Valador, Inc.'s Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Why isn't any big company using torque? | Valador, Inc. in cooperation with NASA ESMD created the Distributed Observer Network, using torque e... read more | 03/29/2009 (10:59 pm) |
| Simple double-precision add problem | Optimization = Disabled (/Od) Enable Intrinsic functions = No (by default, this was originally o... read more | 01/21/2009 (7:48 am) |
| Building Double-precision Torque | Guys, Thanks for your replies so far. I do, very much agree with you, Tom. I'd like to explor... read more | 01/20/2009 (11:11 am) |
| Building Double-precision Torque | Hi Guys, Thanks for your advice so far. It's been very helpful. Right now I'm exploring this ide... read more | 01/13/2009 (2:22 pm) |
| Building Double-precision Torque | Being able to flip back and forth is not a requirement: It would be a nice feature (I'd prefer to us... read more | 01/13/2009 (9:42 am) |
| Torque Freezing When Switching Windows | Well... after months of messing around with this, trying to get it to work, two hours after posting ... read more | 10/20/2008 (12:29 pm) |
| Torque Freezing When Switching Windows | One other thing... All machines with the task-switching problem have been running Windows XP with ei... read more | 10/20/2008 (9:59 am) |
| Particle Systems for TGE1.3 | Thanks for letting me know about the Debris class. I'm trying to find documentation on how to set... read more | 09/15/2008 (7:54 am) |
| Particle Systems for TGE1.3 | Correct. I'm talking about TGE 1.3, only.... read more | 09/05/2008 (12:23 pm) |
| Particle Systems for TGE1.3 | Thanks for the info. I do have another question about the default TGE 1.3 particle system: I rea... read more | 09/05/2008 (11:04 am) |
| Relative camera transform problems | Drew, Thanks for the reply. It verified my thinking was accurate. However, this was not directly... read more | 06/22/2007 (5:51 am) |
| TCPObject listen not working after disconnect | I was able to fix this problem. What was happening was the mTag variable in TCPObject was the onl... read more | 05/15/2007 (10:49 am) |
| TCPObject listen not working after disconnect | Yeah, that seems to be the same problem? Did you solve it by using a different library to do this or... read more | 05/14/2007 (6:26 am) |
| TCPObject Working From Console But Not From Script | I got it working. It turned out that it was calling a different onConnected function somehow. Once I... read more | 06/27/2006 (7:54 am) |
| TCPObject Working From Console But Not From Script | That isn't working either though. function TCPObject::onConnected(%this) { echo("Connected")... read more | 06/23/2006 (12:30 pm) |
| TCPObject Working From Console But Not From Script | Alright... It appears the problem is that the code is executing too quickly. So as it's trying t... read more | 06/23/2006 (10:39 am) |
| TCPObject Working From Console But Not From Script | Yeah, that was a direct cut and paste from the script file. The only thing left out was the exec of ... read more | 06/23/2006 (10:19 am) |
| Querying state of a radio button group | I'm going to go with Stephen on this one. As a serious game devloper, I came across this forum be... read more | 02/13/2006 (10:43 am) |
| Collisions within units and DIF files | Hate to be non-compliant, but I was able to easily combine RTS and dif collision with three steps. ... read more | 02/03/2006 (1:40 pm) |
| Atlas Terrain Texture LOD | I think it's already at LOD 0. The distance is relative to the tree depth. I heard someone on IRC ... read more | 12/15/2005 (8:44 am) |
| General Atlas Issues | I've seen a strange model jitter effect on our ported tank pack. The strange thing is that it jitte... read more | 12/14/2005 (7:57 pm) |
| World Inspector out of function | Just wanted to add a note about saving gui's in the editor. If you edit an existing gui, it doesn't... read more | 09/22/2005 (1:14 pm) |
| Atlas Bugs | Ben, I'm not sure about a release speed-up. I was using AMD's profiler which won't let me profil... read more | 09/19/2005 (6:49 am) |
| World Editor Bug with Current Head | Your falling bots are most likely caused by not including the AtlasObjectType as a collidable type. ... read more | 09/16/2005 (2:31 pm) |
| Atlas Bugs | I noticed a major speed gain by changing the parameters by changing these parameters in atlasGen.h/c... read more | 09/16/2005 (2:28 pm) |
| 1.4 Status/Problem solving Thread. | Opps sorry. Is there a TSE place for these? Being somewhat new I thought that TSE was in version 1... read more | 09/16/2005 (1:35 pm) |
| 1.4 Status/Problem solving Thread. | I'm not sure if this is the spot to put issues, but here are some. I'm not sure if I have the lates... read more | 09/16/2005 (1:04 pm) |
| Fix for jerky camera orbitmode | Just want to add something. I was having a problem with jerky movements on my client machines. The... read more | 08/24/2005 (1:23 pm) |
| yes I bought the SDK | Purchased and working in it.... read more | 01/13/2005 (2:21 pm) |