Chris Sargent's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Terrain Tile | Sounds great too me. Thanks for the replies.... read more | 09/30/2009 (4:21 pm) |
| Terrain Tile | I haven't fully looked at RC1 yet due to work, but how do you go about stiching to land masses toget... read more | 09/30/2009 (3:33 pm) |
| Terrain Tile | Thanks Tom for the response.... read more | 09/30/2009 (10:49 am) |
| Terrain Tile | If they aren't going to have it enabled then the option for it should not be in the editor :P I'm... read more | 09/29/2009 (9:57 pm) |
| documentation question | Thanks Michael. I give you props for the docs that shipped. I used to write user guides at IBM and... read more | 09/29/2009 (5:08 pm) |
| Green water? | Ken, I guess somewhere along one of the beta builds the water got changed to green. If you want ... read more | 09/16/2009 (9:35 am) |
| Textures | Thanks Steve and Michael!... read more | 09/10/2009 (8:07 pm) |
| Scatter sky settings | Thanks James, I'll give that a try.... read more | 09/07/2009 (8:45 pm) |
| Collada | Thanks! I knew about blender and have tried to learn to use it in the past but I have not had time ... read more | 09/07/2009 (6:35 pm) |
| Creating Terrains | ah ok thanks. I was thinking that but the more I read that description I began to doubt... read more | 09/05/2009 (8:43 pm) |
| Scatter sky settings | I had a scatter sky question as well it goes along with what Alex is asking (which by the way I can'... read more | 09/05/2009 (8:40 pm) |
| Constructor and T3D | Michael thanks. I always forget to look at that side of my screen when I'm working with objects. ... read more | 09/02/2009 (8:01 pm) |
| Constructor and T3D | Ok I have one more silly question now that I have my ramp in my world. How can I rotate it without ... read more | 09/02/2009 (7:37 pm) |
| Constructor and T3D | Thanks OmegaDog that worked perfectly!!!!!!!... read more | 09/02/2009 (7:17 pm) |
| Constructor and T3D | Well I changed the .dif file to be opened with T3D in my game folder. This allowed me to see the ra... read more | 09/02/2009 (7:07 pm) |
| DIF, DTS, Life and the universe in T3D - advice please | David, I understand what your saying about having to be careful with too much going on in the sce... read more | 08/30/2009 (9:33 pm) |
| DIF, DTS, Life and the universe in T3D - advice please | David, I played Lord of the Rings Online and I have to tell you they did what you were asking by ... read more | 08/30/2009 (7:57 pm) |
| Previous Versions of Torque | They all show up for me now thanks David!... read more | 08/13/2009 (4:25 pm) |
| what happened.... | thanks all i had forgotten where it was and was looking in the individual forums and not finding i... read more | 08/12/2009 (11:30 am) |
| what happened.... | thanks. I'm on a roll. ;)... read more | 08/12/2009 (11:24 am) |
| Previous Versions of Torque | Thanks David!... read more | 08/12/2009 (7:01 am) |
| Previous Versions of Torque | I managed to get TGEA the same way i forgot about the tiny link on the T3D page. However I would st... read more | 08/12/2009 (1:11 am) |
| Previous Versions of Torque | well i figured out a way to download TGE 1.5.2. I clicked on my name and then clicked on TGE and it... read more | 08/12/2009 (12:27 am) |
| Previous Versions of Torque | this is all that shows on my product list PD Particles Download 07/18/2009 (9:28 am) -- Torq... read more | 08/11/2009 (5:10 pm) |
| Previous Versions of Torque | ooops and TGEA doesn't show either... read more | 08/11/2009 (4:17 pm) |
| Previous Versions of Torque | you changed it up on me again hehehe. I didn't even notice, however I have every product I have pur... read more | 08/11/2009 (4:10 pm) |
| B4 - Toolbox Anoyances | If I remember right the comments box is filled out by SVN so if your not using source control it rem... read more | 08/02/2009 (3:15 pm) |
| Terrain Tiling | I was thinking of that shortly after making this post :P... read more | 08/01/2009 (10:16 am) |
| Fog | well i'll admit that is one great looking "flat" texture hehe. Of coures it didn't help... read more | 07/30/2009 (3:27 pm) |
| Fog | James, Thanks I'll give that a try tonite. One way I thought of doing it was by using clouds. ... read more | 07/30/2009 (3:18 pm) |
| Fog | thanks for the help everyone though i'm not finding how to do what I want. this is what I am pict... read more | 07/29/2009 (2:48 pm) |
| Fog | Thanks to you both. I read the documentation from front to back and never saw fog in there but I ha... read more | 07/27/2009 (5:54 pm) |
| Resource Org | That would work for me if we could tag all new resources being submitted!... read more | 07/23/2009 (4:12 pm) |
| Package Project Path Error | ah i have not tried to run the script I was just seeing what the package project did... read more | 07/23/2009 (2:32 pm) |
| Package Project Path Error | This is the path it creates and dumps everything into staging /Torque/Torque 3d 2009 Beta 4/packa... read more | 07/23/2009 (1:33 pm) |
| Package Project Path Error | Randy, I didn't bother manually creating the path it went ahead and did it anyways but it reports... read more | 07/23/2009 (3:56 am) |
| Package Project Path Error | Matt, When Beta4 came out I completely did away with Beta3 on my machine... read more | 07/23/2009 (3:23 am) |
| New problem. | Trevor, 1.0.6 what?... read more | 07/22/2009 (7:10 pm) |
| Minor Problem = my lack of knowledge | Thank you James... read more | 07/18/2009 (4:01 pm) |
| Minor Problem = my lack of knowledge | Just one more quick question about the water plane. Is there a setting for depth? right now my wat... read more | 07/18/2009 (2:25 pm) |
| Minor Problem = my lack of knowledge | Thanks Steve. That was it. I left the sun in there... read more | 07/18/2009 (2:15 pm) |
| Minor Problem = my lack of knowledge | Michael it worked. Once I set the init.cs to load my mission my player was there. The only thing i... read more | 07/18/2009 (1:39 pm) |
| Minor Problem = my lack of knowledge | Michael thakns again. I think i looked at every .cs file except init.cs. As I am wanting my player... read more | 07/18/2009 (1:31 pm) |
| Foliage Replicator | I used pd particles and saved it as a .png file.... read more | 07/18/2009 (12:41 pm) |
| Foliage Replicator | Michael I saw those assets. I was trying to use my own png file that i created and that is what I c... read more | 07/18/2009 (12:15 pm) |
| Foliage Replicator | i tried using .png files and they wouldn't show up that was when i looked and saw there were .dds fi... read more | 07/18/2009 (10:20 am) |
| Foliage Replicator | James, thanks I guess I could have looked that up myself instead of wasting forum space ;) At lea... read more | 07/18/2009 (9:54 am) |
| Fatal-ISV | I'll give that a try thanks!... read more | 07/16/2009 (6:17 pm) |
| Fatal-ISV | well I will give the export to dif a try as the export using tgea map2dif keeps failing on me... read more | 07/16/2009 (6:02 pm) |
| Fatal-ISV | ah thanks! I was just wanting to look at how this house would render in T3D never occured to me to ... read more | 07/16/2009 (5:37 pm) |