Steve's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| GPGT Chapter 9 - Issues and Questions | Very cool. I have already run into things I would like to change in the source code, and although i ... read more | 01/02/2008 (3:57 pm) |
| Is torsion still supported and developed? | Touching on what Brian said, is there anyone who can shed a bit more light on the pros and cons of C... read more | 12/31/2007 (7:43 am) |
| Can I get Torque Game Engine 1.5 in CD form? | Just burn the downloaded file to a CD then. However, as long as GG is in business you can install i... read more | 12/27/2007 (7:28 am) |
| GPGT Chapter 9 - Issues and Questions | I, for one, am glad to see that Ed is back in action and that Volume 2 may yet become a reality. I ... read more | 12/27/2007 (7:14 am) |
| Will Constructor be fished or droped -- ? | I agree with Sun Yu. Although I am relatively new to Torque I have read many thousands of posts. I... read more | 12/18/2007 (7:43 am) |
| Searching objects in the editor | This tool looks great, it could be a real time saver! I went to your blog site and watched the vide... read more | 12/13/2007 (6:51 am) |
| Editing heightmaps already imported | Thanks, it's working fine now. I can't imagine the time and effort it would have taken me to figure... read more | 12/09/2007 (10:19 am) |
| Looking for beginners (maybe even a mentor?) | If the MaxGaming one sucks, is there another one that's better?... read more | 12/08/2007 (5:56 am) |
| Minions of Mirth | I just went to the MMOkit website, i don't see a download for a TGEA version. Could you tell me whi... read more | 12/02/2007 (8:40 am) |
| I need a team! | Well, as long as it came up in my "unread posts", I read them. This one was good for a laugh along ... read more | 11/26/2007 (7:16 am) |
| What free trial | I think I'm not impressed with TGEA. It does look a whole lot better. Am I wrong or are many of th... read more | 11/24/2007 (6:23 am) |
| Better Engine's User-Control Modification(s) | I don't believe you need the source code to access the scripts (the files ending in .cs). You will ... read more | 11/23/2007 (6:11 am) |
| How can I tell where I am | @Brian, what you are saying is true, and I think I sort of came to that conclusion while I was work... read more | 11/21/2007 (6:36 am) |
| How can I tell where I am | I found it, thanks for the info.... read more | 11/20/2007 (1:09 pm) |
| How can I tell where I am | In the name of all goodness and mercy, how do I turn it off?... read more | 11/20/2007 (12:41 pm) |
| Vc++ 2005 working but still have questions | Thank you, it appears to work now. I don't understand how or why, but for the moment I have what i... read more | 11/17/2007 (10:57 am) |
| Vc++ 2005 working but still have questions | I thoought i did that, but apparently I only did it for the release version. The tutorial says to s... read more | 11/12/2007 (2:13 pm) |
| Map | Maybe this one? http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2006... read more | 11/11/2007 (6:39 am) |
| Constructor can't export cathedral | I got it to work on a more powerful computer: 4 gig ram, windows xp, geforce 6800(?) not sure wha... read more | 11/09/2007 (10:03 am) |
| Constructor can't export cathedral | Well, crap. I have been reading this post, and I thought to myself "I know constuctor works because... read more | 11/09/2007 (8:26 am) |
| Tnl? | I can see why people are confused about this. If TGE is $150 for indies, and TNL is $300 , I think... read more | 11/09/2007 (4:37 am) |
| Constructor can't export cathedral | There is a patch to Constructor. I don't know which problems it deals with specifically. Also, I c... read more | 11/08/2007 (6:53 am) |
| Problem in 1.5.2 | I could be way off base here, or I could perhaps not be understanding you, but why are you running T... read more | 11/08/2007 (6:36 am) |
| Should the community spider and index the GG forums? | If anyone who is involved in the decision making process reads this, please add my vote to those who... read more | 11/08/2007 (6:11 am) |
| Which 3d model file format can be imported into TGE? | Doesn't the educational version of Maya "watermark" everything you produce with it? And, if so, won... read more | 11/05/2007 (5:40 am) |
| 21 Tips for Working with TGE 1.5 GUIs | Indeed! Your contributions are appreciated.... read more | 10/31/2007 (2:10 pm) |
| Remapping w,a,s,d to Arrow keys | Well, I did some testing. If you make the changes in default.bind.cs it works fine. If you make th... read more | 10/31/2007 (8:10 am) |
| Strip Compass for starter.fps released | Well, I finally got it to work. I'm not sure what went wrong or how, but I don't understand how thi... read more | 10/30/2007 (9:51 am) |
| Remapping w,a,s,d to Arrow keys | Very Impressive! Part of my problem was that it took me awhile to realize that config.cs was the co... read more | 10/19/2007 (3:16 pm) |
| GPGT Chapter 4 - Issues and Questions | Does anyone know if this stuff works with TGE 1.5.2? I am having a few problems. At the moment, s... read more | 10/16/2007 (4:57 pm) |
| Please help me understand mission area editor | Got it, thanks. Not sure how useful this will be to me, but I understand the concept and purpose o... read more | 10/15/2007 (10:47 am) |
| Starter.fps "stronghold" will not load | Well, I'll be danged. You are right, it does not hang it just takes an "unacceptably" long time to l... read more | 10/15/2007 (9:46 am) |
| Strip Compass for starter.fps released | Well, I have just started playing around with TGE 1.5.2 and Ed's book GPGT and I'm having a lot of f... read more | 10/15/2007 (9:10 am) |