Chris Sargent's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Constructor Patches | I am logged in and still get the same message. I double checked because it has my name in the upper... read more | 05/25/2009 (11:15 am) |
| Creating water | I finally figured it out. What I didn't realize was that my "water" was a tiny square and after cha... read more | 12/06/2008 (1:03 pm) |
| Creating heightmaps | I can't seem to find any option to get my .raw file into gimp 2... read more | 10/28/2008 (12:22 pm) |
| Creating heightmaps | Thanks Dean. I have looked at L3DT, and have put it into my budget for next month. Just don't want... read more | 10/23/2008 (5:38 pm) |
| Looking for a few people to help.. | I have forgotten to include a brief overview of the project. Here it is: Despair: In the Shadow'... read more | 10/14/2008 (7:05 pm) |
| Looking for a few people to help.. | I read your other post about MMO's Ovoon and I agree with you 100% in my opinion the team and I need... read more | 10/14/2008 (5:28 pm) |
| A silly question | Well I can't just copy my starter.fps to the RTS folder and still have the functionality of the star... read more | 10/05/2008 (1:30 pm) |
| A silly question | Ok thanks. I did download the latest edition 1-5-2 and the quickstart instructions said to merge th... read more | 10/05/2008 (12:19 pm) |
| Game Level and Prop artist looking for work/advice | Sean, I just wanted to say I think your work is pretty impressive. I always like stuff that isn'... read more | 10/04/2008 (6:39 pm) |
| Torque 1.5.2 Crashing | Ah thanks Nathan I'll give that a try... read more | 09/27/2008 (1:35 pm) |
| Torque 1.5.2 Crashing | I'm still fairly a beginner :) both with Torque and C++. Currently I have compiled Torque in the de... read more | 09/27/2008 (12:55 pm) |
| GUI not Saving | I've had this problem as well with buttons disappearing after I add a background image, I've not fou... read more | 09/25/2008 (4:01 pm) |
| Gui's | This is what i'm thinking. the function startMissionGui::onWake() runs this function when the st... read more | 09/22/2008 (2:30 pm) |
| Creating water | Thanks Timothy. How does it save the file i.e. what type of file and where so i know where to look ... read more | 09/22/2008 (2:21 pm) |
| Creating water | Lee thank you for taking the time to respond to me and I apologize for the long delay as I got wrapp... read more | 09/22/2008 (2:05 pm) |
| Working on a GUI | Actually after going through the startmission.gui again I believe this is what is populating the tex... read more | 09/22/2008 (2:02 pm) |
| Fog | Thank you Stephan... read more | 09/21/2008 (9:29 am) |
| Fog | Acutally after playing around with the fog volume now and not quite getting what I want, this brings... read more | 09/21/2008 (8:26 am) |
| Modernization kit | Ok :) thank you... read more | 09/21/2008 (7:46 am) |
| Fog | Thank you very much for the explanation on what the fog volume items were. I'm going to go adjust t... read more | 09/21/2008 (7:17 am) |
| Modernization kit | Yes i have searched the forums with the search option and all i turn up is related to 2007 unless so... read more | 09/21/2008 (7:15 am) |
| Shadows | Yes i did the mission relight many times and the trees never cast any visible shadow that i can see... read more | 09/15/2008 (6:35 am) |
| Shadows | Ah thanks Daniel. I'll have to look harder and try to see them. I just looks funny with a cottage ... read more | 09/15/2008 (6:05 am) |
| Music | I'm using tge 1.5.2 if that helps as i'm not really sure what directory changes have taken place wit... read more | 09/15/2008 (6:04 am) |
| Turning | Thanks MIke, what I was missing was the turnleft / turnright part of it :) Thanks Infinitum I'll... read more | 09/14/2008 (6:30 pm) |
| Turning | Where might I find that at? search turned up nothing :)... read more | 09/14/2008 (5:15 pm) |
| Turning | Thank you very much... read more | 09/14/2008 (5:08 pm) |
| Colors | Thanks Novack!... read more | 09/08/2008 (4:09 am) |
| Free Music Loops for you.... | Balu, Thank you very much for those! I think they are wonderful and should my game come to be I ... read more | 09/07/2008 (2:25 pm) |
| Colors | Thank you very much that will be very helpful... read more | 09/06/2008 (5:52 pm) |
| Tgea Demo | The forge demo worked like a charm. It was blazing fast when I hit file -- new mission and came rig... read more | 08/25/2008 (5:44 pm) |
| Tgea Demo | Sure i'll get that demo now and see how that goes. Thank you for your prompt responses!... read more | 08/25/2008 (5:40 pm) |
| Tgea Demo | This just appeared in the console now after a loop of activate/deactivate directinput GFXD3D9Devi... read more | 08/25/2008 (5:36 pm) |
| Tgea Demo | Skymaterial list is missing: scriptsandassets/data/skies/sky_skybox.dml that is directly before th... read more | 08/25/2008 (5:32 pm) |
| Tgea Demo | I do not have SetupNewProject.exe I'm just looking at the barricade demo as a means to determine if ... read more | 08/25/2008 (5:24 pm) |
| Tgea Demo | I see where it is hanging up now. Though I can't copy and paste because i'm looking at the console ... read more | 08/25/2008 (5:16 pm) |
| Tgea Demo | Where is this file located? I didn't see it in any of the demo folders and a search of the torque fo... read more | 08/25/2008 (5:08 pm) |
| FPS starter kit in 1.5.2 | Unfortunately, right now I have no other pc to do this on. I just set my main.cs to the starter.fps... read more | 08/19/2008 (4:17 pm) |
| FPS starter kit in 1.5.2 | Thanks for the information :) I can get into the stronghold mission now with no problems and it run... read more | 08/18/2008 (5:33 pm) |
| FPS starter kit in 1.5.2 | Ok i let it just sit there and it took 19 minutes to light the scene. The stronghold looks so much ... read more | 08/18/2008 (8:23 am) |
| FPS starter kit in 1.5.2 | Never mind that last post lol. I just looked it up which is what I should have done before I posted... read more | 08/18/2008 (7:58 am) |
| FPS starter kit in 1.5.2 | I am using the debug version as that is what I compiled. Compiling a release version is better? I ... read more | 08/18/2008 (7:56 am) |
| FPS starter kit in 1.5.2 | Ok, I'll give that a try as well, thanks. One thing both of you keep mentioning slower computers,... read more | 08/18/2008 (7:51 am) |
| FPS starter kit in 1.5.2 | Oh doh i have 2 gig of ram not 2 meg lol. Ok i'll let it sit and see what happens. My video car is... read more | 08/17/2008 (7:37 pm) |
| FPS starter kit in 1.5.2 | Thanks. I have updated my Nvidia drivers with the latest drivers out there. So I'm current there. ... read more | 08/17/2008 (7:07 pm) |
| FPS starter kit in 1.5.2 | Well i got the console opened and there is a lot of missing objects all unnamed .png's and the engin... read more | 08/17/2008 (5:13 pm) |
| Torque 1.52 lighting | Thanks I had just found the lighting section on TDN and was reading through it and it pretty much ju... read more | 07/27/2008 (12:12 pm) |
| Sorry i have asked this before | No matter now that i made the post i was able to click on my name and go to my previous posts!! t... read more | 07/05/2008 (11:07 am) |
| Tim Aste Combo Pack 2 | Thanks very much. I had looked at the .mis files but I did not realize that I could open them with ... read more | 12/17/2007 (3:22 am) |
| Compiling TGE | Thank you very much!... read more | 12/16/2007 (2:09 pm) |