Michael Perry's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Scripts Are Not Running![SOLVED] | @CharlesL - If you are creating a new project, those functions should already be written and ready t... read more | 01/09/2012 (9:53 am) |
| iTorque 2d 1.5.1 Release?? | [quote]Thanks Michael, I love how even in the weekend you can get help here![/quote] You're welcome... read more | 01/08/2012 (7:44 am) |
| iTorque 2d 1.5.1 Release?? | @Luis - If you perform a search for PUAP_OPTIMIZE in the source, you will see it spiders through a l... read more | 01/08/2012 (7:43 am) |
| Scripts Are Not Running![SOLVED] | @CharlesL - [url=http://docs.garagegames.com/it2d/official/content/documentation/Input/TouchInput.ht... read more | 01/07/2012 (2:36 pm) |
| iTorque 2d 1.5.1 Release?? | @Luis - Disable PUAP_OPTIMIZE in the project settings.... read more | 01/07/2012 (2:34 pm) |
| plants vs zombies | [quote]is it true ?[/quote] No, it's not. All software contains bugs, even Unity. There are [b]MANY... read more | 01/06/2012 (10:10 pm) |
| Opening Torque 2D 1.7.6 project in Xcode 4.2 | @Frantisek - You need to set the path for the build in Xcode. Here are some simple instructions: ... read more | 01/06/2012 (7:07 pm) |
| Scripts Are Not Running![SOLVED] | 1. Are there any warnings about missing files or bad paths? The pathing syntax has changed slightly.... read more | 01/06/2012 (7:02 pm) |
| iTorque 2d 1.5.1 Release?? | Alright, since it is community hour I have time to talk about 1.5.1. There are three issues that hav... read more | 01/06/2012 (12:35 pm) |
| [BUG] EXC_BAD_ACCESS in iTorque 1.5 MAC iT2DGame target | Weird. I need to test and debug this on my machine to find out what's happening.... read more | 01/06/2012 (12:22 pm) |
| Help! iTorque isn't refreshing![ANSWERED] | @CharlesL - It does not happen on a device in my latest build.... read more | 01/06/2012 (12:22 pm) |
| plants vs zombies | There are plenty of examples on how to select and drag an object. Here is a really basic behavior: ... read more | 01/06/2012 (12:11 pm) |
| T2D Multiplayer Help Please. | Moved this to correct forum. @Ben - A little more information could be useful. Are you basing thi... read more | 01/06/2012 (12:07 pm) |
| iTorque 2d 1.5.1 Release?? | @Luis - [quote]Other than that, please try to have the Root View Controller issue solved before i... read more | 01/06/2012 (9:56 am) |
| iTorque 2d 1.5.1 Release?? | @Andrea - I don't have a release date for you, but I can say work is not stalled. I'm taking the fee... read more | 01/06/2012 (6:16 am) |
| what can i do with the torque3d enigne source code | 1. I didn't see a question here. What are you asking? 2. No 3. No... read more | 01/05/2012 (5:49 am) |
| marble blast mobile for android | I think it would probably do well. Unfortunately, there is not a game dev studio that owns the right... read more | 01/05/2012 (5:48 am) |
| Tile Maps | Did you set "useMouseEvents" on the object to true?... read more | 01/04/2012 (6:26 am) |
| a torque ios version ? | [quote]is there any posisble to port torque 3d or tge to ios platform?[/quote] I'm not in a positio... read more | 01/04/2012 (6:19 am) |
| Spamming | You can send an e-mail to moderators@garagegames.com. The more links you provide, the easier it is f... read more | 01/03/2012 (6:54 am) |
| Torque 2D (TGB) 1.7.6 Released | @Vlad - The product is under your studio page. Assign it to yourself and you can download it. Source... read more | 12/29/2011 (1:11 pm) |
| Torque 2D (TGB) 1.7.6 Released | @Vlad I - If you use Torsion, there is a quick way. 1. Open the level in Torsion 2. Press Ctrl+H... read more | 12/29/2011 (8:27 am) |
| Torque 2D (TGB) 1.7.6 Released | @Vlad I - Yes. Turn off the source rect and set those values to "0 0 0"... read more | 12/29/2011 (8:19 am) |
| Torque 2D (TGB) 1.7.6 Released | @Vlad I - Check the level file to see if the source rects have bad values set. @Tony - No, you do... read more | 12/29/2011 (7:00 am) |
| iTorque 2d 1.5.1 Release?? | @Jack-S- Can you list the issues preventing you from moving forward. I am prioritizing the list of b... read more | 12/28/2011 (10:56 am) |
| Own iT2D... reasons to also buy T2D? | @Laralyn - Sort of. Most of your game logic, art, etc will be good to go. You'll obviously want to s... read more | 12/26/2011 (10:26 am) |
| Torque 2D (TGB) 1.7.6 Released | @Andrea - I was unable to reproduce your problem. I test the binary and pro version of the engine on... read more | 12/19/2011 (10:27 am) |
| tgb 1.7.6 xcode complied problems. | @Christopher - Well, I was unable to reproduce the compilation error on any of my dev platforms. QA ... read more | 12/19/2011 (10:26 am) |
| tgb 1.7.6 xcode complied problems. | @Christopher - I was unable to reproduce your error on Snow Leopard. I'm attempting Lion now. If I s... read more | 12/19/2011 (9:15 am) |
| Torque 2D (TGB) 1.7.6 Released | @Andrea - Could you post the following: 1. OS X version 2. Xcode version 3. Exact steps to repr... read more | 12/19/2011 (8:57 am) |
| Missing Root View Controller with iT2D 1.4.1 builds against iOS-5 | @Don - This has been an invaluable post. Thank you for taking the time to relay the information you ... read more | 12/18/2011 (9:55 am) |
| Patching for sourcRect and telnetDebugger still causing problems. | @Andy - The two problems the patch was created for were resolved in 1.7.6. You should not be getting... read more | 12/17/2011 (9:46 am) |
| Torque 2D (TGB) 1.7.6 Released | @Andrea - What are your system specs? Were you using Torque 2D or Torque 2D pro? Was this an existin... read more | 12/17/2011 (9:42 am) |
| tgb 1.7.6 xcode complied problems. | @Christopher - What are your systems specs?... read more | 12/17/2011 (9:41 am) |
| All builds broken with 1.75? | In the end, project distribution was failing for three separate reasons. Two were due to DSO files n... read more | 12/16/2011 (10:12 am) |
| Just a little FYI about false advertisement | [quote]added extra comments for nations that have been exposed to advertising honesty all the time.[... read more | 12/16/2011 (9:30 am) |
| [REQUEST THREAD] Add your TGB request here | I like this thread. Unleash the suggestions! @Pedro - Excellent starting suggestion. I think huma... read more | 12/16/2011 (6:29 am) |
| Lion + XCode 4.2 + LLVM GCC 4.2 Don't compile TGB Pro | @Edoardo - We will be releasing v1.7.6 of the engine that fixes Lion compatibility problems.... read more | 12/14/2011 (9:02 am) |
| Missing Root View Controller with iT2D 1.4.1 builds against iOS-5 | Just wanted to chime in on something Brian said. Because a forum post cannot convey tone, let me say... read more | 12/13/2011 (11:46 am) |
| Tribes 4 is Torque? | [quote]Legions = TGEa (InstantAction - lame)[/quote] Disagree.... read more | 12/09/2011 (9:10 am) |
| Datablocks bug or I am doing something wrong? | @Alkor - It will still help me to see the exact code you are using (copy+paste) for the datablock an... read more | 12/08/2011 (7:53 am) |
| 1.5 Feature Demo - Change Level question | In transitionLevel, add the following before sceneWindow2D.endLevel(): [code]hudWindow.endLevel()... read more | 12/08/2011 (7:52 am) |
| Missing Root View Controller with iT2D 1.4.1 builds against iOS-5 | @Don - Please post in this thread or e-mail me (michaelp@garagegames.com) immediately if your app is... read more | 12/08/2011 (7:43 am) |
| 2 Questions | 1. Your camera needs to maintain the same perspective. If your full screen camera is 800x600, zoomin... read more | 12/08/2011 (7:39 am) |
| Bugs Resolved 666 - RESOLVED | I'm confused.... read more | 12/08/2011 (7:35 am) |
| Bug-Fix-Only-Version of T3D Pro - RESOLVED | We are almost finished with it.... read more | 12/07/2011 (8:10 am) |
| Trouble changing scenes/levels | Any warnings or errors in the console log related to the code? Also, are those echos for the endScre... read more | 12/06/2011 (7:23 am) |
| iTGB 1.5 - keyboard binding issue ( RainyDay tutorial) | Hm, are you using the stock keyboard behavior or did you rewrite it? It would help if I could see th... read more | 12/06/2011 (7:21 am) |