10 pm)
Next Code Drop? The AGDC Ustream yesterday had them saying it's 2 weeks or more till a real, public release. Here's ... read more 09/18/2009 (11:53 am)
Pre-order Shirts! Dunno if I'm eligible for a shirt, but just look at my avatar! Clearly it's needed! (Sent) ... read more 09/18/2009 (6:16 am)
Anyone played GD Swarm ? That's why it's fast, and that's why we should copy such trickery :) ... read more 09/18/2009 (5:43 am)
I'm a little confused - what do I need to buy? @Joel: Hide the purchases by buying one engine at a time, upgrading to each new generation of 3D eng... read more 09/18/2009 (5:42 am)
Anyone played GD Swarm ? Played it while waiting for the tram yesterday after shopping. Hard as hell fast, but fun. I've had ... read more 09/18/2009 (5:24 am)
iTGB 1.3 Planning Mich doesn't have enough wives to learn how to handle this pressure yet.... read more 09/16/2009 (6:26 pm)
GUI Problems on Mac and Pc What filetypes are you trying to load? Is it not at all showing up/being selectable in file selectio... read more 09/16/2009 (6:23 pm)
Dose TGB support MP3? Nope Blame software patents for not even being able to use MP3-compatible decoders from others than ... read more 09/16/2009 (1:30 pm)
Size of Apple DRM What Apple DRM, anyway? It's just a couple of certificates and such. A few kilobytes each. The ZIP m... read more 09/15/2009 (2:34 pm)
Size of Apple DRM That's not really DRM. It seems like Apple uses a different compression level than we do. All the no... read more 09/15/2009 (1:59 pm)
Play Intro video on iphone with iTGB This needs a little bit of work from people who know the innards of the engine. I've made some attem... read more 09/14/2009 (10:53 pm)
iTGB 1.3 Planning @Ken: You suggested it before we did...which implies you really DO have him in a cage somewhere! ... read more 09/14/2009 (8:45 pm)
Background image problem What's the real imagesize? 512x512x4 bytes, so a megabyte each :) But since the resolution of the... read more 09/14/2009 (8:34 pm)
Play Intro video on iphone with iTGB I can answer #2 for now - falling asleep at the keyboard here :) If you import your video into iT... read more 09/14/2009 (10:15 am)
Need to know when iTGB 1.3 will be released Check your account for the beta :) ... read more 09/13/2009 (5:18 pm)
iTunes 9.0 AppStore - horrible for sales. @Marc: Save your rants for Apple's bug reporter :) Everybody is reporting drops in sales since th... read more 09/13/2009 (2:37 am)
iTunes 9.0 AppStore - horrible for sales. It needs a hell of a lot of work to be functional. I think frontpage links to review sites would be ... read more 09/12/2009 (9:05 pm)
iTunes 9.0 AppStore - horrible for sales. From a user perspective, I want more categories. I also want Apple to look more closely into misrepr... read more 09/12/2009 (7:39 pm)
Questions about TGB T2D is the successor to the *current* engine, TGB. So in other words, not available to us mere human... read more 09/12/2009 (7:32 pm)
iTunes 9.0 AppStore - horrible for sales. @Marc: But the AppStore still does not have categories. People are lazy, and a top 100 for each subc... read more 09/12/2009 (4:51 pm)
Questions about TGB #3 is a tricky one. TGB is a 2D engine, so theoretically it should be easy to just extend one dimens... read more 09/12/2009 (4:43 pm)
Cannot compile iTGB_Script_Optimize target Oh, well. I'll just target 3.1 then :) (Apple don't seem to care about 2.x anymore: [url]https://de... read more 09/11/2009 (8:14 pm)