Matt Van Gorkom's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Anyone interested in doing some vocal sound effects? | I'm game :)... read more | 11/05/2005 (7:40 pm) |
| Two player control, single set of movement functions | My question is completely different from what the original question is but why do you use eval(%w... read more | 10/22/2005 (12:55 pm) |
| Any Mac users using TIDE? | I believe Torsion is being developed for Linux and OS X by Gary "ChunkyKs" Briggs. At least as of Au... read more | 10/19/2005 (2:47 pm) |
| Best Hand to Hand Combat you've seen in a game | Some very dynamic fighting can be found in [url=wolfire.com/lugaru.html]Lugaru[/url]; a weird little... read more | 10/17/2005 (6:54 pm) |
| Any Mac users using TIDE? | I would REALLY like to find a script debugger on Mac. I use TIDE but the debugging doesn't seem to w... read more | 10/16/2005 (8:21 pm) |
| Arms rotate more quickly than body... | Yes, I am running with debug mode enabled and the mount nodes are where they ought to be. I can't fi... read more | 09/07/2005 (6:55 am) |
| Arms rotate more quickly than body... | Hmmm... so I guess no one found anything here that would cause the problem I talked about. I'll just... read more | 09/06/2005 (11:46 am) |
| Circle on tile map? | Well, you could draw each part of the circle in each tile so that when put together they form a circ... read more | 05/29/2005 (8:25 pm) |
| Teach man to fish, or feed man a fish. | Yes, please! I've stumbling along on my own trying to figure things out and it gets horribly frustra... read more | 05/25/2005 (6:28 pm) |
| Tutorial Request Thread | I would like to see a file layout as an example how to setup a basic T2D project. Something simil... read more | 05/24/2005 (6:20 pm) |
| Tutorial Request Thread | Hey King Tut, how's your new GUI coming along?... read more | 05/23/2005 (5:11 pm) |
| Using the Torque DB resource | I'll certainly test the tutorial out :) Le'me at 'em One question I have: do we still need to m... read more | 05/18/2005 (3:21 pm) |
| Need to know where to start? | Can anyone else find the Torque DB resource? I can't seem to find it... EDIT: The Torque DB reso... read more | 05/14/2005 (3:22 pm) |
| Joining a bunch of tile files into a big one | Well I know there was an entire thread devoted to this topic, but I couldn't find it. Here's what I... read more | 05/11/2005 (9:05 am) |
| Your favorite gaming memories... | Definitely the Marathon Trilogy. The only series and three of the very few games that I've actually... read more | 05/04/2005 (7:04 am) |
| Environments in games today | Yeah, I agree with you. It bothers me that so much emphasis is put on how things look rather than ho... read more | 05/04/2005 (6:49 am) |
| How to do this? | Cool. I was also thinking about doing this but I didn't realize it could all be done with the partic... read more | 04/30/2005 (6:29 pm) |
| Congrats Matt! | Congratulations Matthew L. :)... read more | 04/29/2005 (12:49 pm) |
| What are you developing on? | Mac G4 Tower 733Mhz 1.5GB RAM 140GB internal HD 17" CRT Display GeForce 3 64MB Old, but hey i... read more | 04/27/2005 (11:36 am) |
| T2D updates coming soon | I also heard about some kind of object editor?... read more | 04/26/2005 (6:40 am) |
| Another Schedule Problem | Yeah, and what post what your were doing wrong for the rest of us not-so-great coders.... read more | 04/25/2005 (7:34 pm) |
| Gravity, Acceleration and Projectile Physics! | Very cool. I'd like to see a resource on what you did also :)... read more | 04/25/2005 (1:42 pm) |
| Wanted: 2D Art Resources | I think that's a cool idea and one that I've been thinking about. The only problem is that unless ev... read more | 04/25/2005 (12:51 pm) |
| Need to know where to start? | Oi v... read more | 04/24/2005 (8:31 pm) |
| Game Art Techniques: animation and otherwise... | Umm... I'm using a three hole punch for punching holes :P If I keep the paper pressed back and to... read more | 04/23/2005 (9:25 pm) |
| Plea for help!!! | I assume he's referring to the saying "No man is an island" that was referenced to in the first post... read more | 04/23/2005 (8:37 pm) |
| Plea for help!!! | Heh :) I'm working toward being an island... read more | 04/23/2005 (6:04 pm) |
| Game Art Techniques: animation and otherwise... | Ha ha! I have now created my pegbar from a thin strip of wood, some screws and cyclindrical plastic ... read more | 04/23/2005 (3:37 pm) |
| Game Art Techniques: animation and otherwise... | @Chris: I like your technique. I've been having difficulty keeping things aligned. I've never actual... read more | 04/23/2005 (11:10 am) |
| Plea for help!!! | Yeah, I think you came to the right place to beg... I mean ask for help :) Unfortunately I'm sti... read more | 04/23/2005 (6:14 am) |
| OS-X Quit Menu when triggered from KB issue | I've encountered this problem (every time) also. I've found that if you hold cmd-q down the T2D will... read more | 04/22/2005 (7:38 pm) |
| What have been your biggest challenges so far? | @Tim Doty: I'd really like to see your code when you finish. I tried implementing vehicle physics b... read more | 04/22/2005 (2:57 pm) |
| Game Art Techniques: animation and otherwise... | Why would one want to create pixel art for a sprite rather than just create the sprite in photoshop?... read more | 04/22/2005 (2:10 pm) |
| Who here is primarily an artist? | I'm an artist too, though trying to be a programmer too and still getting used to game art. Only ... read more | 04/22/2005 (12:41 pm) |
| Hide files in app bundle on MacOSX? | This has been done before, but I don't remember where I saw the thread. Basically, as I recall, ther... read more | 04/22/2005 (12:36 pm) |
| Spear fishing? | Die little fishies! Die! That's one small diver :)... read more | 04/22/2005 (11:47 am) |
| Impulse Force applied to rotation...? | Cool :)... read more | 04/22/2005 (11:28 am) |
| Melv / Josh + others - Torque 2d Book? | I'd buy it too :)... read more | 04/21/2005 (10:05 am) |
| Impulse Force applied to rotation...? | Thanks, yeah I did a work-around and then realized it'd be nice to have a function for such a thing.... read more | 04/21/2005 (10:04 am) |
| T2D updates coming soon | @Randy: I believe Josh said the name change will be in 1.1 Ah yes, here it is: [quote]Re: file... read more | 04/20/2005 (8:48 pm) |
| T2D updates coming soon | Only problem I've seen so far is the documentation covering itself up. I already ported my game in p... read more | 04/20/2005 (6:45 pm) |
| T2D updates coming soon | Yee haaa! Homework! Away with thee!!!!!... read more | 04/20/2005 (6:06 pm) |
| T2D updates coming soon | So, how's it looking now Josh?... read more | 04/20/2005 (4:40 pm) |
| Strategery | @Kevin: If you send me the source I should be able to port it so long as you didn't do any funky pla... read more | 04/20/2005 (1:19 pm) |
| T2D updates coming soon | Must..... refresh... every... two.... minutes...... urgh........ read more | 04/20/2005 (6:53 am) |
| T2D updates coming soon | So what exactly is involved in putting a package together? Apparently quite a bit since it takes qui... read more | 04/19/2005 (3:29 pm) |
| Strategery | Looking good, but... um.... I've got a Mac. Any chance for a port? Heh, I love Torque. Porting's ... read more | 04/19/2005 (3:19 pm) |
| T2D updates coming soon | @Chris: Are you refreshing the page after submitting a post? You seem to be resending what you po... read more | 04/19/2005 (9:35 am) |
| T2D updates coming soon | We gotta get Melv off of that day job :)... read more | 04/19/2005 (5:11 am) |
| T2D Inkubator? | Heh heh Chris. A game that looked like your art there would be pretty nifty indeed :)... read more | 04/18/2005 (8:10 pm) |