Game Development Community

Chris Sargent's Forum Posts

Thread Post Date Posted
Terrain Tile Sounds great too me. Thanks for the replies.... read more 09/30/2009 (4:21 pm)
Terrain Tile I haven't fully looked at RC1 yet due to work, but how do you go about stiching to land masses toget... read more 09/30/2009 (3:33 pm)
Terrain Tile Thanks Tom for the response.... read more 09/30/2009 (10:49 am)
Terrain Tile If they aren't going to have it enabled then the option for it should not be in the editor :P I'm... read more 09/29/2009 (9:57 pm)
documentation question Thanks Michael. I give you props for the docs that shipped. I used to write user guides at IBM and... read more 09/29/2009 (5:08 pm)
Green water? Ken, I guess somewhere along one of the beta builds the water got changed to green. If you want ... read more 09/16/2009 (9:35 am)
Textures Thanks Steve and Michael!... read more 09/10/2009 (8:07 pm)
Scatter sky settings Thanks James, I'll give that a try.... read more 09/07/2009 (8:45 pm)
Collada Thanks! I knew about blender and have tried to learn to use it in the past but I have not had time ... read more 09/07/2009 (6:35 pm)
Creating Terrains ah ok thanks. I was thinking that but the more I read that description I began to doubt... read more 09/05/2009 (8:43 pm)
Scatter sky settings I had a scatter sky question as well it goes along with what Alex is asking (which by the way I can'... read more 09/05/2009 (8:40 pm)
Constructor and T3D Michael thanks. I always forget to look at that side of my screen when I'm working with objects. ... read more 09/02/2009 (8:01 pm)
Constructor and T3D Ok I have one more silly question now that I have my ramp in my world. How can I rotate it without ... read more 09/02/2009 (7:37 pm)
Constructor and T3D Thanks OmegaDog that worked perfectly!!!!!!!... read more 09/02/2009 (7:17 pm)
Constructor and T3D Well I changed the .dif file to be opened with T3D in my game folder. This allowed me to see the ra... read more 09/02/2009 (7:07 pm)
DIF, DTS, Life and the universe in T3D - advice please David, I understand what your saying about having to be careful with too much going on in the sce... read more 08/30/2009 (9:33 pm)
DIF, DTS, Life and the universe in T3D - advice please David, I played Lord of the Rings Online and I have to tell you they did what you were asking by ... read more 08/30/2009 (7:57 pm)
Previous Versions of Torque They all show up for me now thanks David!... read more 08/13/2009 (4:25 pm)
what happened.... thanks all i had forgotten where it was and was looking in the individual forums and not finding i... read more 08/12/2009 (11:30 am)
what happened.... thanks. I'm on a roll. ;)... read more 08/12/2009 (11:24 am)
Previous Versions of Torque Thanks David!... read more 08/12/2009 (7:01 am)
Previous Versions of Torque I managed to get TGEA the same way i forgot about the tiny link on the T3D page. However I would st... read more 08/12/2009 (1:11 am)
Previous Versions of Torque well i figured out a way to download TGE 1.5.2. I clicked on my name and then clicked on TGE and it... read more 08/12/2009 (12:27 am)
Previous Versions of Torque this is all that shows on my product list PD Particles Download 07/18/2009 (9:28 am) -- Torq... read more 08/11/2009 (5:10 pm)
Previous Versions of Torque ooops and TGEA doesn't show either... read more 08/11/2009 (4:17 pm)
Previous Versions of Torque you changed it up on me again hehehe. I didn't even notice, however I have every product I have pur... read more 08/11/2009 (4:10 pm)
B4 - Toolbox Anoyances If I remember right the comments box is filled out by SVN so if your not using source control it rem... read more 08/02/2009 (3:15 pm)
Terrain Tiling I was thinking of that shortly after making this post :P... read more 08/01/2009 (10:16 am)
Fog well i'll admit that is one great looking "flat" texture hehe. Of coures it didn't help... read more 07/30/2009 (3:27 pm)
Fog James, Thanks I'll give that a try tonite. One way I thought of doing it was by using clouds. ... read more 07/30/2009 (3:18 pm)
Fog thanks for the help everyone though i'm not finding how to do what I want. this is what I am pict... read more 07/29/2009 (2:48 pm)
Fog Thanks to you both. I read the documentation from front to back and never saw fog in there but I ha... read more 07/27/2009 (5:54 pm)
Resource Org That would work for me if we could tag all new resources being submitted!... read more 07/23/2009 (4:12 pm)
Package Project Path Error ah i have not tried to run the script I was just seeing what the package project did... read more 07/23/2009 (2:32 pm)
Package Project Path Error This is the path it creates and dumps everything into staging /Torque/Torque 3d 2009 Beta 4/packa... read more 07/23/2009 (1:33 pm)
Package Project Path Error Randy, I didn't bother manually creating the path it went ahead and did it anyways but it reports... read more 07/23/2009 (3:56 am)
Package Project Path Error Matt, When Beta4 came out I completely did away with Beta3 on my machine... read more 07/23/2009 (3:23 am)
New problem. Trevor, 1.0.6 what?... read more 07/22/2009 (7:10 pm)
Minor Problem = my lack of knowledge Thank you James... read more 07/18/2009 (4:01 pm)
Minor Problem = my lack of knowledge Just one more quick question about the water plane. Is there a setting for depth? right now my wat... read more 07/18/2009 (2:25 pm)
Minor Problem = my lack of knowledge Thanks Steve. That was it. I left the sun in there... read more 07/18/2009 (2:15 pm)
Minor Problem = my lack of knowledge Michael it worked. Once I set the init.cs to load my mission my player was there. The only thing i... read more 07/18/2009 (1:39 pm)
Minor Problem = my lack of knowledge Michael thakns again. I think i looked at every .cs file except init.cs. As I am wanting my player... read more 07/18/2009 (1:31 pm)
Foliage Replicator I used pd particles and saved it as a .png file.... read more 07/18/2009 (12:41 pm)
Foliage Replicator Michael I saw those assets. I was trying to use my own png file that i created and that is what I c... read more 07/18/2009 (12:15 pm)
Foliage Replicator i tried using .png files and they wouldn't show up that was when i looked and saw there were .dds fi... read more 07/18/2009 (10:20 am)
Foliage Replicator James, thanks I guess I could have looked that up myself instead of wasting forum space ;) At lea... read more 07/18/2009 (9:54 am)
Fatal-ISV I'll give that a try thanks!... read more 07/16/2009 (6:17 pm)
Fatal-ISV well I will give the export to dif a try as the export using tgea map2dif keeps failing on me... read more 07/16/2009 (6:02 pm)
Fatal-ISV ah thanks! I was just wanting to look at how this house would render in T3D never occured to me to ... read more 07/16/2009 (5:37 pm)