Game Development Community

Steve's Forum Posts

Thread Post Date Posted
Terrain Painter Issue This is a known issue. See this thread: [url]http://www.torquepowered.com/community/forums/viewthr... read more 01/22/2010 (11:08 am)
[Bug 1.0.1] Multiple Particle Editor Bugs I have never been able to figure out how to work with it myself. I always figured it was broken. B... read more 01/21/2010 (8:32 pm)
whens update HDR and rendering performance? Um...I'm not sure to whom you are speaking, exactly, but I didn't create that resource. I have not ... read more 01/14/2010 (3:44 pm)
whens update HDR and rendering performance? Well, it should be possible to edit them in notepad, but it won't keep any formatting. You could do... read more 01/13/2010 (5:39 pm)
whens update HDR and rendering performance? Maybe this will help you Nicolas: [url]http://www.torquepowered.com/community/resources/view/18479[... read more 01/13/2010 (3:01 pm)
DIFF to OBJ or whatever Oh I forgot to mention, the easiest way to use it is to drag your .map file and drop it on map23ds.e... read more 01/13/2010 (2:01 pm)
DIFF to OBJ or whatever I don't know if this will help you at all but there is a .map to 3ds utility called map23ds. Look f... read more 01/13/2010 (12:39 pm)
Portals, Triggers and Zones - oh my! If you can't have one huge terrain (which we already know we can't) and you can't set up zones to tr... read more 01/12/2010 (7:53 pm)
Problem with Universal AI Starter Kit I emailed them. ... read more 01/11/2010 (5:21 pm)
New 3d adventure kit for TGEA and Torque 3D Is this it? [url]http://www.ubiqvisuals.com/index.php?option=com_content&view=article&id=55[... read more 01/08/2010 (11:01 am)
ETA on T3D release? Is it confirmed not compatible with 1.1 alpha, or is it just not tested on 1.1 alpha? ... read more 12/31/2009 (11:15 am)
Anyone using 3DAAK? Maybe that is why they just lowered the price. ... read more 12/30/2009 (6:15 pm)
Torque Doesnt Work! Are you using the large fonts in Windows 7? I had trouble with maximizing T3D when using large font... read more 12/27/2009 (8:22 pm)
RTS Prototype in empty template... having trouble I am a novice at this, and my advice probably won't be helpful, but I had a similar problem, which, ... read more 12/15/2009 (12:50 pm)
Petition for Tribes 2 Master Server code I can't access those links either, using Firefox. They send me to the forums. ... read more 12/11/2009 (8:45 pm)
Interiors lit by the sun...!!!!!!!!!!!!!!!!!!! I asked about this in this thread [url]http://www.torquepowered.com/community/forums/viewthread/1028... read more 12/11/2009 (12:33 pm)
Problem with water block and decal road on big terrains Can I nominate this for best post of the week? Thank you all so much!... read more 12/08/2009 (9:14 pm)
DTS importer??? Ok, I'll try shaper. Thanks. ... read more 12/06/2009 (8:25 pm)
DTS importer??? Is there any updates on this? Is this still the only way, or the best way to get back to .3ds forma... read more 12/05/2009 (11:58 am)
Forest Kit doesnt apply textures to the tree's - RESOLVED I am also using The Sticks and Twigs models. I had exactly this same problem. Richard's solution, ... read more 12/01/2009 (3:35 pm)
Problem preloading datablocks +2 good karma points for putting the solution in the resource if it works. ... read more 11/30/2009 (10:01 am)
A question about world size..... Andre -- I feel your pain. Believe me, I do. Unfortunately, I don't have many answers for you. I ... read more 11/26/2009 (12:10 pm)
A question about world size..... 4096 x 4096 is the largest single height map you can import directly into T3D. regardless of your s... read more 11/24/2009 (10:56 am)
If I buy Plastic Tweaker....... Is the update going to add any new features or just to include the source code? ... read more 11/14/2009 (3:32 pm)
Torque3D and Unity's New Pricing Haven't people already created Mods without source code, using UDK or the one by Valve, that were hu... read more 11/10/2009 (2:49 pm)
Unreal Dev Kit free for non-commercial use. @John -- well that makes sense. I doubt there is one big game studio that uses Blender, so it would... read more 11/10/2009 (2:40 pm)
Problem with “Re-build Solution” with T3D That video helped me alot, thanks OD. ... read more 11/09/2009 (9:11 pm)
Torque3D and Unity's New Pricing Very interesting info, Pilot, thanks for sharing. I had no idea that Unity had terrain paging or wer... read more 11/07/2009 (9:01 pm)
Windows7 crash of death New video card *appears* to have solved the problem, hallelujah! Hoping it stays that way. ... read more 11/07/2009 (4:32 pm)
Ground Cover Question Here they are , Donald. Please let us know if you still need help: [url]http://www.garagegames... read more 11/07/2009 (4:04 pm)
Ground Cover Question shape cull radius, does work, thanks Penbit. @Steve -- there are 2 things you can "plant&q... read more 11/07/2009 (3:59 pm)
Unreal Dev Kit free for non-commercial use. @Pat [quote]You are not licensing the "Unreal Engine". You are licensing the UDK.[/quote]... read more 11/07/2009 (11:23 am)
Torque3D and Unity's New Pricing @Phillip -- Ok, I hear you. If I stepped on your toes a bit with a misinterpretation, I apologize. ... read more 11/07/2009 (10:38 am)
Unreal Dev Kit free for non-commercial use. Did anyone ever read "who moved my cheese"? I think it applies here, for everyone. Will b... read more 11/07/2009 (10:31 am)
Unreal Dev Kit free for non-commercial use. @Brett -- well maybe you are right. Perhaps it is a bit murky then. I took it at face value. Than... read more 11/06/2009 (9:48 pm)
Torque3D and Unity's New Pricing @philip -- I never said, nor do I say now, that it is better to pay 25% of your sales than a flat ra... read more 11/06/2009 (9:35 pm)
Unreal Dev Kit free for non-commercial use. @Ted -- your points are well considered, and must be a part of anyone's decision process. I do agre... read more 11/06/2009 (5:37 pm)
Torque3D and Unity's New Pricing 25% is NOT too much! You have to put this in perspective. As PilotCap said, the odds are way stack... read more 11/06/2009 (5:24 pm)
Torque3D and Unity's New Pricing @Drethon -- Yes, I agree $2500 is not much money if you are sure you are going to release a game an... read more 11/06/2009 (11:28 am)
Unreal Dev Kit free for non-commercial use. I think a change in direction at TorquePowered might be a wise thing at this juncture. I heartily a... read more 11/06/2009 (11:10 am)
Torque3D and Unity's New Pricing Well, I think that is the key, isn't it? How likely are you to release a game? And if you do relea... read more 11/06/2009 (8:50 am)
Unreal Dev Kit free for non-commercial use. [quote] I think we just saw UT3 mod tools repackaged as UDK w/ a murky, very limiting license. [/quo... read more 11/06/2009 (8:42 am)
Torque3D and Unity's New Pricing Yes, this is beyond all belief to me. The world is changing. ... read more 11/05/2009 (9:07 pm)
Torque3D and Unity's New Pricing Is this a new licensing deal with Unreal?... read more 11/05/2009 (7:06 pm)
Terrain holes (cutting for caves) The picture you show shows the terrain Painter active, not the terrain editor. The set empty tool i... read more 11/05/2009 (9:36 am)
Torque3D and Unity's New Pricing If you would take Unity over Ogre then how does [quote]Free is free, but they also say that you get ... read more 11/02/2009 (10:44 am)
Torque3D and Unity's New Pricing Sean does make some good points. Certainly, I can't see how anyone can deny that Unity has really h... read more 10/31/2009 (5:03 pm)
Torque3D and Unity's New Pricing To a user like me, Unity is attractive. At the moment there are features in T3D I can not use, beca... read more 10/29/2009 (10:08 pm)
Windows7 crash of death Thanks for the info everyone. It was a clean install with all new drivers. The video card is brand... read more 10/28/2009 (6:15 pm)
Can't start project in windows 7 Which version of T3D? and which version of DirectX? Did you do any recompiling? I had *alot* of pro... read more 10/24/2009 (12:11 pm)