Ironbelly Studios's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Using Torque Network Library with a different backend | Rakkasoft on the backend because it is designed to handle higher connectivity more efficiently than ... read more | 03/02/2005 (12:04 pm) |
| Problem building Torque demo | How to see what version of sdk we have??? bye... read more | 02/22/2005 (11:23 pm) |
| Problem building Torque demo | How to see what version of sdk we have??? bye... read more | 02/22/2005 (10:28 pm) |
| BSP support | Alrighty, I understand what you are saying, i meant the quake level design sense.. Right now what we... read more | 02/09/2005 (10:48 am) |
| Need some real real basic help | HI, WE created a file called helloworld.cs containing the following code : function helloworld(... read more | 02/02/2005 (1:39 am) |
| Need some real real basic help | Dave, That is something we are definitely learning.. it is all scripting.. We are all very skill... read more | 02/01/2005 (11:53 am) |
| UT style Static Meshes | "TSE has one copy of the geometry in memory and executes one draw operation per DTS shape (basically... read more | 01/28/2005 (9:42 am) |
| Texture Sizes | Yea.. the thing about jpg's is that the engine will have to uncompress it before using it(I think) w... read more | 01/27/2005 (10:19 pm) |
| Polycount Guide | Ronan, We are developing our models based around the same limits you described.. For vehicles usual... read more | 01/27/2005 (3:26 pm) |