Game Development Community

Justin Tolchin's Forum Posts

Thread Post Date Posted
Which directxsdk oct, dec, feb? I'm getting that same problem with smExtantCopies: max2dtsExporter Max4 error LNK2001: unresolved... read more 03/18/2005 (3:20 pm)
Having trouble with simple script concept: client versus server Ok, cool. Good to know I wasn't completely crazy. :-) Thanks for all the helpful advice too!... read more 03/17/2005 (2:31 pm)
Having trouble with simple script concept: client versus server Hi Stephen, Ok, I *think* it all makes sense now. I think there was a slight bug in the RTSUnit.c... read more 03/17/2005 (11:20 am)
Having trouble with simple script concept: client versus server Hi Stephen, Thanks for the info. That's actually basically what I thought was supposed to be happ... read more 03/16/2005 (6:28 pm)
Projecting a texture Well I have to confess I read it and none of it meant much of anything to me. Too much theory, no co... read more 03/16/2005 (11:37 am)
Projecting a texture Thanks, Mark! I'll check it out.... read more 03/15/2005 (9:29 am)
Can't select resources (and other problems) Hi guys. I was sick from Friday on with the flu or I would have provided an update on this. I was ab... read more 03/14/2005 (10:04 am)
VisManager enhancment @Stephen: it sounds from this post (and the other VisManager post) that you guys are/were working aw... read more 03/10/2005 (1:54 pm)
Objects in mission file not in MissionGroup Ok, figured out my problem. I realized at a certain point that when I iterated through the MissionGr... read more 03/10/2005 (10:47 am)
Can't get objects to show up properly in mission editor Hi Stephen, Yeah, sorry, I was being vague. :-) I want to pre-assign certain buildings to certain... read more 02/25/2005 (11:20 pm)
Can't get objects to show up properly in mission editor Hmmm... actually I still have the same problem if I save the mission with the new building and then ... read more 02/25/2005 (11:46 am)
Can't get objects to show up properly in mission editor Hi Martin, I don't want the building to be visible to players who shouldn't see it, so I don't wa... read more 02/25/2005 (11:27 am)
Can't get animations to play Hi Chris, Yep, I definitely tried that at some point. But I did a lot of this via the console, an... read more 02/25/2005 (9:55 am)
Can't get animations to play Thanks, Todd. I guess I'll go ahead and try the .dsq method for now and hopefully I can get it to wo... read more 02/24/2005 (3:05 pm)
Can't get animations to play Hi Todd. I thought the intent of .dsq files was for animations that you wanted to share between char... read more 02/24/2005 (1:45 pm)
NewBuilding.getTransform giving bad values Hi all, Managed to get this (mostly) working. The problem was that the matrix I was generating al... read more 02/22/2005 (12:24 pm)
PlayGui - objects don't display in editor Doh! Why didn't I think of that! Thanks, Stephen! That worked great. Now I feel silly... :-) Althoug... read more 02/16/2005 (10:09 am)
NewBuilding.getTransform giving bad values @Stephen: thanks for the offer. I'll package up the files and send them asap. Let me know if I leave... read more 02/16/2005 (10:05 am)
PlayGui - objects don't display in editor Ummm.. could anyone else at least confirm that they're seeing this problem too? I'm wondering if it'... read more 02/15/2005 (3:28 pm)
NewBuilding.getTransform giving bad values Stephen, Here's the startPlaceBuilding function where it all begins: function startPlaceBuildi... read more 02/15/2005 (10:35 am)
NewBuilding.getTransform giving bad values Yes, the building marker rotates fine. I commented out the line you mentioned but it didn't have ... read more 02/14/2005 (12:25 pm)
NewBuilding.getTransform giving bad values My understanding is (and please correct me if I'm wrong), that the above Con::executef call is direc... read more 02/14/2005 (10:10 am)
NewBuilding.getTransform giving bad values Hi Stephen, Ok, I'll try to describe the code changes I made (they're fairly minor), starting wit... read more 02/14/2005 (10:09 am)
NewBuilding.getTransform giving bad values Hi Stephen, Thanks for the info but (to my limited understanding) the problem is on the *client*,... read more 02/12/2005 (1:33 pm)
Semi-random thoughts about terrain deformation Ok, thanks guys. I'll have to give this some thought. I may end up just making the terrain flat wher... read more 01/19/2005 (11:28 am)
Semi-random thoughts about terrain deformation Hi all, Just starting out with Torque and the RTS module, and I definitely want to get terrain de... read more 01/18/2005 (2:53 pm)
Confused about how to exec a script from console [quote]exec("starter.fps/server/prefs.cs"); exec("/starter.fps/server/prefs.cs"); exec("./starter.... read more 01/10/2005 (5:23 pm)
Confused about how to exec a script from console Hi Anthony, I tried: exec("starter.fps/server/prefs.cs"); and that works fine. THANKS! I th... read more 01/10/2005 (4:07 pm)
Confused about how to exec a script from console Anthony, Thanks very much for the reply but unfortunately it didn't really answer my question. I ... read more 01/10/2005 (1:52 pm)
Script tutorial docs don't match directory structure I was afraid of that. :-/ I guess I'll dig into the unofficial tutorials and try to combine all ... read more 01/06/2005 (8:11 am)
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