Edward Pollard's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Platformer-esque Movement - is it possible? | By default TGE only supports one strafe animation. I poked around in the player class, and tried to ... read more | 04/06/2005 (1:34 pm) |
| Platformer-esque Movement - is it possible? | Well, I've added a "straferight" animation (that is the character running sideways) but it seems to ... read more | 04/04/2005 (8:52 am) |
| Invalid .sln file?? | This thread documents my trials with the same issue: http://www.garagegames.com/mg/forums/result.th... read more | 03/29/2005 (8:38 pm) |
| What do I need to do different RE: Character Animations in DTS? | Seems I'm restricted to using the same sequence names. After changing the names I had great success.... read more | 03/09/2005 (6:52 pm) |
| RTSUnits and Weapons | Part of our desire to have the flexibility in weapons was a concession in terms of unit numbers. We'... read more | 01/12/2005 (5:14 pm) |
| RTSUnits and Weapons | I hear you, I'm just not wanting to dance that specific dance. Customizable units in a RTS is coo... read more | 01/09/2005 (5:34 pm) |
| How to grab my gun? | My search for "crossbow" had case sensitivity turned on. I'm so embarassed.... read more | 01/09/2005 (3:20 pm) |
| How to grab my gun? | I'm looking for where weapons get connected with players. I don't see it. Can someone, for exa... read more | 01/09/2005 (2:03 pm) |
| Getting Started With Blended Animation | Oh. So the process is not documented in any way?... read more | 12/13/2004 (5:37 pm) |
| Units Tilting (at Windmills?) | Well, the Tanks in that pack are based on a vehicle class. I'm also not actually making tanks, thats... read more | 11/23/2004 (8:50 pm) |
| The Dirt on Terrains | What about something as probably stupid and naive as starting with a DTS?... read more | 11/16/2004 (7:48 pm) |
| Repeating a command while control is active (solution/technique) | Thanks for the attention guys. Combined with [url=http://www.garagegames.com/mg/forums/result.thread... read more | 11/01/2004 (4:46 pm) |
| Repeating a command while control is active (solution/technique) | Thanks Ben. I've only been working with TGE for a day now, so I'm wondering if you can point me i... read more | 10/31/2004 (8:58 pm) |
| Repeating a command while control is active (solution/technique) | Let me rephrase my quandry: The examples provided elsewhere for orbit-cams all bind camera rotati... read more | 10/31/2004 (8:17 pm) |
| Repeating a command while control is active (solution/technique) | Can someone give me some tips on how to take this theory and apply it to keyboard input? (e.g. th... read more | 10/31/2004 (12:52 pm) |