Sam M's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Mac or PC? | TGE and TGB both run on Windows and Mac. However the Mac versions usually lag behind. Generally spea... read more | 06/15/2007 (9:47 pm) |
| So when does TorqueX get 3D?? :) | Thanks for the add and no problem, glad I get to be a part of this.... read more | 06/15/2007 (7:11 pm) |
| Anybody Running XNA on a Mac | Oh, sorry I guess I didn't make clear. I'm planning on running Windows on a Mac using Boot Camp. ... read more | 06/14/2007 (7:02 pm) |
| A beginners worry | @Berserk I don't think you realize exactly what TGB is. There's a level editor which is drag and ... read more | 06/13/2007 (9:20 pm) |
| 4092 x 1024 a little too big? | There's some internal limit in the TGB source I believe. Also, that's pretty ridiculously big to beg... read more | 06/12/2007 (7:45 pm) |
| A beginners worry | For a beginner I absolutely positively 100% recommend TGB. I started with TGE when I was 13 back in ... read more | 06/12/2007 (6:24 pm) |
| TGBX 30-Day Trial | The only way around it right now is to buy TGB. However from what I hear 1.0 might be released as so... read more | 06/12/2007 (5:53 pm) |
| So when does TorqueX get 3D?? :) | ::HEAD EXPLODES AT PICTURES:: Just one quick little question. Do 3d objects support components li... read more | 06/12/2007 (4:15 pm) |
| So when does TorqueX get 3D?? :) | Wow, can't wait to mess around with the 3D stuff when it comes out. When it does will it still be... read more | 06/11/2007 (8:57 pm) |
| So when does TorqueX get 3D?? :) | Well it wouldn't take that long to do like a quick weekly update, like saying here's what's changed,... read more | 06/10/2007 (6:16 pm) |
| So when does TorqueX get 3D?? :) | I agree, it sounds really good than just sitting around with no updates for weeks. Anybody who does ... read more | 06/10/2007 (10:02 am) |
| Tdn | I just want to say that I am DYING for a 3D version of TGB. I think any 3D in TorqueX should be mode... read more | 06/07/2007 (6:59 am) |
| Microsoft Surface - ok, I want to make games for this BAD | @ neo regarding the blocking your opponent thing That's true, but why don't people do that with c... read more | 06/02/2007 (8:59 pm) |
| Regular gamepad | I think the XNA framework only works with Xbox controllers. There may be a workaround, best place to... read more | 06/02/2007 (8:36 pm) |
| PNGs with a height > 2048 crash TGB | I believe the deal is that most video cards have a limit on the size of textures allowed. TGB can ha... read more | 05/20/2007 (2:33 pm) |
| Torque 360 | It's already been out. You have to contact GarageGames about it. It's a very special and expensive l... read more | 05/20/2007 (2:31 pm) |
| A basic tutorial to approaching constructor. | I think in the new 3dgpai1 book they go pretty in depth with constructor. But seeing as I already ha... read more | 05/15/2007 (4:51 am) |
| XNA Racing Game and Book by Benjamin Nitschke | I've heard some things about how this book has a steep learning curve. Can anybody who's read it (or... read more | 05/04/2007 (7:21 pm) |
| Torque X and HD | Well, I've deployed mine to a 1080i console. Either way the game seems to work just fine.... read more | 04/25/2007 (8:29 pm) |
| Tdn | Hmm, when I click on the TorqueX page I still get the message "Only TorqueX owners can access this c... read more | 04/04/2007 (3:06 pm) |
| Blaster Tutorial Cloning Problem | Okay, found out the problem. I didn't give the projectile the proper name. I got confused cause ther... read more | 04/01/2007 (3:30 pm) |
| Are TGB tutorials relevant at all for TorqueX?? | I was able to recreate the Fish Game Tutorial from TGB in TorqueX. You can see pics and download it ... read more | 02/22/2007 (5:24 pm) |
| How does onCollision work in TGBX? | Ah, nevermind, I found a post that explained it. Thanks for the help anyway. (Scroll down in the ... read more | 02/18/2007 (4:09 pm) |
| How does onCollision work in TGBX? | Cool, thanks. But I'm not sure what I'm supposed to do with this code. What file(s) should it go in ... read more | 02/18/2007 (3:49 pm) |
| AI Character | I think there's a way to set up a collision mesh by script. But if you know how to do it in blender ... read more | 02/18/2007 (3:11 pm) |
| AI Character | You would save the character's model and animation as a .dts 3d model. Any code controlling the char... read more | 02/17/2007 (12:21 pm) |
| Pan's Labrynth | There was a forbidden donut on the Simpsons.... read more | 02/15/2007 (3:32 pm) |
| Torque X on TDN ? | It looks like the main TDN page is updated. Does this mean there's gonna be TorqueX docs soon?... read more | 02/12/2007 (3:59 pm) |
| Complex shapes collision detection | TGB only supports convex not concave collision bounds. And since right now Torque X is based off of ... read more | 12/13/2006 (3:09 pm) |
| TorqueX | 4:00 pm in New York, probably about 1 o'clock where they are. They probably all just got back from l... read more | 12/11/2006 (1:00 pm) |
| And Yet It Moves | That blew me away, in terms of coming up with a unique concept and implementing it, you guys did and... read more | 11/24/2006 (7:47 am) |
| Packaging makes game slower? | Not that this has anything to do with frame rate, but I tried playing you're game, I love the Ai, ph... read more | 11/24/2006 (7:35 am) |
| Is Torque Game Builder for me? | You can probably make any game you want in TGB by using Torquescript and without even going near C++... read more | 10/31/2006 (5:59 pm) |
| Tile Map Builder doesn't show up? plz help the noob | No Problem... read more | 10/29/2006 (8:31 am) |
| Tile Map Builder doesn't show up? plz help the noob | First you have to put a blank tile map from the create menu out onto the level builder. When you hov... read more | 10/29/2006 (7:52 am) |
| Sprites | Ok look, if you want any help, you need to type more than one sentence per post.... read more | 10/23/2006 (3:48 pm) |
| Sprites | Still not specific enough.... read more | 10/23/2006 (11:23 am) |
| Happy Halloween from The Maze of Doom | Yeah, whenever I try to run it my comp freezes up. Although I have been meaning to get an upgrade la... read more | 10/22/2006 (9:15 pm) |
| Sprites | And what exactly are your needs?... read more | 10/22/2006 (9:12 pm) |
| PC Gaming industry about to explode | I think eventually the people who didn't upgrade before will catch up... eventually...... read more | 09/28/2006 (8:54 pm) |
| Yet another TGB vs TGE thread... | Well, i'm fairly certain that TGE does not support sprites out of the box. If you tried to make a ga... read more | 09/26/2006 (4:53 am) |
| Where to start first? | It all depends on what kind of game you want.... read more | 09/24/2006 (10:19 am) |
| Possible character animation application | I just tried out this program last night, it's really awesome. If you're at all interested in animat... read more | 09/20/2006 (4:25 am) |
| And again gaming gets the blame! [CNN | Look, with all of the people on Earth, every now and then we're probably gonna get a crazy person wh... read more | 09/14/2006 (1:25 pm) |
| Is 3D World Studio the best modelling tool for Torque? | Hi, looks like we've got the same name. 3D World Studios is an interior modeling program. You use... read more | 09/12/2006 (5:58 pm) |
| Updates | Hi, I'm not to sure where you could get e-mail updates for TGB specifically, although there's usuall... read more | 09/10/2006 (5:46 am) |
| Ontario, Quebec Informal Indie meeting/Networking | I'm from New York City but i'm gonna be in Ontario this weekend. But I doubt it'll be put together b... read more | 08/31/2006 (1:54 pm) |
| Official XNA is so cool thread | Hmm, i'll add something XNA is so cool because i've already got the GGLogo rendered in a mini gam... read more | 08/30/2006 (8:34 pm) |
| XNA game studio express beta is out | @ Benjamin I saw the plug too, that was very cool. Out of curiosity, how does one sign up for the... read more | 08/30/2006 (10:40 am) |
| XNA game studio express beta is out | Hurray! That's all I had to say.... read more | 08/30/2006 (10:25 am) |