Cyberkada's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Draw line and circle | You should look at the GuiShapebase.cc and GUIReticle.cc resource for drawing lines. The easiest wa... read more | 02/08/2008 (3:33 am) |
| Flight Game Example - Q & A | There are 48 Bots (fighters), 4 capShips, and 1 base in this screenshot. Added the following sinc... read more | 02/04/2008 (7:22 am) |
| Problem with Z-buffer | Don't know if this is related, but how do you prevent text (names) and other graphics (drawn in GUIS... read more | 01/28/2008 (12:03 am) |
| Two racing game ideas I have | After the Babylon 5 Game, I'm doing a Jeepney racing game/ simulation, where you start out as a pedi... read more | 01/27/2008 (11:39 pm) |
| Flight Game Example - Q & A | I added the trigger to aiFlyingShip. Works good after changing how/ when the "Repairship" is spawne... read more | 01/27/2008 (10:42 pm) |
| Flight Game Example - Q & A | I just got 48 bots (fighters) in the air (space?) at one time and 6 repairships (capships). No LODs... read more | 01/20/2008 (8:01 pm) |
| AFX/AFXA License Confirmation | AFX Combo pack license owner and soon AFX TGEA pack license owner... read more | 01/17/2008 (4:06 pm) |
| Flying Vehicles flying backwards. | Since I need this also, I will look at the source and edit the flying vehicle code this week to supp... read more | 01/14/2008 (6:03 pm) |
| Carrying point scores over from mission to mission | I used the sqlite resource to carry scores forward and allow for multiple player logins.... read more | 12/24/2007 (6:59 pm) |
| 3d modeler looking for somthing to do | If you can covert from .obj to .dts, i might need some assistance with model conversion and cleanup.... read more | 11/25/2007 (4:46 am) |
| GuiObjectView port | I'll give it a try. Is this for 1.0.1, .2 or .3?... read more | 11/23/2007 (4:30 pm) |
| Wheeledvehicle adding lights to "light" node ... | Update: Added engine glow to engines using lights.... read more | 11/16/2007 (1:01 am) |
| Where to get most current version | I'm porting resources from TGE to TGEA (or using those created by others) as needed. The GUIObjectV... read more | 11/16/2007 (12:54 am) |
| Wheeledvehicle adding lights to "light" node ... | No, for some reason I decided to restart my code from scratch using TGE 1.5.2/ AFX 1.0.2 as a base, ... read more | 11/13/2007 (1:07 am) |
| Wheeledvehicle adding lights to "light" node ... | It works, but not how I expected. [image]http://img128.imageshack.us/img128/4955/screenshot00600002... read more | 11/12/2007 (7:41 pm) |
| Where to get most current version | Are there plans to fix the bugs in TGEA 1.0.3 - (TGEA 1.0.4, perhaps?) such as the LOD problems wi... read more | 11/09/2007 (12:40 am) |
| Wheeledvehicle adding lights to "light" node ... | Well I'm still testing it. I had to do the above to make it compile and not complain. I put this i... read more | 10/29/2007 (6:01 am) |
| Wheeledvehicle adding lights to "light" node ... | To make this compile and work in TGE 1.5.2, I had to change the following: from: #include "sc... read more | 10/28/2007 (3:13 am) |
| Help with Flight Controls | You need to change your key bindings in default.bind.cs from (I use the left and right arrow keys)... read more | 10/14/2007 (9:06 pm) |
| Flight Game Example - Q & A | Multiplayer still doesn't work. Basic SQL is now in-game. Rewrote TeamDeathmatch to allow for sele... read more | 09/27/2007 (9:26 am) |
| Flight Game Example - Q & A | Thanks I must have overlooked that. I just integrated AFX (the hard way), and added sql support to ... read more | 09/21/2007 (8:56 pm) |
| Changing Player Name Colors | I heavily modified GuiShapeNameHud based in several resources here, primarily the faction resource a... read more | 09/21/2007 (5:21 pm) |
| Flight Game Example - Q & A | Torque 1.5.2/ FGE/ and a lot of resources added in thus far: Here is a screenshot: [image]img4... read more | 09/12/2007 (5:58 pm) |
| Flight Game Example - Q & A | Works great. I'm sticking with TGE until TGEA works some bugs out with GUIObjectView. I'm deve... read more | 09/12/2007 (5:51 am) |
| Adding additional jet emitters | I think I solved it for now. To add emitters: in flyingVehicle.cc const char* FlyingVehicleDa... read more | 08/08/2007 (6:30 am) |
| Paypal? |
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12/08/2006 (3:19 pm) |
| 1.4.2 Merge | Great. The 1.4.2 merge is on the products page.... read more | 11/05/2006 (12:55 am) |
| Titas (mmokit For Tse) Licensing Thread | Name: Carlos Bott email: cbott@b5sc.com Username: cyberkada... read more | 09/28/2006 (7:16 am) |
| Warsparrow Content Pack - Crashes Game | Is there an updated player.cs resource available from Bravetree? The new download has not been upda... read more | 08/23/2006 (4:02 am) |
| MMOKIT Licensing Thread | Charles Bott cbott@b5sc.com cyberkada TGE, TLK, RTS and TSE licensee... read more | 08/21/2006 (7:30 am) |
| I just bought TSE!!! | Just bought it.... read more | 08/19/2006 (7:39 pm) |