Michael Perry's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| A few questions regarding Torque 3d's capabilities. | 1. Yes. That code is already available, but it has to be modified to point to your servers 2. Yes... read more | 04/28/2013 (4:54 am) |
| PVR issues | It looks like it was lost in the asset system overhaul. Can you submit an issue on our GitHub page a... read more | 04/27/2013 (5:10 am) |
| Key no longer valid | Taken care of.... read more | 04/26/2013 (12:52 pm) |
| I Can't get my Ignition Key | It's in your profile, under "My Products".... read more | 04/26/2013 (4:30 am) |
| GMK is MIT Licensed Now | Outstanding move Yuri!... read more | 04/24/2013 (12:48 pm) |
| Official Torque 2D Documentation Feedback | @Chase - We are certainly going to be working on that soon. Charlie is spearheading the logistics of... read more | 04/24/2013 (7:12 am) |
| Beginner's Qs | Here is a list of the main features that Torque 2D MIT has over the legacy, paid version: * Runs... read more | 04/24/2013 (4:51 am) |
| Friday... | I'm breaking the rules by posting on a Tuesday, but my reason is because I posted a link to this thr... read more | 04/23/2013 (3:02 pm) |
| T2D Android and Ouya kickstarter launched | @Benjamin - Thanks for the suggestions. Would you be willing to write a post on one of those sites f... read more | 04/23/2013 (10:53 am) |
| onCollision() Not Being Called | Gonna have to see how you create the projectile, clone it, and what the onCollision looks like.... read more | 04/23/2013 (8:27 am) |
| Torque2d MIT getting started tutorial | Yup, that's definitely a problem. ... read more | 04/23/2013 (6:30 am) |
| Torque2d MIT getting started tutorial | The folder, module, and ImageAsset I put together on my end worked. Can you past the contents of you... read more | 04/22/2013 (1:44 pm) |
| Torque2d MIT getting started tutorial | Reply sent.... read more | 04/22/2013 (12:24 pm) |
| Torque2d MIT getting started tutorial | Hm, can you e-mail me the ship4.png? I want to test it on my machine to see if it is corrupted or no... read more | 04/22/2013 (11:41 am) |
| Pirates on Russian biggest social site | Sad. I read that other companies have tried to file lawsuits against the site. They lost as well whe... read more | 04/22/2013 (11:41 am) |
| Torque2d MIT getting started tutorial | That's strange. Either your asset definition is is in the wrong location, your png is in the wrong l... read more | 04/22/2013 (11:15 am) |
| Pirates on Russian biggest social site | And my claim was just rejected: [quote]Unfortunately, your content complaint sent today at 3:42 p... read more | 04/22/2013 (10:43 am) |
| T2D Android and Ouya kickstarter launched | Updated the original post with two big additions to the campaign.... read more | 04/22/2013 (8:45 am) |
| Deleting controller alongside sprite | You're welcome Chase.... read more | 04/22/2013 (5:34 am) |
| Deleting controller alongside sprite | @Chase - In your collision function, you are using %sceneobject.controller. In the code you just pos... read more | 04/22/2013 (5:14 am) |
| Torque2d MIT getting started tutorial | Can you post the contents of your AssetDefinitions that point to those images, please?... read more | 04/22/2013 (4:58 am) |
| How to install Torque 2D with visual studio and.. | @Panagiotis - Whether you are using a Mac or PC, creating a new project is the same. I showed how to... read more | 04/22/2013 (4:55 am) |
| Pirates on Russian biggest social site | I had a look at the links. mrNecturus was correct about the content being illegal. The site does in ... read more | 04/22/2013 (4:47 am) |
| Pirates on Russian biggest social site | Alright, send me an e-mail with the link then. I doubt there's much that can be done unless their ho... read more | 04/21/2013 (2:28 pm) |
| Pirates on Russian biggest social site | Both our engines are open source now. They can pirate to their heart's content.... read more | 04/21/2013 (12:45 pm) |
| How to install Torque 2D with visual studio and.. | @Panagiotis - The URL is https://github.com/GarageGames/Torque2D. You do not have to create any extr... read more | 04/21/2013 (11:54 am) |
| How to install Torque 2D with visual studio and.. | 1. Using GitHub allows you to fork directly from the official Torque 2D repositories, so you know yo... read more | 04/21/2013 (7:20 am) |
| How to install Torque 2D with visual studio and.. | @Panagiotis - Once you download the engine, all the libraries, files, and Visual Studio projects are... read more | 04/21/2013 (6:48 am) |
| How to install Torque 2D with visual studio and.. | If you want to skip the git process completely, you could just download the precompiled version. Thi... read more | 04/21/2013 (6:28 am) |
| How to install Torque 2D with visual studio and.. | What about the written guide I linked to, or the [url=https://github.com/GarageGames/Torque2D/wiki/C... read more | 04/21/2013 (6:08 am) |
| How to install Torque 2D with visual studio and.. | @Panagiotis - We are keeping our Torque 2D documentation on our wiki: [urlhttps://github.com/GarageG... read more | 04/21/2013 (5:51 am) |
| Deleting controller alongside sprite | Can you show the code where you assign the controller? Also, when deleting, make sure you: 1. ... read more | 04/21/2013 (5:46 am) |
| Extremely amateur, need help with something simple | @Lexi - Alright, I'll break it down step by step. First, everything exists on a main GUI control ... read more | 04/20/2013 (2:33 pm) |
| How can I add a Delay to an OnTouchDragged Function? | I'm probably still not following. You can't delay the drag function itself, only what happens in the... read more | 04/20/2013 (7:13 am) |
| How to create a radar for a teleporting player? | @Aaron - You are correct. The onUpdate callback sounds extremely wasteful for this. As they say on i... read more | 04/20/2013 (7:04 am) |
| How can I add a Delay to an OnTouchDragged Function? | @Chase - Be sure to read the [url=https://github.com/GarageGames/Torque2D/wiki/TorqueScript-Syntax]T... read more | 04/20/2013 (6:53 am) |
| How can I add a Delay to an OnTouchDragged Function? | I provided some bad code. There should be a 0 for the second parameter in the schedule call. Please ... read more | 04/20/2013 (6:34 am) |
| How can I add a Delay to an OnTouchDragged Function? | Why does your function have a %this parameter? Shouldn't it be: [code]function spawnBodyNode( %to... read more | 04/20/2013 (6:29 am) |
| How can I add a Delay to an OnTouchDragged Function? | Your syntax is wrong. It should be this: [code]%this.spawnSchedule = schedule(1000, 0, "spaw... read more | 04/20/2013 (5:20 am) |
| Extremely amateur, need help with something simple | Moved to the TGB forum. If I were working on the project, my approach would be to have a second t... read more | 04/20/2013 (5:02 am) |
| Deleting controller alongside sprite | When the sprites are added to the controller, use a dynamic field: [code] %sprite = new Sprite()... read more | 04/20/2013 (4:57 am) |
| How can I add a Delay to an OnTouchDragged Function? | Scheduling is the right approach. Can you paste your schedule() code so we can analyze it?... read more | 04/20/2013 (4:54 am) |
| Switching Between Levels - Crash! | [quote]Are scheduled events on the module level guaranteed not to occur during physics processing?[/... read more | 04/19/2013 (12:17 pm) |
| Switching Between Levels - Crash! | @Michael - Well, I see a few places this could use some clean up, but I'll focus on one solution for... read more | 04/19/2013 (11:33 am) |
| CAN'T OPEN TGB | @Trancy Lou - I can't reproduce this myself. Can you open up the Visual Studio project, switch to de... read more | 04/19/2013 (4:52 am) |
| Switching Between Levels - Crash! | @Michael - How are you ending the level and deleting the objects? Are you using code similar to what... read more | 04/19/2013 (4:41 am) |
| CAN'T OPEN TGB | You are you using an integrated video card?... read more | 04/18/2013 (6:20 am) |
| CAN'T OPEN TGB | And what is the exact error message from the box that pops up?... read more | 04/18/2013 (6:01 am) |
| CAN'T OPEN TGB | What platform? Which version of TGB? What is the full output of your console.log?... read more | 04/18/2013 (5:35 am) |
| GitHub help needed | @Vince Gee - It does not have to perfectly synched to perform a pull request. The git streams handle... read more | 04/18/2013 (4:47 am) |