Michael Perry's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Running my main in the Getting Started Tutorial | [image]http://25.media.tumblr.com/avatar_70646682ee02_64.png[/image]... read more | 07/22/2013 (1:32 pm) |
| A slightly unfortunate attitude.... | Moved to general discussion.... read more | 07/22/2013 (8:45 am) |
| Running my main in the Getting Started Tutorial | There are usually two causes for a game not running: 1. Syntax error 2. Module not loading Th... read more | 07/22/2013 (5:46 am) |
| I wish GarageGames continued ThinkTanks.... | GarageGames does not own ThinkTanks. When InstantAction was shut down, IAC retained the rights to mo... read more | 07/21/2013 (8:18 am) |
| PhysicsEditor discussion | What about generating a new asset/data type that just contains the collision information, which can ... read more | 07/17/2013 (8:52 am) |
| Trackpad support with ActionMaps? | It is not supported. It would not take much to add it, though.... read more | 07/17/2013 (4:31 am) |
| T2D on Mac OS 10.6.8 [solved] | T2D on OS X has a lot of warnings? I thought we eliminated most, if not all of them.... read more | 07/16/2013 (10:23 am) |
| just bought iTorque, will not stop crashing | What application are you writing your scripts in?... read more | 07/16/2013 (6:40 am) |
| A slightly unfortunate attitude.... | Everyone, please understand that "contribution" applies to a lot more than just coding. He... read more | 07/12/2013 (9:27 am) |
| A slightly unfortunate attitude.... | Additionally, it's worth restating GarageGames' involvement with the Torque engines. Instead of cove... read more | 07/12/2013 (9:07 am) |
| A slightly unfortunate attitude.... | @Stefan - I think it's a lot more of constructive criticism, as well as a massive amount of suggesti... read more | 07/12/2013 (8:37 am) |
| Can ''Torque 2D'' Play a Video File? | It can currently play video files on iOS devices. I believe video support for desktop systems was re... read more | 07/12/2013 (6:00 am) |
| T2D on Mac OS 10.6.8 [solved] | Is this the precompiled binary, master repository, or development branch?... read more | 07/11/2013 (5:51 am) |
| Toruque 2D is no valid Win32 | It's a known issue that the binaries are not running on Windows XP. They were compiled with Visual S... read more | 07/11/2013 (5:40 am) |
| Committee Meeting: 06/11/2013 | Yeah, committee work has gotten a little tough with some recent changes to our work schedules. I'm t... read more | 07/10/2013 (4:46 pm) |
| Who is the Best @ Torque Script Here? | Define best please. It's a very broad term. Fastest scripter? Most knowledgeable? Most experienced? ... read more | 07/09/2013 (6:17 am) |
| Please Help: Working with Torque 2D/3D post-open source | [quote]the free version is fine for working with Torque.[/quote] Richard is correct: [url=http://ww... read more | 07/09/2013 (6:15 am) |
| Please Help: Working with Torque 2D/3D post-open source | I wasn't sure which forum to move this to. It pertains to Torque 3D and Torque 2D, but moving it to ... read more | 07/09/2013 (6:12 am) |
| Torque 2D Getting Started Video Series | @hbomega - Glad you found the tutorials useful. [quote]i would like to see a tutorial on text, in... read more | 07/08/2013 (6:06 am) |
| Torque 2D Getting Started Video Series | @Francesco - You'll need to post the code so we can see it. Based on the error message, you are tryi... read more | 07/08/2013 (6:03 am) |
| Student Discount | What Richard said. In case you haven't heard, Torque 2D and Torque 3D were released as open source s... read more | 07/07/2013 (8:08 am) |
| Auto Updater | Try [url=http://torque.abigholeintheweb.com/public_system/useruploads/]this site[/url]. Not sure if ... read more | 07/07/2013 (8:08 am) |
| What is the difference between onTouchMoved() and onTouchDragged() | onTouchMoved() is reserved for mouse movement on desktop systems, without holding down the left mous... read more | 07/07/2013 (8:06 am) |
| Orbz is Rejecting My Product Key | @Nick - I just added a new product key to your account. Try using that instead.... read more | 07/05/2013 (5:13 am) |
| IGN Article Includes Torque 3D Aurora Borealis Demo | Nice! Well done Dave.... read more | 07/03/2013 (7:37 am) |
| Something went wrong. | [url=http://www.garagegames.com/community/forums/viewthread/11058]See this thread[/url]... read more | 07/02/2013 (12:28 pm) |
| How to get width of a specific cell? | Looking at the current code, there does not appear to be a way to get the cell width for an individu... read more | 07/02/2013 (6:38 am) |
| How to stop Box2D simulation | @Amjad - Just set those values to 0 if you do not want to see their results. Out of the box, you can... read more | 06/27/2013 (6:15 am) |
| TGB, how to use?? | @Jonathan - It is still available for licensing, but we've buried it to put more emphasis on Torque ... read more | 06/26/2013 (8:44 am) |
| Hello old friends!!!! | Welcome back Gonzo. ... read more | 06/26/2013 (7:35 am) |
| How to get started on an iphone game with the new Torque 2d | Cleaning the project greatly increases the changes of pushing the latest build to your device. I've ... read more | 06/26/2013 (7:32 am) |
| Going from C++ to Torque Script? | Due to Torque 2D's architecture, I would say mix the two evenly. Use C++ to add new functionality, u... read more | 06/24/2013 (8:22 am) |
| TAML "WriteDefaults" field fatal error | Interesting. Can you submit this as an issue on the GitHub repository? This will allow someone to pr... read more | 06/24/2013 (5:07 am) |
| Picking on CompositeSprite not usable from C++ | You are correct. The code in those ConsoleMethods will have to be encapsulated in their own class me... read more | 06/24/2013 (5:06 am) |
| Going from C++ to Torque Script? | Like Simon and Richard, I encourage you to take a look at TorqueScript. It's quite easy to pick up, ... read more | 06/24/2013 (4:59 am) |
| How to get started on an iphone game with the new Torque 2d | @Kirsten - Thanks for your patience explaining this problem. Could you please provide the step-by-st... read more | 06/21/2013 (5:50 am) |
| multiplayer car game for education torque 3D | When a COLLADA file is first loaded, it is cached in DTS form. The engine will then use that DTS fil... read more | 06/20/2013 (6:25 am) |
| multiplayer car game for education torque 3D | @Aaron - T3D is always running multiplayer, you just need a GUI to host a game and one to join a ser... read more | 06/20/2013 (5:49 am) |
| Floating license? | Yes, you are allowed to do that Jonathan.... read more | 06/20/2013 (5:11 am) |
| A git tutorial for Torque users | Messing with the history is indeed "bad". More so, "nuking" a push is even worse... read more | 06/18/2013 (5:42 pm) |
| How to get started on an iphone game with the new Torque 2d | [quote]So is there no way for me to test my game using xcode on my computer?[/quote] You can only u... read more | 06/18/2013 (10:37 am) |
| Spam! | Simon has been helping me nuke spammers as they post. If you happen to spot spam before it gets dele... read more | 06/18/2013 (6:20 am) |
| FPS genre only? Or can others be made? | We already have a really great tutorial that gets you going on creating a RTS or dungeon crawler. I ... read more | 06/18/2013 (6:14 am) |
| One Way Panel Physics | If you get the Box2D SDK, you will find an example of one-way platforms. You an easily copy over the... read more | 06/18/2013 (6:12 am) |
| A git tutorial for Torque users | @Daniel - I love it. You are explaining the finer points of how git source control works, as that pa... read more | 06/18/2013 (6:08 am) |
| How to get started on an iphone game with the new Torque 2d | @Kirsten - You do not run an iOS build on your desktop. You must have an iOS device connected, as we... read more | 06/18/2013 (6:06 am) |
| Torque 2D Getting Started Video Series | @Kirsten - The steps are simple. 1. Open Torque2D/engine/compilers/Xcode_iOS/Torque2D.xcodeproj ... read more | 06/18/2013 (5:55 am) |
| Game Engines & Games | [quote]friends - u should never do a project with a friend[/quote] Quoted for truth. I've learned t... read more | 06/11/2013 (12:39 pm) |
| Game Engines & Games | Ah, ok. I updated your post for you, then. It now says TorqueScript instead of C#.... read more | 06/10/2013 (1:51 pm) |
| I am New | in b4 richard @Josh - If you are using Torque 3D MIT, those terms do not apply to you. Those were... read more | 06/10/2013 (1:34 pm) |