Game Development Community

Sam M's Forum Posts

Thread Post Date Posted
Mac or PC? TGE and TGB both run on Windows and Mac. However the Mac versions usually lag behind. Generally spea... read more 06/15/2007 (9:47 pm)
So when does TorqueX get 3D?? :) Thanks for the add and no problem, glad I get to be a part of this.... read more 06/15/2007 (7:11 pm)
Anybody Running XNA on a Mac Oh, sorry I guess I didn't make clear. I'm planning on running Windows on a Mac using Boot Camp. ... read more 06/14/2007 (7:02 pm)
A beginners worry @Berserk I don't think you realize exactly what TGB is. There's a level editor which is drag and ... read more 06/13/2007 (9:20 pm)
4092 x 1024 a little too big? There's some internal limit in the TGB source I believe. Also, that's pretty ridiculously big to beg... read more 06/12/2007 (7:45 pm)
A beginners worry For a beginner I absolutely positively 100% recommend TGB. I started with TGE when I was 13 back in ... read more 06/12/2007 (6:24 pm)
TGBX 30-Day Trial The only way around it right now is to buy TGB. However from what I hear 1.0 might be released as so... read more 06/12/2007 (5:53 pm)
So when does TorqueX get 3D?? :) ::HEAD EXPLODES AT PICTURES:: Just one quick little question. Do 3d objects support components li... read more 06/12/2007 (4:15 pm)
So when does TorqueX get 3D?? :) Wow, can't wait to mess around with the 3D stuff when it comes out. When it does will it still be... read more 06/11/2007 (8:57 pm)
So when does TorqueX get 3D?? :) Well it wouldn't take that long to do like a quick weekly update, like saying here's what's changed,... read more 06/10/2007 (6:16 pm)
So when does TorqueX get 3D?? :) I agree, it sounds really good than just sitting around with no updates for weeks. Anybody who does ... read more 06/10/2007 (10:02 am)
Tdn I just want to say that I am DYING for a 3D version of TGB. I think any 3D in TorqueX should be mode... read more 06/07/2007 (6:59 am)
Microsoft Surface - ok, I want to make games for this BAD @ neo regarding the blocking your opponent thing That's true, but why don't people do that with c... read more 06/02/2007 (8:59 pm)
Regular gamepad I think the XNA framework only works with Xbox controllers. There may be a workaround, best place to... read more 06/02/2007 (8:36 pm)
PNGs with a height > 2048 crash TGB I believe the deal is that most video cards have a limit on the size of textures allowed. TGB can ha... read more 05/20/2007 (2:33 pm)
Torque 360 It's already been out. You have to contact GarageGames about it. It's a very special and expensive l... read more 05/20/2007 (2:31 pm)
A basic tutorial to approaching constructor. I think in the new 3dgpai1 book they go pretty in depth with constructor. But seeing as I already ha... read more 05/15/2007 (4:51 am)
XNA Racing Game and Book by Benjamin Nitschke I've heard some things about how this book has a steep learning curve. Can anybody who's read it (or... read more 05/04/2007 (7:21 pm)
Torque X and HD Well, I've deployed mine to a 1080i console. Either way the game seems to work just fine.... read more 04/25/2007 (8:29 pm)
Tdn Hmm, when I click on the TorqueX page I still get the message "Only TorqueX owners can access this c... read more 04/04/2007 (3:06 pm)
Blaster Tutorial Cloning Problem Okay, found out the problem. I didn't give the projectile the proper name. I got confused cause ther... read more 04/01/2007 (3:30 pm)
Are TGB tutorials relevant at all for TorqueX?? I was able to recreate the Fish Game Tutorial from TGB in TorqueX. You can see pics and download it ... read more 02/22/2007 (5:24 pm)
How does onCollision work in TGBX? Ah, nevermind, I found a post that explained it. Thanks for the help anyway. (Scroll down in the ... read more 02/18/2007 (4:09 pm)
How does onCollision work in TGBX? Cool, thanks. But I'm not sure what I'm supposed to do with this code. What file(s) should it go in ... read more 02/18/2007 (3:49 pm)
AI Character I think there's a way to set up a collision mesh by script. But if you know how to do it in blender ... read more 02/18/2007 (3:11 pm)
AI Character You would save the character's model and animation as a .dts 3d model. Any code controlling the char... read more 02/17/2007 (12:21 pm)
Pan's Labrynth There was a forbidden donut on the Simpsons.... read more 02/15/2007 (3:32 pm)
Torque X on TDN ? It looks like the main TDN page is updated. Does this mean there's gonna be TorqueX docs soon?... read more 02/12/2007 (3:59 pm)
Complex shapes collision detection TGB only supports convex not concave collision bounds. And since right now Torque X is based off of ... read more 12/13/2006 (3:09 pm)
TorqueX 4:00 pm in New York, probably about 1 o'clock where they are. They probably all just got back from l... read more 12/11/2006 (1:00 pm)
And Yet It Moves That blew me away, in terms of coming up with a unique concept and implementing it, you guys did and... read more 11/24/2006 (7:47 am)
Packaging makes game slower? Not that this has anything to do with frame rate, but I tried playing you're game, I love the Ai, ph... read more 11/24/2006 (7:35 am)
Is Torque Game Builder for me? You can probably make any game you want in TGB by using Torquescript and without even going near C++... read more 10/31/2006 (5:59 pm)
Tile Map Builder doesn't show up? plz help the noob No Problem... read more 10/29/2006 (8:31 am)
Tile Map Builder doesn't show up? plz help the noob First you have to put a blank tile map from the create menu out onto the level builder. When you hov... read more 10/29/2006 (7:52 am)
Sprites Ok look, if you want any help, you need to type more than one sentence per post.... read more 10/23/2006 (3:48 pm)
Sprites Still not specific enough.... read more 10/23/2006 (11:23 am)
Happy Halloween from The Maze of Doom Yeah, whenever I try to run it my comp freezes up. Although I have been meaning to get an upgrade la... read more 10/22/2006 (9:15 pm)
Sprites And what exactly are your needs?... read more 10/22/2006 (9:12 pm)
PC Gaming industry about to explode I think eventually the people who didn't upgrade before will catch up... eventually...... read more 09/28/2006 (8:54 pm)
Yet another TGB vs TGE thread... Well, i'm fairly certain that TGE does not support sprites out of the box. If you tried to make a ga... read more 09/26/2006 (4:53 am)
Where to start first? It all depends on what kind of game you want.... read more 09/24/2006 (10:19 am)
Possible character animation application I just tried out this program last night, it's really awesome. If you're at all interested in animat... read more 09/20/2006 (4:25 am)
And again gaming gets the blame! [CNN Look, with all of the people on Earth, every now and then we're probably gonna get a crazy person wh... read more 09/14/2006 (1:25 pm)
Is 3D World Studio the best modelling tool for Torque? Hi, looks like we've got the same name. 3D World Studios is an interior modeling program. You use... read more 09/12/2006 (5:58 pm)
Updates Hi, I'm not to sure where you could get e-mail updates for TGB specifically, although there's usuall... read more 09/10/2006 (5:46 am)
Ontario, Quebec Informal Indie meeting/Networking I'm from New York City but i'm gonna be in Ontario this weekend. But I doubt it'll be put together b... read more 08/31/2006 (1:54 pm)
Official XNA is so cool thread Hmm, i'll add something XNA is so cool because i've already got the GGLogo rendered in a mini gam... read more 08/30/2006 (8:34 pm)
XNA game studio express beta is out @ Benjamin I saw the plug too, that was very cool. Out of curiosity, how does one sign up for the... read more 08/30/2006 (10:40 am)
XNA game studio express beta is out Hurray! That's all I had to say.... read more 08/30/2006 (10:25 am)