Game Development Community

theraptorlightly's Forum Posts

Thread Post Date Posted
Book about game design for amateur project Thanks for the info so far Matthew, I think the usefulness of a book always depends on its reader... read more 12/30/2003 (10:28 am)
GarageGames, we are thankful! From me too, you guys. :)... read more 08/21/2002 (5:23 am)
Reflective/metallic textures, help please? I know it can be done for buildings - it was done in Tribes 2. There are tons of threads in these fo... read more 05/24/2002 (10:28 pm)
Republic: Revolution - Huh? heck, no idea but a million and a half isn't "1,500,000,000 polygons" it's actually 1500000. lol... read more 05/24/2002 (4:02 am)
The Explosion of game projects and their practicality Well, I'm with you on this thing. The number of games in production is too large- thus reducing the ... read more 05/13/2002 (6:25 am)
Illegal Operation when running example celeron,sis 620, win98 and when i did the console thing i got setModPaths: invalid mod path direct... read more 03/30/2002 (6:36 pm)
Illegal Operation when running example I know. I just tried the old to see if it would work, because i thought he might have been just that... read more 03/28/2002 (11:46 am)
Illegal Operation when running example i dont believe so, i'm trying to map for torque and dont know much about. How do I find out?... read more 03/27/2002 (1:19 am)
Recent Screenshots! (Come on everybody!!!) thanks for the advice- I might add that we neither will use those textures nor the map as our projec... read more 03/09/2002 (3:14 pm)
Programmer / Scripter Looking For Work I know that a project like ours (a MMORPG) isn't what you are looking for but we need good coders an... read more 03/09/2002 (9:37 am)
Help please: Possibility for two textures? thank you both @matt: any chance you will let us all know about how this is done? :P... read more 02/22/2002 (9:41 am)
Amazing MMORPG/FPS Honestly it isn't all that hard. In fact we now have three good coders and their jobs won't be any h... read more 12/22/2001 (11:31 pm)
Recent Screenshots! (Come on everybody!!!) Hey nice screenshots. I especially like the trees....guess they are not full 3d but from a distance ... read more 11/30/2001 (1:26 am)
Time for Screenie, everybody join up [image]http://www.dialogos-chat.com/uploads/br7.jpg[/image] for more screenshots please check ou... read more 11/22/2001 (5:13 am)
I'm available for work.... As an artist (may you be author or not) everything you do is copyright protected the moment you crea... read more 11/22/2001 (5:07 am)
Rain? hey thank you very much- strange that I overlooked both of them... read more 11/17/2001 (3:27 am)
Non Violent games in a time of too much violence Of course parents have the responsibility to decide what type of media their children should be expo... read more 11/02/2001 (2:55 am)
Concept of a 3d chat- Input welcome!!! that really is an interesting idea you have there...it adds a new touch to our whole idea I have to ... read more 11/01/2001 (2:18 pm)
Some Modelz now that's an offer...my team is developing a unusual kind of 3d software. Basically a chat but ther... read more 11/01/2001 (8:39 am)
Concept of a 3d chat- Input welcome!!! of course we will have to make Dialogos very userfriendly indeed- the target group are chatters and ... read more 10/31/2001 (4:32 pm)
Concept of a 3d chat- Input welcome!!! thx for the advice fred... of course this patent does not make it easier for us but there will be a... read more 10/31/2001 (7:29 am)
Concept of a 3d chat- Input welcome!!! oh btw Phil- your homepage seems to be down. (like my one currently seems to be as well out of serve... read more 10/31/2001 (5:19 am)
Concept of a 3d chat- Input welcome!!! of course it will be easier to get a first version running than it is the case with some of the othe... read more 10/31/2001 (5:17 am)
Some Modelz Oh I do understand those many people loving the idea of playing a WWII shooter. It's strange but un... read more 10/25/2001 (2:55 pm)
Some Modelz did any of you guys ever thought about that another shooter/mod/tc etc. promising new or realistic w... read more 10/25/2001 (3:09 am)
A Quick Question about LOD sorry guys but i was asking myself whether LODs are needed after all. Didn't somebody tell me that t... read more 10/17/2001 (11:22 am)
3DSMAX 3 .map exporter plugin? allright- I'm a silly bugger the exporter is part of the V12/torque tools in the sdk I just haven'... read more 10/10/2001 (11:22 pm)