Game Development Community

Ironbelly Studios's Forum Posts

Thread Post Date Posted
How to disable the editor window? I started working with the torquedemo.exe and was initially using tutorial.base file i was followin... read more 07/11/2006 (2:13 am)
How to disable the editor window? Yes after the initial start up screen it directly opens the game into the editor window and when i ... read more 07/11/2006 (1:31 am)
How to disable the editor window? Hi Martin thanks for the help but this is not working even i had edited the default.bind.cs of t... read more 07/10/2006 (11:40 pm)
Am i doing this right? Yes thats corrrect jonthon now can u help me in getting rid of it so that it directly goes to the... read more 07/10/2006 (2:14 am)
How to disable the editor window? Hey scott thanks for the help but can u please tell me in details hw to remove the key bindingd ur... read more 07/10/2006 (2:11 am)
How to disable the editor window? Hey Martin i was refering to the worldeditor window it goes off with F11 but it comes when i rest... read more 07/07/2006 (6:04 am)
How to disable the editor window? Hey Scott if i delete the editor and ui folder from the creator folder it is giving error as "You ... read more 07/07/2006 (6:02 am)
How to disable the editor window? Hey it is of no use the editor window is still coming can you be more specific? thanks for ur tim... read more 07/07/2006 (5:14 am)
How to convet a map file to diff file Hi David and everybody else thanks for the help but it is not helping me please tell me a bit mo... read more 07/05/2006 (3:14 am)
How to convet a map file to diff file :michael and everybody else while going through the tutorial.base game which comes with the sdk,i... read more 07/04/2006 (6:36 am)
Game start up Yes, it helped to some extent.thank u.can u tell me whats the right forum by the way.... read more 07/04/2006 (6:19 am)
Running the helloworld program Sorry for mentioning the wrong name.its gamedemo.exe,one which comes with downloading the engine.i'v... read more 07/04/2006 (1:40 am)
How to convet a map file to diff file Thanks Michael for your support and help do u know about working with Quark or Map2diff plus conv... read more 06/28/2006 (3:16 am)
How to convet a map file to diff file Michael: we build our map in gtkradiant.is that the information you want?can i,ve a tutorial for th... read more 06/26/2006 (6:13 am)
How to convet a map file to diff file Thankx for the suggestion Stefan since i am new to this field and working for very short period wit... read more 06/23/2006 (4:05 am)
Local IP and Broadcast :lally(and everybody else) i am a skilled at c++ programming but this is my first foray in to game ... read more 06/21/2006 (1:50 am)
Please help understand I am following the torque documentation available with the garagegames,and come know about the basic... read more 06/16/2006 (6:22 am)
I have a few questions Badguy: thank u for ur attention.suppose i start with the terrain,what exactly do you mean by the m... read more 06/16/2006 (4:44 am)
I have a few questions I am a newbie to torque. want to know how the engine works.i plan to make a multiplayer game.i'll ha... read more 06/14/2006 (3:12 am)
Linking Error: ljpeg_DEBUG.lib Hey guys i was compiling the torque SDK.dsw exactly as decribed above using Visual Studio .Net but... read more 06/13/2006 (4:52 am)
Torque Good Engine for WoW Style MMO? Dylan: Programming is the easy part? I would dissagree to the complete extreme with that. If you m... read more 10/05/2005 (2:54 pm)
Universal Combat: AWA sold over 35,000 copies in first 11 days "He tells it how it is and doesn't sugar coat anything." I have learned over the years that this ... read more 09/29/2005 (12:17 pm)
Graveyard of dead projects This is a great idea.. it is a shame that it isn't being used more or the word isn't being spread, a... read more 09/28/2005 (3:05 pm)
Multiple Servers in Cluster- CommandToServer/Client Finally another developer that chose PostGres for their DB. We are doing the same thing, mainly bec... read more 09/22/2005 (5:28 pm)
Average Team Sizes. The experience we've had is that artists/modelers rarely stay on long term(IE: more than 6-8 months)... read more 09/15/2005 (1:31 pm)
Where can i learn how to make Levels Hmm, www.map-center.com is a great resource/community for mappers.. Most all of those guys use Radia... read more 09/14/2005 (1:39 pm)
Indie Team Mathew, Give me a shout when you have a moment to webmaster@netflowdevelopments.com . I would be... read more 09/14/2005 (1:29 pm)
Ultimate Indie Team Being Assembled I'll try not to be as harsh as the others, but you might get a little better response if you asked n... read more 09/14/2005 (1:27 pm)
My take on an RTS/FPS hybrid Savage was a great game with an interesting idea.. Think poor marketing was to blame on that one? ... read more 09/12/2005 (1:16 pm)
Research: (M)MOGs system for Torque... Andres, those systems described would only be used if there actually was a demand for them(IE: havin... read more 09/06/2005 (10:42 am)
Lebeth Strikes Back v1.3 at BestGameEver.com Wow, that is one of the best reasons I've heard to build a game in a while. I commend you for being... read more 09/02/2005 (9:17 am)
First character on a new project I think the eyes are little too dotty,i would think if you had them as slight bigger (just the blac... read more 08/05/2005 (4:18 am)
Help with conversion from .map Just a bump.. any responses please people?... read more 07/21/2005 (6:21 am)
Map Zones What he said :) but to give you a little hint, it's a pretty huge modification for any engine tha... read more 07/20/2005 (6:31 am)
Help with conversion from .map Hi guys sorry for the delay in responding, claudio that worked just fine, just one error left now.... read more 07/19/2005 (7:36 am)
Carrying LOD settings through multiple maps We were under the impression(aparently wrongly) that lod settings were supposed to be stored in the ... read more 07/16/2005 (10:01 am)
CG studio is looking for outsourcing possibilities ..paid job Hello Anna, Instead of the USA have you considered other countries? My company currently runs an... read more 07/01/2005 (11:14 am)
Anyone from leadwerks want to give me a shout? Still down here.. I spoke with him last week and he told me site is down due to some domain proble... read more 06/26/2005 (3:56 pm)
World War II Media Pack I was about to ask the same question.. Site is down, don't tell me it's been down for a month now?... read more 06/21/2005 (11:59 pm)
MMO game - Shattered Radience Your ideas sound great, however as soon as you it is an mmo in a fantasy setting it looses its 'MMOR... read more 06/19/2005 (3:24 pm)
Medieval Building Textures at Game Beep Looks good.. any plans for making larger more detailed textures? 100% of our base textures are a mi... read more 06/12/2005 (9:49 am)
Post- Apoc / Cyberpunk MMO project Expanding with you Your webpage redirects to http://s11.s11avahost.net/suspended.page/... read more 06/10/2005 (1:47 pm)
City generation technology Ali, I would be interested in seeing the technology in action here.. Send me off an email if you co... read more 06/02/2005 (8:38 pm)
Price of havok Yea, that might be the only thing that changed I am pretty sure that the 120k price tag is royalty f... read more 05/20/2005 (11:39 am)
Price of havok You figures might be a bit off The last time i spoke on the phone with the torque guys the out of t... read more 05/18/2005 (7:40 am)
Using Torque Network Library with a different backend The only reason I even suggested it is because I was under the impression that Raknet was built with... read more 05/08/2005 (9:45 pm)
Torque Constructor - info please :) Good news, I had a looming feeling I wuold have to have a .map importer built but you guys have save... read more 05/02/2005 (8:48 pm)
Using Torque Network Library with a different backend Ah, thanks for the direct answer Jeff, that is exactly what I was looking for.... read more 03/02/2005 (8:41 pm)
Using Torque Network Library with a different backend Like I said above, I am not judging ANYTHING here at all, all I am saying is that from the posts I h... read more 03/02/2005 (12:45 pm)
Using Torque Network Library with a different backend Josh, no I was refering to my reading of the GG forums for using TNL for a backend for an online per... read more 03/02/2005 (12:25 pm)