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Firas's Forum Posts

Thread Post Date Posted
Terrain height how to? I try echo(terrain.getTerrainHeight("1 1")); but the same problem... read more 06/29/2005 (11:51 am)
Terrain height how to? Yes I do but the same result I try terrain.dump(); Methods: clearScopeToClient() - delete... read more 06/29/2005 (11:50 am)
What a bout physics? Ok I wont similar movement so what can I do ? if I make a ball model and create a vehicle dataBlock ... read more 06/27/2005 (12:52 pm)
Navigation graph Ben thanks for the link but what I found is really didn't give me a good start I know I compla... read more 06/27/2005 (8:06 am)
Navigation graph Clint I sow Mark resource and I implement it but it cover nothing about navigation graph. Ben: f... read more 06/24/2005 (4:28 pm)
Problem with AI Pathfinding with CTF Demo resource Thanks a lot I didn't think about qoutes now I will try to implement the save/load resource t... read more 06/23/2005 (11:34 am)
MS2 doc. Thanks... read more 06/18/2005 (6:29 am)
TGE 1.4 Release Ben what is : "finish up terrain for ms2" is it the terrain of milestone 2 for TSE?... read more 05/11/2005 (12:23 am)
TGE 1.4 Release Ben what is : "finish up terrain for ms2" is it the terrain of milestone 2 for TSE?... read more 05/11/2005 (12:16 am)
Weapons problem Thanks Ed Johnson my problem is that I forget to change the /starter.fps/client/config.cs also ... read more 04/23/2005 (11:52 pm)
Performance problem with Tim Aset contant pack Thanks tim for this info. so you are sugget that I reduce the texture size and LOD , I will try this... read more 04/08/2005 (7:05 am)
Performance problem with Tim Aset contant pack Not hundreds it's somthing like tens of buildings, I don't know why this happen but just a second... read more 04/07/2005 (12:47 am)
Performance problem with Tim Aset contant pack Anyone here?... read more 04/05/2005 (11:57 pm)
Performance problem with Tim Aset contant pack Ben I'm using demo mission that Tim created for the vedio demo, I download it from this link: http:... read more 04/04/2005 (2:35 pm)
Tge 1.4 So is the main changes between TGE 1.3 and TGE 1.4 is: Improve vehicle collision handling. is t... read more 03/11/2005 (8:39 am)
Should I be a painter to make a 2D game? Guys do you have a links to any sites that learn 2D... read more 02/23/2005 (5:06 am)
Newbies question Any tutorial or articals about that?... read more 02/20/2005 (12:02 pm)
*** The Emergency Alert System Has Been Activated!!! *** Gonzo what hppen to your Code pack when it will be release?... read more 02/12/2005 (6:16 am)
Torque Course I suggest to make this training an online traning so anyone can join even the guys outside USA.... read more 02/05/2005 (1:49 pm)
Terrain Exporter First press F11 to go to level editor and from window menu choose Terraform editor and then go to fi... read more 01/22/2005 (5:52 am)
Building as DTS Thanks will for teh advice but I'm thinking to buy this software after version 5 is release I d... read more 01/21/2005 (11:52 pm)
Building as DTS Thanks guys I will test your files tonight thanks agine... read more 01/19/2005 (2:04 pm)
Building as DTS Thanks Will but how can I solve this problem I down't like Quark or world craft is there any way ... read more 01/18/2005 (9:08 am)
Building as DTS I try this before but it will not work with maya 6.0 and I dont have maya SDK? so is there any onth... read more 01/17/2005 (12:02 am)
Building as DTS Ok then is there any way that I can export my models from maya 6.0 to dif files or is there any way ... read more 01/16/2005 (11:56 pm)
Building as DTS Are you trying to say that there wil bo no collision detection for the objects if I export it using ... read more 01/16/2005 (11:38 pm)
Can I? Ok I start studing the fxRenderObject and compaire it with interiorInstance.cc to know how can I imp... read more 01/01/2005 (6:18 am)
Can I? Thanks alot this will really help.... read more 12/28/2004 (10:12 pm)
Can I? Thanks ben I will start to try implementing a bsp and I hoppe I can do somthing here, my bsp cod... read more 12/26/2004 (11:34 pm)
Can I? Thanks eric I have the BSP information and what I need now to know? from what part on the TGE I s... read more 12/26/2004 (12:20 pm)
Newbies to quark help Thanks kjell for your info. but could you explain this in more detial: "you need to put a poly i... read more 12/22/2004 (11:34 am)
How To Make AI Discussion Stephen, mark did a great job I really like his work, as you say this is the best AI artical tell no... read more 12/21/2004 (11:50 am)
How To Make AI Discussion Stephen, mark did a great job I really like his work, as you say this is the best AI artical tell no... read more 12/21/2004 (11:27 am)
How To Make AI Discussion Hi mark it was really a long day I spent more than 5 houres solving my car problems, It's 12:30 AM ... read more 12/20/2004 (11:56 am)
Fruitbats Medieval/fantasy content pack FruitBatInShades you did a greate job this pack is great and the price is good 25 - 35 $ but le... read more 12/20/2004 (9:05 am)
How To Make AI Discussion Ok thanks man I will give it a try tonight. Regards... read more 12/19/2004 (9:02 pm)
How To Make AI Discussion Dear mark I integrate your resource with the Lightning Pack + TGE 1.3 I have 1 problem which ... read more 12/19/2004 (1:33 pm)
How To Make AI Discussion Dear mark I integrate your resource with the Lightning Pack + TGE 1.3 I have 1 problem which ... read more 12/19/2004 (1:12 pm)
How To Make AI Discussion Mark there is a problem on your resorce there is 2 missing files : 1. Copy ctfbot.cc and ctfbot.h... read more 12/19/2004 (11:02 am)
AIMovingInterior Can we use this resource to : moving door and elevators inside interiors?... read more 12/19/2004 (10:29 am)
How To Make AI Discussion Mark thanks for your resource. I have just a small question can I use this resources for non ctf ga... read more 12/18/2004 (11:58 pm)
How To Make AI Discussion Mark this is great, do you know when I see your name on any post I will so happy to read it :), keep... read more 12/18/2004 (11:33 am)
Normal Mapping show off How many poly. this character is?... read more 12/18/2004 (3:43 am)
Newbies to quark help What about the entities , there is some entity for torque like portal entity and light entity ... et... read more 12/18/2004 (3:29 am)
How To Make AI Discussion Mark I have some question for you: 1- are you planing to add team ai for the new AI resource? 2-... read more 12/17/2004 (11:28 pm)
How To Make AI Discussion Mark is there any estimated release date for the New AI?... read more 12/16/2004 (8:17 pm)
How to compile a new map2dif for the new lighting pack 1.2 Guys I found tools/map2dif/torque.fgd on the lightning pack , but where should I place it on Quark ... read more 12/10/2004 (10:02 am)
Need help Ok is thats mean I can use that build to add my code ?? will this create any problems or differance?... read more 12/09/2004 (12:09 pm)
How To Make AI Discussion Yes mark it's work thanks for your support.... read more 12/03/2004 (11:19 pm)
How To Make AI Discussion Mark greate work but I have 2 problems but before I list my problems I like to say that AIGard work... read more 12/03/2004 (1:24 am)