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James Litton's Forum Posts

Thread Post Date Posted
RTS/ TGE ver 1.4 build solution I messed with the health bars quite a bit: [url]http://www.garagegames.com/mg/forums/result.thread.... read more 05/12/2006 (7:33 am)
Wall's My condolences, the second build always turns out better, unless it never happens.... read more 05/11/2006 (7:36 am)
Collision,triggers and updates to RTS Yeah, I've seen that piece of code, now that you mention it. I did the following as was recommended... read more 02/10/2006 (12:31 pm)
Collision,triggers and updates to RTS So I just have one very large waterblock, and a very detailed ship hovering over the water (Very Sim... read more 02/10/2006 (8:26 am)
How can I hide the chat hud? In a client side cs file somewhere: MainChatHud.setVisible(false);... read more 01/06/2006 (6:44 am)
Client's global variable visible on server? And I guess if I use the same globals I better be sure to use unique names on my server and client, ... read more 01/05/2006 (3:42 pm)
Client's global variable visible on server? Yeah, I think the right way to do this would be for the server to keep an array of profiled units, o... read more 01/05/2006 (3:38 pm)
RTS Pack with 1.4 Release candidate 1 Worked for me thanks, also had to move some private sections into protected sections as suggested by... read more 01/05/2006 (2:01 pm)
I place a Shape and see no mesh. Why? Great Summary! I am glad I found it. Another subject I wish I knew months ago.... read more 01/05/2006 (8:18 am)
The RTS starter kit? I have my RTS kit working with Torque 1.4, but I had to make some engine changes as recommended on t... read more 01/05/2006 (7:11 am)
"World Domination through Collaboration" RTS mod is available I've been using the RTS kit at work for stuff. Now I've installed it at home, to try the World Domi... read more 01/02/2006 (11:02 pm)
Error When Compiling RTS Merged with 1.3 This helped me fix the same error in shapeBase.h I had to move mSoundThread, the whole Thread struc... read more 01/02/2006 (10:38 pm)
Locking the camera to a unit? No time for a full answer, and I don't have the original code anymore because I have changed it so m... read more 12/12/2005 (11:21 am)
Will we be seeing any RTS-SK updates now 1.4 is out? I am also looking forward to 1.4. Thanks for all the work that goes into it. Kinda trying to avoid... read more 12/08/2005 (1:44 pm)
GUI Question Thanks, I was trying to get buttons to work onMouseEnter and onMouseLeave. I also had to add the: ... read more 08/29/2005 (1:38 pm)
New Class - Linking Problem at Build time Thanks for the posts. I added: "IMPLEMENT_CONOBJECT(myGui);" to guiCanvas.cc, ("myGui" is the n... read more 08/26/2005 (11:57 am)
Changes to buff system Thanks, I was confused by that constructor, and the whole modifier concept. So what about this co... read more 06/15/2005 (2:27 pm)
Setting default camera view for RTS mission Thanks, it worked nicely. After the following fixes; change function RTSConnection::getStart... read more 06/10/2005 (3:42 pm)
Customize the health-status-bar? IMPROVING THE BLACK BOX UNDER THE DAMAGE or HEALTH BAR =============== Rather than comment out the... read more 04/09/2005 (10:02 am)
Customize the health-status-bar? That would be great! That's next on my todo list.... read more 04/08/2005 (12:08 pm)
Customize the health-status-bar? MANA BAR added above damage bar, and also a COLOR SHIFTING STATUS BAR ----------------- I wanted... read more 04/07/2005 (2:00 pm)
Remove terrain? @Robert Would you mind explaining in a little more detail how you deleted the terrain? (I am basi... read more 03/28/2005 (3:14 pm)
Spawning units in the RTS. Hey I am interested in this as well. Would like to know how to add additional information to the peo... read more 03/21/2005 (2:24 pm)
Dynamic creation of buildings based on data Who knew that dabbling in the dark arts was a prerequisite for Torque. Unfortunately that is kin... read more 03/21/2005 (1:00 pm)
Dynamic creation of buildings based on data Update: We have worked out a way to get the data (ctdb data) into a map file format. Our next proble... read more 03/21/2005 (11:36 am)
Maya2MAP - compiled for Maya 6.0 You guys definetly sound like you know what your talking about when it comes to map files. I was won... read more 03/17/2005 (8:21 am)
Map2dif - Hmmm @Jace Did you ever solve this problem? I am having the same error. Any ideas?... read more 03/16/2005 (8:27 am)
Dynamic creation of buildings based on data @Dirk: email sent @Matthew: I read your link twice and I just couldn't get things going based on... read more 01/24/2005 (7:30 am)
Dynamic creation of buildings based on data @Alice - Not yet, that is part of what I am trying to accomplish. Its kind of a two part problem. 1... read more 01/21/2005 (6:59 am)
Dynamic creation of buildings based on data Thank you for all the quick responses. When I said polygon position and size I wasn't really explai... read more 01/10/2005 (10:35 am)