Chris Sargent's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Fog | Marcus, I'm aware of the levelinfo settings. My wish list would be to have a valley enshrouded w... read more | 07/05/2010 (2:51 pm) |
| The Differences between tge and t3d | Also, the online documentation has a scripting section as well but it is incomplete.... read more | 07/04/2010 (3:25 pm) |
| The Differences between tge and t3d | The very first post in this thread has a link to the draft scripting for T3D. It's the only one i k... read more | 07/04/2010 (3:23 pm) |
| The Differences between tge and t3d | Well I can say, at least, that torque script is pretty much the same. ... read more | 07/03/2010 (8:08 pm) |
| Spawning | Thanks Steve. I searched for adding AI player didn't think of commands I'll give that a run.... read more | 06/28/2010 (8:13 pm) |
| Spawning | If I manually place them in the scene they show up as a TStatic shape. I don't know enough yet on h... read more | 06/28/2010 (5:59 pm) |
| Two Questions | Yes I am using the set height tool that's why I wasn't understanding what was going on for me. If I... read more | 06/27/2010 (4:02 am) |
| Game stages | I have yet to touch triggers but these 3 posts might give you a starting point to work with. http... read more | 06/26/2010 (8:34 pm) |
| Mising X3DAudio1_6.dll error!? | I just wanted to say one thing I have been to those sites that offer downloads that are infected. I... read more | 06/19/2010 (12:00 pm) |
| Mising X3DAudio1_6.dll error!? | that is a directX dll. you can download that specific dll from: http://www.dll-files.com/dlli... read more | 06/17/2010 (8:20 pm) |
| Play in web (IE) | If you are using an express version of Visual Studio to compile it will not compile the IE plugin po... read more | 05/09/2010 (5:15 pm) |
| T3D MMO KIT - Download and Resources | Joshua, Thanks!... read more | 04/27/2010 (3:43 pm) |
| Hole in terrain in T3D1.1b - LOGGED | that looks like you have some type of water plane or block? If so I would look at those settings. M... read more | 04/18/2010 (7:04 pm) |
| Hole in terrain in T3D1.1b - LOGGED | I wouldn't even know where to begin with this problem. I'm using 1.1B and I just used the remove te... read more | 04/17/2010 (9:12 pm) |
| L3DT | Aaron, That new build works perfectly. I just generated a terrain similar to the one that was gi... read more | 04/17/2010 (11:14 am) |
| L3DT | Thanks Aaron!... read more | 04/17/2010 (10:56 am) |
| L3DT | Thanks Aaron and Bloodknight. I'll give the suggestions a try and see how it goes.... read more | 04/10/2010 (7:05 pm) |
| L3DT | Sorry I didn't include enough information. I have 2.8 pro and I followed all the steps in the tut t... read more | 04/10/2010 (3:48 pm) |
| Delay in performance. | hit the ` key to open the console. In options before you load a level you can select full screen or... read more | 03/30/2010 (2:33 pm) |
| Why WAS Torque3D documentation so poor? | Michael, This is exactly what I needed as I have been learning T Script. This combined with the ... read more | 03/29/2010 (8:20 pm) |
| Delay in performance. | I can't help with this but I have no delays on mine. The only time I have a delay is if I load a mi... read more | 03/29/2010 (9:07 am) |
| I need a simple example... | This is the section you want to change: [code]moveMap.bind( keyboard, a, moveleft ); moveMap.bin... read more | 03/29/2010 (9:05 am) |
| objects and functions | doh sometimes i just have one of those days lol i got it working thanks again... read more | 03/13/2010 (2:40 pm) |
| objects and functions | t3d tells me it's unable to find objectID.dump()... read more | 03/13/2010 (2:35 pm) |
| objects and functions | Thanks Sei!... read more | 03/13/2010 (2:31 pm) |
| Creating a template | Thank you much for the help! Really appreciate it.... read more | 03/10/2010 (4:29 pm) |
| [1.1.0 Beta 1] SpawnSphere::spawnObject | Phillip, For those of us that are just learning our way around torquescript where is this code to... read more | 03/07/2010 (7:45 pm) |
| Terrain tiling | Last time I asked around beta 5 Tom said they were working on a means of stitching terrains together... read more | 03/07/2010 (1:18 pm) |
| Spawnshere a bit deeper (for me!) | thanks again today Steve. One of these days I'll get there ;)... read more | 03/06/2010 (5:12 pm) |
| Creating a template | Thanks Jeff, I didn't think of alt-c. A great product you have made and to be honest this is for... read more | 03/06/2010 (1:31 pm) |
| Creating a template | well i got it working and successfully was able to enter a mission from the my new project, but now ... read more | 03/06/2010 (12:55 pm) |
| Creating a template | I'm doing something wrong because I still get the same results hehe. I'll start fresh and see what ... read more | 03/06/2010 (11:40 am) |
| Creating a template | thanks much!... read more | 03/06/2010 (11:27 am) |
| spawn / observer drop points | Steve, That worked perfectly! Thank you for your time on this.... read more | 03/06/2010 (10:02 am) |
| spawn / observer drop points | I looked through the bug lists for 1.1b and didn't see anything related. I'll check again, thanks S... read more | 03/06/2010 (8:38 am) |
| spawn / observer drop points | Just to add to this, in 1.1 Alpha I can add player and observer drop points via the editor.... read more | 03/06/2010 (6:47 am) |
| Skybox help | I know with the release of 1.0 there was a bug logged for this. No matter what material I selected ... read more | 03/03/2010 (11:01 am) |
| RTS Prototype Movement Question | The next step said to replace the above code with: [code]if( %scanTarg ) { ClientGroup.getOb... read more | 02/20/2010 (7:22 pm) |
| Live Torque 3D Help and Tutorials | I just saw this thread and think it is a great idea. I would definitely be interested. Most of wha... read more | 02/07/2010 (8:02 pm) |
| libexpat.dll | Thanks David!... read more | 01/25/2010 (6:07 pm) |
| Official Torque 3D Documentation Feedback | MIchael, Did you ever get a chance to add back in some of those tutorials that were in the beta d... read more | 01/21/2010 (3:05 pm) |
| libexpat.dll | ah thanks was curious as I've never had it pop in the spyware before.... read more | 01/21/2010 (1:45 pm) |
| Game Engines | Michael, The final day to submit the paper is 14 Feb.... read more | 12/29/2009 (6:31 pm) |
| Game Engines | Michael, I was thinking email but IRC or phone works. This is still in the development stage, bu... read more | 12/23/2009 (5:30 pm) |
| Giving players Dyamic Health based on stregnth | Good point Ted. I had forgotten about that with the datablocks.... read more | 12/16/2009 (7:42 pm) |
| Giving players Dyamic Health based on stregnth | I'm still learning my scripting but in game/scripts/server there is a player.cs which has some parts... read more | 12/16/2009 (1:25 pm) |
| [1.1a BUG] Terrain Does Not Save - RESOLVED | Thanks Rene for the info...... read more | 12/15/2009 (6:43 pm) |
| Is there someone, who repented to buy torque? | Michael, The first issue Robert G is talking about is logged as a bug in the private forums. I f... read more | 12/13/2009 (5:56 pm) |
| Scripting | Scott, This is true, but more often than not scripting questions usually get burried under a ton... read more | 12/07/2009 (7:03 pm) |
| Where are the tutorials? | Here is a link to the doc page for T3D, if you haven't already looked at this. http://www.torquep... read more | 12/05/2009 (1:49 pm) |