Game Development Community

Michael Perry's Forum Posts

Thread Post Date Posted
Official Torque X Documentation Feedback @Dennis - Fantastic feedback! TorqueX is a relatively new engine, which means a lot of the users... read more 07/02/2008 (11:51 am)
Torquescript tip: duplicate case statements O_o I need to go back and read through my own docs....that's crazy. Fantastic syntax find!... read more 07/02/2008 (10:36 am)
Torquescript tip: duplicate case statements Very very interesting. Btw, did you mean to say: [code] switch() { case A [i]||[/i] B: ... read more 07/02/2008 (10:25 am)
Research paper @Brandon - Awesome! Congrats on getting the A. I for one am interested in reading the paper, if you... read more 07/02/2008 (5:26 am)
Research paper This thread being about 1.5 months old, I'm sure he probably got the answers he needed. I'd be inte... read more 07/01/2008 (6:47 pm)
Official TGB Documentation Feedback @amaranthia - I'm with you on that! I'm a big fan of the GUI Editor, and I feel it can definitely u... read more 07/01/2008 (5:57 pm)
See into the future, just like Torque ... You are all awful human beings... =)... read more 07/01/2008 (5:55 pm)
Official Torque X Documentation Feedback @Diego - Double thanks: 1. For spotting those bugs and reporting them 2. For posting a link to ... read more 07/01/2008 (9:53 am)
How does a huge game like halo 3 or call of duty cost 15 million @Nathan - Check this out: [url=http://www.havok.com/content/view/72/57/]Havok Products Page[/url]. ... read more 07/01/2008 (9:30 am)
How does a huge game like halo 3 or call of duty cost 15 million As Brian stated, licensing of tools and SDKs gets very very pricey. Let's look at Assasin's Creed... read more 07/01/2008 (7:36 am)
Some bugs in the tutorials @Diego - Thanks for bringing this up. I've noted it to be changed in the official documentation. I... read more 06/30/2008 (10:30 am)
Official Artist Documentation Feedback Gah... It's disturbing me that I can't find reference or overview docs for the Blender exporter. ... read more 06/27/2008 (7:34 am)
Official Artist Documentation Feedback @Joseph - Awesome! Thanks for the quick response and posting of the links. In regard to your own ... read more 06/26/2008 (1:59 pm)
Official Artist Documentation Feedback Hey all!. I have two quick questions, for those of you who are following this thread: 1. [b]Woul... read more 06/26/2008 (11:28 am)
Official TGEA Documentation Feedback [b]Bad Links[/b]: - Using Art Assets\Overview\Overview.html: Mission Editor Link - Using Art Ass... read more 06/26/2008 (10:58 am)
Stl vs tge @Dumbledore - Check this resource out: [url=http://www.garagegames.com/index.php?sec=mg&mod=resource... read more 06/25/2008 (8:24 am)
Introducing SpellPack2 (work in progress) Joy joy joy joy =) Breaking down epic spells into individual ones is a fantastic idea...dare I sa... read more 06/25/2008 (7:03 am)
Official TGE Documentation Feedback [i]*Quick note:[/i] [quote]Michael mentioned hating to write documentation[/quote] He is referring... read more 06/24/2008 (8:38 am)
Official Artist Documentation Feedback @Benjamin - Cool feedback =). I agree that there needs to be a cleaner, central hub to access artis... read more 06/24/2008 (5:32 am)
Official TGE Documentation Feedback @Brennen Beck - Thanks for the feedback. As Matt posted, check out the TDN as well since that w... read more 06/24/2008 (5:28 am)
Official TGB Documentation Feedback @Oscar - Thanks for the feedback. So far, I haven't considered any message we've received from any ... read more 06/23/2008 (11:06 am)
DirectX SDK Version? @Taylor - Also, have a look at the Getting Started section of the TGEA 1.7.1 docs. This section wil... read more 06/23/2008 (8:58 am)
Integrating a larger terrain in TGE project I'm not sure if this is exactly what you are looking for, but it is an official source and discusses... read more 06/20/2008 (5:34 am)
TGE is starting to anoy me [+1] For Scrubs reference [+2] For using my secret nick name =)... read more 06/19/2008 (12:42 pm)
TGE is starting to anoy me Indeed a good rule to adhere by. There are various incarnations: "Back up EVERYTHING, EVERY Sing... read more 06/19/2008 (11:39 am)
AFXWeapon? @Michael - I haven't tried it yet, but AFXWeapon is just an effectron with bonus stats and functiona... read more 06/19/2008 (5:06 am)
Official Artist Documentation Feedback @L Foster - The TDN is a community driven project. There might be one or two official docs from GG ... read more 06/18/2008 (11:10 am)
Official Artist Documentation Feedback @L Foster and Mark - Thanks for being the first to join in =) Good information so far, so keep it... read more 06/18/2008 (9:41 am)
DTS File Format Hello all. I'd like to take this opportunity to invite anyone who wishes to discuss documentation f... read more 06/18/2008 (5:16 am)
Is the Artist page supposed to work? Hello all. I'd like to take this opportunity to invite anyone who wishes to discuss documentation f... read more 06/18/2008 (5:15 am)
DTS format documentation? Hello all. I'd like to take this opportunity to invite anyone who wishes to discuss documentation f... read more 06/18/2008 (5:15 am)
Official TGB Documentation Feedback @Shaz - Correct. These feedback threads are only for Official Docs on the GG site and offline docs ... read more 06/17/2008 (7:01 pm)
Official TGB Documentation Feedback @Shaz - Right then. This issue has been officially logged as a bug in the docs. Your confusion (an... read more 06/17/2008 (6:36 pm)
Where is the 'tgb' project? [i]*the following is a duplicate post, with the original existing in the TGB doc feebdack thread[/i]... read more 06/17/2008 (6:14 pm)
Official TGB Documentation Feedback So, I provided bad information in my last post about this issue. I was thinking of .vcproj, the Vis... read more 06/17/2008 (6:14 pm)
Is the Artist page supposed to work? @Joseph - Noted =)... read more 06/17/2008 (4:46 pm)
Official TGB Documentation Feedback @Shaz - Ah well. I was hoping I finally convinced the [i]other[/i] Shaz to get TGB. Oddly enough, h... read more 06/17/2008 (3:43 pm)
See into the future, just like Torque [quote]they will crush us like a hammer to skittles.[/quote] That is the most disturbing and frig... read more 06/17/2008 (3:39 pm)
Is the Artist page supposed to work? @L Foster - [quote]...has already mentioned that there will be a redesign of the site. - MP[/quo... read more 06/17/2008 (3:37 pm)
DTS File Format Request for enhanced DTS documentation noted by doc team. I'm posting a link to this thread in our o... read more 06/17/2008 (3:35 pm)
Official TGEA Documentation Feedback [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=76256]DTS Documentation Suggestion[/u... read more 06/17/2008 (3:35 pm)
Tgea 1.7 ....i can't compile it anymore ...why? @Mariano - Did you use the SetupNewProject.exe to make your project?... read more 06/17/2008 (8:22 am)
Official Torque X Documentation Feedback @luggage - Cool. Read loud and clear =)... read more 06/17/2008 (6:08 am)
Is the Artist page supposed to work? @Devin LP - This issue actually falls into two different areas: Website and Documentation. Now, [ur... read more 06/17/2008 (5:41 am)
Official TGB Documentation Feedback Shaz brought up a good point. How does everyone feel about the terminology used in the docs? Are t... read more 06/17/2008 (5:29 am)
Official Torque X Documentation Feedback @luggage - So you are looking for several How-To articles, but in miniature form. Something mor... read more 06/17/2008 (5:27 am)
Official TGB Documentation Feedback @Shaz - The TGB project is the main project that has the editors and all base script code. If you l... read more 06/16/2008 (5:00 pm)
Official Torque X Documentation Feedback @Will O*Reagan - Good stuff, thanks.... read more 06/16/2008 (10:13 am)
TGE is starting to anoy me @Mark - I was waiting for someone to pull that out =) That's why I said "I can attest..." My opin... read more 06/16/2008 (8:32 am)
Official TGB Documentation Feedback ========================================================================= [b]This Thread Is The Off... read more 06/16/2008 (6:18 am)