Game Development Community

Matt Van Gorkom's Forum Posts

Thread Post Date Posted
Anyone interested in doing some vocal sound effects? I'm game :)... read more 11/05/2005 (7:40 pm)
Two player control, single set of movement functions My question is completely different from what the original question is but why do you use eval(%w... read more 10/22/2005 (12:55 pm)
Any Mac users using TIDE? I believe Torsion is being developed for Linux and OS X by Gary "ChunkyKs" Briggs. At least as of Au... read more 10/19/2005 (2:47 pm)
Best Hand to Hand Combat you've seen in a game Some very dynamic fighting can be found in [url=wolfire.com/lugaru.html]Lugaru[/url]; a weird little... read more 10/17/2005 (6:54 pm)
Any Mac users using TIDE? I would REALLY like to find a script debugger on Mac. I use TIDE but the debugging doesn't seem to w... read more 10/16/2005 (8:21 pm)
Arms rotate more quickly than body... Yes, I am running with debug mode enabled and the mount nodes are where they ought to be. I can't fi... read more 09/07/2005 (6:55 am)
Arms rotate more quickly than body... Hmmm... so I guess no one found anything here that would cause the problem I talked about. I'll just... read more 09/06/2005 (11:46 am)
Circle on tile map? Well, you could draw each part of the circle in each tile so that when put together they form a circ... read more 05/29/2005 (8:25 pm)
Teach man to fish, or feed man a fish. Yes, please! I've stumbling along on my own trying to figure things out and it gets horribly frustra... read more 05/25/2005 (6:28 pm)
Tutorial Request Thread I would like to see a file layout as an example how to setup a basic T2D project. Something simil... read more 05/24/2005 (6:20 pm)
Tutorial Request Thread Hey King Tut, how's your new GUI coming along?... read more 05/23/2005 (5:11 pm)
Using the Torque DB resource I'll certainly test the tutorial out :) Le'me at 'em One question I have: do we still need to m... read more 05/18/2005 (3:21 pm)
Need to know where to start? Can anyone else find the Torque DB resource? I can't seem to find it... EDIT: The Torque DB reso... read more 05/14/2005 (3:22 pm)
Joining a bunch of tile files into a big one Well I know there was an entire thread devoted to this topic, but I couldn't find it. Here's what I... read more 05/11/2005 (9:05 am)
Your favorite gaming memories... Definitely the Marathon Trilogy. The only series and three of the very few games that I've actually... read more 05/04/2005 (7:04 am)
Environments in games today Yeah, I agree with you. It bothers me that so much emphasis is put on how things look rather than ho... read more 05/04/2005 (6:49 am)
How to do this? Cool. I was also thinking about doing this but I didn't realize it could all be done with the partic... read more 04/30/2005 (6:29 pm)
Congrats Matt! Congratulations Matthew L. :)... read more 04/29/2005 (12:49 pm)
What are you developing on? Mac G4 Tower 733Mhz 1.5GB RAM 140GB internal HD 17" CRT Display GeForce 3 64MB Old, but hey i... read more 04/27/2005 (11:36 am)
T2D updates coming soon I also heard about some kind of object editor?... read more 04/26/2005 (6:40 am)
Another Schedule Problem Yeah, and what post what your were doing wrong for the rest of us not-so-great coders.... read more 04/25/2005 (7:34 pm)
Gravity, Acceleration and Projectile Physics! Very cool. I'd like to see a resource on what you did also :)... read more 04/25/2005 (1:42 pm)
Wanted: 2D Art Resources I think that's a cool idea and one that I've been thinking about. The only problem is that unless ev... read more 04/25/2005 (12:51 pm)
Need to know where to start? Oi v... read more 04/24/2005 (8:31 pm)
Game Art Techniques: animation and otherwise... Umm... I'm using a three hole punch for punching holes :P If I keep the paper pressed back and to... read more 04/23/2005 (9:25 pm)
Plea for help!!! I assume he's referring to the saying "No man is an island" that was referenced to in the first post... read more 04/23/2005 (8:37 pm)
Plea for help!!! Heh :) I'm working toward being an island... read more 04/23/2005 (6:04 pm)
Game Art Techniques: animation and otherwise... Ha ha! I have now created my pegbar from a thin strip of wood, some screws and cyclindrical plastic ... read more 04/23/2005 (3:37 pm)
Game Art Techniques: animation and otherwise... @Chris: I like your technique. I've been having difficulty keeping things aligned. I've never actual... read more 04/23/2005 (11:10 am)
Plea for help!!! Yeah, I think you came to the right place to beg... I mean ask for help :) Unfortunately I'm sti... read more 04/23/2005 (6:14 am)
OS-X Quit Menu when triggered from KB issue I've encountered this problem (every time) also. I've found that if you hold cmd-q down the T2D will... read more 04/22/2005 (7:38 pm)
What have been your biggest challenges so far? @Tim Doty: I'd really like to see your code when you finish. I tried implementing vehicle physics b... read more 04/22/2005 (2:57 pm)
Game Art Techniques: animation and otherwise... Why would one want to create pixel art for a sprite rather than just create the sprite in photoshop?... read more 04/22/2005 (2:10 pm)
Who here is primarily an artist? I'm an artist too, though trying to be a programmer too and still getting used to game art. Only ... read more 04/22/2005 (12:41 pm)
Hide files in app bundle on MacOSX? This has been done before, but I don't remember where I saw the thread. Basically, as I recall, ther... read more 04/22/2005 (12:36 pm)
Spear fishing? Die little fishies! Die! That's one small diver :)... read more 04/22/2005 (11:47 am)
Impulse Force applied to rotation...? Cool :)... read more 04/22/2005 (11:28 am)
Melv / Josh + others - Torque 2d Book? I'd buy it too :)... read more 04/21/2005 (10:05 am)
Impulse Force applied to rotation...? Thanks, yeah I did a work-around and then realized it'd be nice to have a function for such a thing.... read more 04/21/2005 (10:04 am)
T2D updates coming soon @Randy: I believe Josh said the name change will be in 1.1 Ah yes, here it is: [quote]Re: file... read more 04/20/2005 (8:48 pm)
T2D updates coming soon Only problem I've seen so far is the documentation covering itself up. I already ported my game in p... read more 04/20/2005 (6:45 pm)
T2D updates coming soon Yee haaa! Homework! Away with thee!!!!!... read more 04/20/2005 (6:06 pm)
T2D updates coming soon So, how's it looking now Josh?... read more 04/20/2005 (4:40 pm)
Strategery @Kevin: If you send me the source I should be able to port it so long as you didn't do any funky pla... read more 04/20/2005 (1:19 pm)
T2D updates coming soon Must..... refresh... every... two.... minutes...... urgh........ read more 04/20/2005 (6:53 am)
T2D updates coming soon So what exactly is involved in putting a package together? Apparently quite a bit since it takes qui... read more 04/19/2005 (3:29 pm)
Strategery Looking good, but... um.... I've got a Mac. Any chance for a port? Heh, I love Torque. Porting's ... read more 04/19/2005 (3:19 pm)
T2D updates coming soon @Chris: Are you refreshing the page after submitting a post? You seem to be resending what you po... read more 04/19/2005 (9:35 am)
T2D updates coming soon We gotta get Melv off of that day job :)... read more 04/19/2005 (5:11 am)
T2D Inkubator? Heh heh Chris. A game that looked like your art there would be pretty nifty indeed :)... read more 04/18/2005 (8:10 pm)