Game Development Community

Michael Perry's Forum Posts

Thread Post Date Posted
Running my main in the Getting Started Tutorial [image]http://25.media.tumblr.com/avatar_70646682ee02_64.png[/image]... read more 07/22/2013 (1:32 pm)
A slightly unfortunate attitude.... Moved to general discussion.... read more 07/22/2013 (8:45 am)
Running my main in the Getting Started Tutorial There are usually two causes for a game not running: 1. Syntax error 2. Module not loading Th... read more 07/22/2013 (5:46 am)
I wish GarageGames continued ThinkTanks.... GarageGames does not own ThinkTanks. When InstantAction was shut down, IAC retained the rights to mo... read more 07/21/2013 (8:18 am)
PhysicsEditor discussion What about generating a new asset/data type that just contains the collision information, which can ... read more 07/17/2013 (8:52 am)
Trackpad support with ActionMaps? It is not supported. It would not take much to add it, though.... read more 07/17/2013 (4:31 am)
T2D on Mac OS 10.6.8 [solved] T2D on OS X has a lot of warnings? I thought we eliminated most, if not all of them.... read more 07/16/2013 (10:23 am)
just bought iTorque, will not stop crashing What application are you writing your scripts in?... read more 07/16/2013 (6:40 am)
A slightly unfortunate attitude.... Everyone, please understand that "contribution" applies to a lot more than just coding. He... read more 07/12/2013 (9:27 am)
A slightly unfortunate attitude.... Additionally, it's worth restating GarageGames' involvement with the Torque engines. Instead of cove... read more 07/12/2013 (9:07 am)
A slightly unfortunate attitude.... @Stefan - I think it's a lot more of constructive criticism, as well as a massive amount of suggesti... read more 07/12/2013 (8:37 am)
Can ''Torque 2D'' Play a Video File? It can currently play video files on iOS devices. I believe video support for desktop systems was re... read more 07/12/2013 (6:00 am)
T2D on Mac OS 10.6.8 [solved] Is this the precompiled binary, master repository, or development branch?... read more 07/11/2013 (5:51 am)
Toruque 2D is no valid Win32 It's a known issue that the binaries are not running on Windows XP. They were compiled with Visual S... read more 07/11/2013 (5:40 am)
Committee Meeting: 06/11/2013 Yeah, committee work has gotten a little tough with some recent changes to our work schedules. I'm t... read more 07/10/2013 (4:46 pm)
Who is the Best @ Torque Script Here? Define best please. It's a very broad term. Fastest scripter? Most knowledgeable? Most experienced? ... read more 07/09/2013 (6:17 am)
Please Help: Working with Torque 2D/3D post-open source [quote]the free version is fine for working with Torque.[/quote] Richard is correct: [url=http://ww... read more 07/09/2013 (6:15 am)
Please Help: Working with Torque 2D/3D post-open source I wasn't sure which forum to move this to. It pertains to Torque 3D and Torque 2D, but moving it to ... read more 07/09/2013 (6:12 am)
Torque 2D Getting Started Video Series @hbomega - Glad you found the tutorials useful. [quote]i would like to see a tutorial on text, in... read more 07/08/2013 (6:06 am)
Torque 2D Getting Started Video Series @Francesco - You'll need to post the code so we can see it. Based on the error message, you are tryi... read more 07/08/2013 (6:03 am)
Student Discount What Richard said. In case you haven't heard, Torque 2D and Torque 3D were released as open source s... read more 07/07/2013 (8:08 am)
Auto Updater Try [url=http://torque.abigholeintheweb.com/public_system/useruploads/]this site[/url]. Not sure if ... read more 07/07/2013 (8:08 am)
What is the difference between onTouchMoved() and onTouchDragged() onTouchMoved() is reserved for mouse movement on desktop systems, without holding down the left mous... read more 07/07/2013 (8:06 am)
Orbz is Rejecting My Product Key @Nick - I just added a new product key to your account. Try using that instead.... read more 07/05/2013 (5:13 am)
IGN Article Includes Torque 3D Aurora Borealis Demo Nice! Well done Dave.... read more 07/03/2013 (7:37 am)
Something went wrong. [url=http://www.garagegames.com/community/forums/viewthread/11058]See this thread[/url]... read more 07/02/2013 (12:28 pm)
How to get width of a specific cell? Looking at the current code, there does not appear to be a way to get the cell width for an individu... read more 07/02/2013 (6:38 am)
How to stop Box2D simulation @Amjad - Just set those values to 0 if you do not want to see their results. Out of the box, you can... read more 06/27/2013 (6:15 am)
TGB, how to use?? @Jonathan - It is still available for licensing, but we've buried it to put more emphasis on Torque ... read more 06/26/2013 (8:44 am)
Hello old friends!!!! Welcome back Gonzo. ... read more 06/26/2013 (7:35 am)
How to get started on an iphone game with the new Torque 2d Cleaning the project greatly increases the changes of pushing the latest build to your device. I've ... read more 06/26/2013 (7:32 am)
Going from C++ to Torque Script? Due to Torque 2D's architecture, I would say mix the two evenly. Use C++ to add new functionality, u... read more 06/24/2013 (8:22 am)
TAML "WriteDefaults" field fatal error Interesting. Can you submit this as an issue on the GitHub repository? This will allow someone to pr... read more 06/24/2013 (5:07 am)
Picking on CompositeSprite not usable from C++ You are correct. The code in those ConsoleMethods will have to be encapsulated in their own class me... read more 06/24/2013 (5:06 am)
Going from C++ to Torque Script? Like Simon and Richard, I encourage you to take a look at TorqueScript. It's quite easy to pick up, ... read more 06/24/2013 (4:59 am)
How to get started on an iphone game with the new Torque 2d @Kirsten - Thanks for your patience explaining this problem. Could you please provide the step-by-st... read more 06/21/2013 (5:50 am)
multiplayer car game for education torque 3D When a COLLADA file is first loaded, it is cached in DTS form. The engine will then use that DTS fil... read more 06/20/2013 (6:25 am)
multiplayer car game for education torque 3D @Aaron - T3D is always running multiplayer, you just need a GUI to host a game and one to join a ser... read more 06/20/2013 (5:49 am)
Floating license? Yes, you are allowed to do that Jonathan.... read more 06/20/2013 (5:11 am)
A git tutorial for Torque users Messing with the history is indeed "bad". More so, "nuking" a push is even worse... read more 06/18/2013 (5:42 pm)
How to get started on an iphone game with the new Torque 2d [quote]So is there no way for me to test my game using xcode on my computer?[/quote] You can only u... read more 06/18/2013 (10:37 am)
Spam! Simon has been helping me nuke spammers as they post. If you happen to spot spam before it gets dele... read more 06/18/2013 (6:20 am)
FPS genre only? Or can others be made? We already have a really great tutorial that gets you going on creating a RTS or dungeon crawler. I ... read more 06/18/2013 (6:14 am)
One Way Panel Physics If you get the Box2D SDK, you will find an example of one-way platforms. You an easily copy over the... read more 06/18/2013 (6:12 am)
A git tutorial for Torque users @Daniel - I love it. You are explaining the finer points of how git source control works, as that pa... read more 06/18/2013 (6:08 am)
How to get started on an iphone game with the new Torque 2d @Kirsten - You do not run an iOS build on your desktop. You must have an iOS device connected, as we... read more 06/18/2013 (6:06 am)
Torque 2D Getting Started Video Series @Kirsten - The steps are simple. 1. Open Torque2D/engine/compilers/Xcode_iOS/Torque2D.xcodeproj ... read more 06/18/2013 (5:55 am)
Game Engines & Games [quote]friends - u should never do a project with a friend[/quote] Quoted for truth. I've learned t... read more 06/11/2013 (12:39 pm)
Game Engines & Games Ah, ok. I updated your post for you, then. It now says TorqueScript instead of C#.... read more 06/10/2013 (1:51 pm)
I am New in b4 richard @Josh - If you are using Torque 3D MIT, those terms do not apply to you. Those were... read more 06/10/2013 (1:34 pm)