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Chris Sargent's Forum Posts

Thread Post Date Posted
Fog Marcus, I'm aware of the levelinfo settings. My wish list would be to have a valley enshrouded w... read more 07/05/2010 (2:51 pm)
The Differences between tge and t3d Also, the online documentation has a scripting section as well but it is incomplete.... read more 07/04/2010 (3:25 pm)
The Differences between tge and t3d The very first post in this thread has a link to the draft scripting for T3D. It's the only one i k... read more 07/04/2010 (3:23 pm)
The Differences between tge and t3d Well I can say, at least, that torque script is pretty much the same. ... read more 07/03/2010 (8:08 pm)
Spawning Thanks Steve. I searched for adding AI player didn't think of commands I'll give that a run.... read more 06/28/2010 (8:13 pm)
Spawning If I manually place them in the scene they show up as a TStatic shape. I don't know enough yet on h... read more 06/28/2010 (5:59 pm)
Two Questions Yes I am using the set height tool that's why I wasn't understanding what was going on for me. If I... read more 06/27/2010 (4:02 am)
Game stages I have yet to touch triggers but these 3 posts might give you a starting point to work with. http... read more 06/26/2010 (8:34 pm)
Mising X3DAudio1_6.dll error!? I just wanted to say one thing I have been to those sites that offer downloads that are infected. I... read more 06/19/2010 (12:00 pm)
Mising X3DAudio1_6.dll error!? that is a directX dll. you can download that specific dll from: http://www.dll-files.com/dlli... read more 06/17/2010 (8:20 pm)
Play in web (IE) If you are using an express version of Visual Studio to compile it will not compile the IE plugin po... read more 05/09/2010 (5:15 pm)
T3D MMO KIT - Download and Resources Joshua, Thanks!... read more 04/27/2010 (3:43 pm)
Hole in terrain in T3D1.1b - LOGGED that looks like you have some type of water plane or block? If so I would look at those settings. M... read more 04/18/2010 (7:04 pm)
Hole in terrain in T3D1.1b - LOGGED I wouldn't even know where to begin with this problem. I'm using 1.1B and I just used the remove te... read more 04/17/2010 (9:12 pm)
L3DT Aaron, That new build works perfectly. I just generated a terrain similar to the one that was gi... read more 04/17/2010 (11:14 am)
L3DT Thanks Aaron!... read more 04/17/2010 (10:56 am)
L3DT Thanks Aaron and Bloodknight. I'll give the suggestions a try and see how it goes.... read more 04/10/2010 (7:05 pm)
L3DT Sorry I didn't include enough information. I have 2.8 pro and I followed all the steps in the tut t... read more 04/10/2010 (3:48 pm)
Delay in performance. hit the ` key to open the console. In options before you load a level you can select full screen or... read more 03/30/2010 (2:33 pm)
Why WAS Torque3D documentation so poor? Michael, This is exactly what I needed as I have been learning T Script. This combined with the ... read more 03/29/2010 (8:20 pm)
Delay in performance. I can't help with this but I have no delays on mine. The only time I have a delay is if I load a mi... read more 03/29/2010 (9:07 am)
I need a simple example... This is the section you want to change: [code]moveMap.bind( keyboard, a, moveleft ); moveMap.bin... read more 03/29/2010 (9:05 am)
objects and functions doh sometimes i just have one of those days lol i got it working thanks again... read more 03/13/2010 (2:40 pm)
objects and functions t3d tells me it's unable to find objectID.dump()... read more 03/13/2010 (2:35 pm)
objects and functions Thanks Sei!... read more 03/13/2010 (2:31 pm)
Creating a template Thank you much for the help! Really appreciate it.... read more 03/10/2010 (4:29 pm)
[1.1.0 Beta 1] SpawnSphere::spawnObject Phillip, For those of us that are just learning our way around torquescript where is this code to... read more 03/07/2010 (7:45 pm)
Terrain tiling Last time I asked around beta 5 Tom said they were working on a means of stitching terrains together... read more 03/07/2010 (1:18 pm)
Spawnshere a bit deeper (for me!) thanks again today Steve. One of these days I'll get there ;)... read more 03/06/2010 (5:12 pm)
Creating a template Thanks Jeff, I didn't think of alt-c. A great product you have made and to be honest this is for... read more 03/06/2010 (1:31 pm)
Creating a template well i got it working and successfully was able to enter a mission from the my new project, but now ... read more 03/06/2010 (12:55 pm)
Creating a template I'm doing something wrong because I still get the same results hehe. I'll start fresh and see what ... read more 03/06/2010 (11:40 am)
Creating a template thanks much!... read more 03/06/2010 (11:27 am)
spawn / observer drop points Steve, That worked perfectly! Thank you for your time on this.... read more 03/06/2010 (10:02 am)
spawn / observer drop points I looked through the bug lists for 1.1b and didn't see anything related. I'll check again, thanks S... read more 03/06/2010 (8:38 am)
spawn / observer drop points Just to add to this, in 1.1 Alpha I can add player and observer drop points via the editor.... read more 03/06/2010 (6:47 am)
Skybox help I know with the release of 1.0 there was a bug logged for this. No matter what material I selected ... read more 03/03/2010 (11:01 am)
RTS Prototype Movement Question The next step said to replace the above code with: [code]if( %scanTarg ) { ClientGroup.getOb... read more 02/20/2010 (7:22 pm)
Live Torque 3D Help and Tutorials I just saw this thread and think it is a great idea. I would definitely be interested. Most of wha... read more 02/07/2010 (8:02 pm)
libexpat.dll Thanks David!... read more 01/25/2010 (6:07 pm)
Official Torque 3D Documentation Feedback MIchael, Did you ever get a chance to add back in some of those tutorials that were in the beta d... read more 01/21/2010 (3:05 pm)
libexpat.dll ah thanks was curious as I've never had it pop in the spyware before.... read more 01/21/2010 (1:45 pm)
Game Engines Michael, The final day to submit the paper is 14 Feb.... read more 12/29/2009 (6:31 pm)
Game Engines Michael, I was thinking email but IRC or phone works. This is still in the development stage, bu... read more 12/23/2009 (5:30 pm)
Giving players Dyamic Health based on stregnth Good point Ted. I had forgotten about that with the datablocks.... read more 12/16/2009 (7:42 pm)
Giving players Dyamic Health based on stregnth I'm still learning my scripting but in game/scripts/server there is a player.cs which has some parts... read more 12/16/2009 (1:25 pm)
[1.1a BUG] Terrain Does Not Save - RESOLVED Thanks Rene for the info...... read more 12/15/2009 (6:43 pm)
Is there someone, who repented to buy torque? Michael, The first issue Robert G is talking about is logged as a bug in the private forums. I f... read more 12/13/2009 (5:56 pm)
Scripting Scott, This is true, but more often than not scripting questions usually get burried under a ton... read more 12/07/2009 (7:03 pm)
Where are the tutorials? Here is a link to the doc page for T3D, if you haven't already looked at this. http://www.torquep... read more 12/05/2009 (1:49 pm)