Eddie Saunders's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Starfield | Phew! I just started coding up my 2D starfield effect with sprites, and boy what a job that was to g... read more | 03/06/2005 (6:16 am) |
| Starfield | You're probably correct, the last thing we need is for Melv to be going crazy trying to implement su... read more | 03/05/2005 (8:45 am) |
| Torque 2D - Expanding the Universe - 1001 game ideas | I think everyone into 2D games should do searches for 8bit games or similar on Google. I'm about ... read more | 03/05/2005 (5:02 am) |
| Torque 2D = Better start? | How could I forget about Llamatron. :) I have a signed copy of "Sheep In Space" somewhere. Anywa... read more | 02/27/2005 (12:26 pm) |
| Torque 2D = Better start? | I love TGE, I'm working on a nice project right now, and moving from a 2D environment (the good old ... read more | 02/27/2005 (10:05 am) |
| SetCollisionTimeout Crash | I just put some throwing items in my dev project, instant fix, hopefully this will be implemnted as ... read more | 02/06/2005 (4:05 pm) |
| Crouching & Bound/Collision Problems | I've not gone and tested this yet, but is of interest to me. Is your model still staying in the cr... read more | 02/06/2005 (11:53 am) |