Marcin Zygmunt's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Interiors - Can i Use Hammer 4.0 ? | .... can i buy license for Hammer ?... read more | 11/28/2004 (7:00 am) |
| Interiors - Can i Use Hammer 4.0 ? | Mhm, thanks for info :) i will stay with 3.5... read more | 11/28/2004 (6:04 am) |
| Camera scope to player | Thanks... but see this first: http://www.garagegames.com/mg/forums/result.thread.php?qt=23344 I... read more | 11/27/2004 (5:10 am) |
| Camera scope to player | Dont tell me that nobody know how to do that... :|... read more | 11/27/2004 (1:25 am) |
| Camera - where start ? | [quote] Don't scope the camera to the player. [/quote] Can somebody tell me how do that ? I kno... read more | 11/24/2004 (4:24 am) |
| Camera - where start ? | [quote] Did you add the fixes that where posted in the rest of the resource? Maybe miss something?... read more | 11/23/2004 (6:14 am) |
| Camera - where start ? | But if i go alt+c to free camera everything is OK. See: [image]http://burzuj.nma-fallout.com/kolos... read more | 11/23/2004 (5:40 am) |
| Camera - where start ? | I use GodView but when i go to GodView, i got these "bugs": [image]http://burzuj.nma-fallout.com/... read more | 11/23/2004 (4:21 am) |
| Camera - where start ? | Thanks guys :) but.. [quote] The camera is centralized on the player and follows his movement... read more | 11/22/2004 (6:50 am) |
| Exporting with part of hierarchy | Can someone move this topic to Art Forums?... read more | 11/14/2004 (3:25 am) |
| Exporting with part of hierarchy | Like i said i have everything else on never export list, bip01 too. when i export an animation for ... read more | 11/13/2004 (1:55 pm) |
| Combo pack I'd like to see | [quote] Physics Pack - ragdoll physics, object physics, etc. AI Pack - different path finding algo... read more | 11/13/2004 (12:33 am) |
| Rpg pack? | Something like this: - Camera (it's in RTS pack) - NPC Class or something - AI system - change ... read more | 11/12/2004 (10:59 am) |
| Weapon effects | Try weapon tutorial: http://www.codesampler.com/torque.htm... read more | 11/12/2004 (9:34 am) |
| Detailed Terrain.. | [quote] I think he means to always have the detail textures visible? [/quote] Yes - that's my poi... read more | 11/11/2004 (12:49 pm) |
| Books? And Tutorials - TGE | Thanks :)... read more | 11/11/2004 (7:43 am) |
| Could i set collision in 3dmax? | Thats may schematic view: [image]http://burzuj.serapel.net/uploads/post-14-1099830224.jpg[/image]... read more | 11/07/2004 (3:01 am) |
| Could i set collision in 3dmax? | I fallowed the tutorial about exporting simple shapes, and adding collision to it dont know what im... read more | 11/07/2004 (2:24 am) |
| Indoor with Quark | Thanks for info :) i want to make camera like in RTS games, i know that it's resource for that...... read more | 11/05/2004 (11:07 am) |
| Character Animation - some question | Thank Derk :) I will try with those resources.... read more | 11/05/2004 (9:23 am) |
| Character Animation - some question | Or maybe i will make character models: - one with hand - one without hand etc And if i shot in... read more | 11/05/2004 (9:06 am) |
| yes I bought the SDK | Hi yesterday i've bought License and the community is awesome i've never seen such a great support .... read more | 11/05/2004 (6:14 am) |