Sam M's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| TGB, TGE, For a newbie, Whats the difference? | @Talon I doubt 2.5 D is the correct term. While it can render 3d objects they're still on a 2D pl... read more | 08/28/2006 (1:36 pm) |
| Using Torque for a 4X game | Well, most games that are made with TGE and aren't a FPS require quite a bit of engine coding. Also,... read more | 08/27/2006 (9:36 pm) |
| XNA and the alike crap. What a dissapointment | Actually I believe the plan is at somepoint that people will be able to sell their games using XNA a... read more | 08/22/2006 (3:42 pm) |
| An intriguing RPG plot. . . | Lol, is that a good thing or a bad thing?... read more | 08/21/2006 (2:30 pm) |
| An intriguing RPG plot. . . | I'm actually working on a game that's religiously based... Kinda. Basically it's the whole end-of-th... read more | 08/21/2006 (12:10 pm) |
| In-Game Ads - A Great Opportunity if Indies Stay Away? | It's interesting, Massive Inc is a block away from my house and not only that it's in the same build... read more | 08/21/2006 (11:49 am) |
| Platform demo? | I'm not talking about the scroller that comes with the demo, i'm talking about a tutorial on TDN whi... read more | 08/16/2006 (10:16 pm) |
| Platform demo? | I'm gonna try to answer all the questions I can in a row. There's a great platformer tutorial in ... read more | 08/16/2006 (9:07 am) |
| Some questions for Torque Developers | I just wanna chime in on this. 1.Do you use TGE? Yup, it's what I started on, I haven't used i... read more | 08/15/2006 (8:00 pm) |
| Does TGB auto update? | No, there is no auto-update, you'll most likely always need to download a new .exe or .zip for the u... read more | 07/18/2006 (5:52 pm) |
| Does TGB auto update? | In all my experience Garagegames has never had any of their products auto-update. This was true with... read more | 07/18/2006 (2:51 pm) |
| Ai Pack | Still in development.... read more | 07/13/2006 (10:17 am) |
| Weapon Pack Notice | The Maya PLE does not export at all. You can save them as a special PLE format, however these can on... read more | 07/12/2006 (10:01 pm) |
| List of TGB developers - Please Add Your Name | Sam Maliszewski Scripter & Artist www.roguebotstudios.com... read more | 07/09/2006 (4:24 pm) |
| How to create a scroller | If you want to create a scroller then go to the create tab and go down to where it says scrollers. J... read more | 06/24/2006 (7:36 am) |
| TGB Browser Plugin like Flash | Have you checked igloader? http://www.igloader.com/... read more | 06/21/2006 (9:38 am) |
| Congratulations GG and Melv | I'm so happy this came out today, I wonder when they'll fully announce the break into games competit... read more | 06/20/2006 (3:03 pm) |
| Platformer Tilemap Clamp issues | So change constantforceY to 0 when on the platform?... read more | 06/15/2006 (7:52 am) |
| Onworldlimit "string always evaluates to 0" RC3 (real thread) | Aha! I totally forgot about that, thanks alot.... read more | 06/14/2006 (9:19 pm) |
| Platformer Tilemap Clamp issues | Tried that, didn't change anything.... read more | 06/14/2006 (6:24 pm) |
| Platformer Tilemap Clamp issues | Okay, I just tried this with RC3, and I got the same problem, but only with tile maps. If this is a ... read more | 06/14/2006 (6:21 pm) |
| TGB 1.1's supposed to come out tomorrow. | @Andy Hawkins You can check the community mainpage and look for the announcement under news or in... read more | 06/07/2006 (4:52 am) |
| DSQ's and IFL's | @Rex Coo, I was pretty sure there was something out there like that. Glad to hear that IFL does w... read more | 06/06/2006 (2:59 pm) |
| DSQ's and IFL's | Milkshape cannot export dsq's. Although I think there may have been a plugin awhile back that suppor... read more | 06/04/2006 (8:58 pm) |
| Upgrade to commercial license? | Personally even if I did have a commercial license I'd still put up GG's splashscreen for everything... read more | 05/30/2006 (7:13 pm) |
| Battlestar Galactica Viper Simulator | That's pretty sweet... read more | 05/14/2006 (7:46 pm) |
| Legends | The game Legends was made using a modified version of the torque engine. To find out what changes th... read more | 04/23/2006 (8:19 pm) |
| Anyone sucessfully implement Newton? | There are already a couple threads on this. Check this thread out. http://www.garagegames.com/mg/... read more | 04/23/2006 (8:17 pm) |
| Compiling error with VC++ 2005 | Okay, i found the offending file, but when i try to compile it by itself it doesn't do anything diff... read more | 03/26/2006 (8:44 pm) |
| Compiling error with VC++ 2005 | I don't have or atleast can't seem to find a "rebuild all" function in VC++ 2005. Do you mean like "... read more | 03/25/2006 (9:48 am) |
| I don't know where to put this but... | Well, I started messing around with torque when I was 14, not that i've done much but i know it pret... read more | 03/19/2006 (5:53 pm) |
| Updating TDN platformer tutorial for Beta1.1 - let's pitch in | Hey, i'm currently using this tutorial with beta 1.1, but for some reason after my player dies for t... read more | 03/18/2006 (11:24 am) |
| What's wrong with scifi games? | @Lorka, you've got a great point there but i'm not exactly sure hard gameplay rules are where the ne... read more | 02/07/2006 (5:24 pm) |
| New T2D Owner - Just wanted to say Hi | Hey, i've kinda been programming since i was 14 too, although i am like 16 now. But anyway it's nice... read more | 02/06/2006 (4:46 pm) |
| Beta 1 "onCollision" not working right. | Well I don't have that problem anymore, however whenever the object would pass over another object i... read more | 02/06/2006 (4:34 pm) |
| Beta 1 "onCollision" not working right. | Okay, for somereason when i only have %srcObj up there and none of the other variables it workd fine... read more | 02/04/2006 (4:58 pm) |
| Realistic golf game, it is possible? | You could try using atlas terrain in TSE, i've seen some really neat stuff done in that and it'd pre... read more | 02/02/2006 (8:52 pm) |
| Which engine would you use for FPS? | If you're making a non-commercial game the Half Life 2 engine would be fine. However i'm pretty sure... read more | 01/04/2006 (2:11 pm) |
| Cubix Studio 1st - Female Content Pack | I would love to know how you make game art like that that's so amazingly good and mind blowing. Is t... read more | 01/01/2006 (3:37 pm) |
| Any news on T2D full release? | Awesome, thanks... read more | 11/25/2005 (8:32 am) |
| Any news on T2D full release? | Just out of curiosity, where can i download the alpha of 1.1?... read more | 11/25/2005 (6:54 am) |
| Help compiling 1.4 | I would like to know if TBE is working with 1.4 or if i'll have to wait somemore.... read more | 11/24/2005 (9:14 am) |
| Torque Game Engine 1.4 Arrives | Hey, thanksgiving isn't religious, except for the saying grace part, and the other stuff.... read more | 11/23/2005 (4:28 pm) |
| So what is "FireballAtmosphere" in 1.4? | No clue but it sounds totally awesome... read more | 11/23/2005 (4:27 pm) |
| Torque Game Engine 1.4 Arrives | !!!YAY!!! Best thanksgiving ever... read more | 11/23/2005 (1:45 pm) |
| Some "Official Clarification" on 1.4 info... | I doubt there would be a lighting kit for TSE since TSE is mostly based around graphics and the need... read more | 11/23/2005 (1:44 pm) |
| Anyone buy Xbox 360? | I'm hopefully going to get one for Christmas, but that suks about the heating and the graphics getti... read more | 11/23/2005 (8:20 am) |
| 800+ image Sprite Pack | Looks cool.... read more | 11/16/2005 (4:41 pm) |
| TDN Platformer Tutorial | @Adam Thanks for the help. Okay, now when it runs the player shows up in the middle of the screen... read more | 11/05/2005 (7:01 am) |
| TDN Platformer Tutorial | Thanks for the quick reply. The additional code there does clear up the error message, however I sti... read more | 11/02/2005 (7:59 pm) |