Game Development Community

Aaron E's Forum Posts

Thread Post Date Posted
Josh Ritter is a Genius Sure wish I could go to that one.... read more 04/01/2007 (4:25 pm)
Modernization Kit Beta @T Squared I don't have any answers to your problem, just some questions that might help someone ... read more 04/01/2007 (5:48 am)
How to modify the FPS starter kit? Nice skyboxes guys. I can't wait to give them a whirl.... read more 03/31/2007 (10:00 pm)
How to modify the FPS starter kit? It sounds like you're missing a texture that is referenced in the .DML file. Dig through your sky_n... read more 03/31/2007 (8:04 pm)
TGEA ...or... TGE? Oops. Forgot the link . . . [url]http://www.garagegames.com/blogs/44904/12553[/url]... read more 03/31/2007 (7:46 pm)
TGEA ...or... TGE? Adam, If you haven't already, check out Russell Fincher's .plan about his adventures in TGEA terr... read more 03/31/2007 (7:45 pm)
Modernization Kit Beta @Alex RE: autogen -- that's good to know. I'm loving the MK (except for those minor issues). I ... read more 03/31/2007 (7:37 pm)
Modernization Kit Beta I'm able to move DIF objects directly with the mouse and the manipulator widget. However sometimes,... read more 03/31/2007 (6:28 pm)
Modernization Kit Beta Sorry, I meant the auto generating normal maps. It's a cool feature, but I don't need it for every ... read more 03/31/2007 (6:08 pm)
New Tgea Demo App Hmm. I hadn't seen that quote. Bummer.... read more 03/31/2007 (1:53 pm)
New Tgea Demo App There's a strong chance that this will be a full-fledged game one of these days. Check it . . . ... read more 03/31/2007 (12:45 pm)
Modernization Kit Beta @T I've been curious about the same thing.... read more 03/31/2007 (8:13 am)
Exis Echange Weapons Pack Tim, I can't answer your question, but the pack is still available on the Exis website. [url]h... read more 03/30/2007 (8:35 pm)
Different Weapon Models The short answer, yes. Here are some links . . . [url]http://www.garagegames.com/index.php?sec... read more 03/30/2007 (6:52 pm)
Flying Vehicle following a path It' looks like you're mixing and matching two very different things. AiPlayers have some degree of ... read more 03/29/2007 (4:05 pm)
Flying Vehicle following a path Scriptable, maybe yes, maybe no. There are some very nice ground-based script-only AI resources... read more 03/29/2007 (2:41 pm)
Flying Vehicle following a path @Gustavo I'm interested in this as well. However, Martin Schultz might be working on something r... read more 03/29/2007 (12:23 pm)
Starsiege 2845? Sounds like a great deal for Vivendi. Maybe less so for the Clancore guys. I'm curious if they con... read more 03/29/2007 (12:20 pm)
Starsiege 2845? @Zod, :) TGE continues to amaze me the more I discover about it.... read more 03/29/2007 (11:30 am)
Terrain Wow. Lots of questions. Where to begin? Hmm. TGE (or legacy terrain in TGEA) can be infinitely... read more 03/29/2007 (6:03 am)
Starsiege 2845? Jake, I'm sorry to hear that. If I can ask, what TGEA problems forced you to revert?... read more 03/29/2007 (4:32 am)
Starsiege 2845? Also, you can download an older version (in TGE) from here . . . [url]http://www.clancorenetwork.... read more 03/28/2007 (2:23 pm)
Starsiege 2845? The guys at Clancore posted this little news item . . . [url]http://www.clancorenetwork.com/forum... read more 03/28/2007 (2:21 pm)
Modernization Kit Beta Hello all, I'm having a problem with reflective water on my laptop. It's a Dell XPS Gen 2 with a... read more 03/28/2007 (6:22 am)
Shadows on DTS with TGE 1.4.2 Melv May developed a DTS shadow solution a few years ago. I don't have a link for it, but that woul... read more 03/27/2007 (10:21 am)
Custom GUI Graphics? @DL Bitmap Buttons ----------------- Here is a slightly edited version of an answer I gave to... read more 03/26/2007 (8:51 pm)
Game Artist looking for work Ando, Don't be afraid to show off some of your other work . . . [image]http://i12.tinypic.com/... read more 03/26/2007 (3:08 am)
Saving ML Text edit contents to user-specified files The text chat log is just a regular text file that can be read in Notepad or Microsoft Word. Or you... read more 03/25/2007 (6:22 pm)
A Free 3d Maker for Mac Here's one . . . [url]http://www.blender.org/download/get-blender/[/url] But if you're an art-... read more 03/25/2007 (5:08 pm)
Saving ML Text edit contents to user-specified files Saix, I eventually gave up trying to create and manage journals from there. Instead, I just tapp... read more 03/25/2007 (3:29 pm)
Unable to load map Hi Tom, It usually happens because a Torque client is missing one or more files that the server s... read more 03/25/2007 (11:29 am)
Bump Map on a DIF @Nick :)... read more 03/20/2007 (3:00 pm)
A fast question about TSE In my *very* unscientific tests, TSE/TGEA seems to work fine with 2048x2028 textures on .DTS objects... read more 03/19/2007 (5:04 am)
Someone joined my game - Weston who are you? @Weston Good to know. I just checked and it looks like your site is back up.... read more 03/16/2007 (2:53 pm)
Someone joined my game - Weston who are you? Hey Weston, Where did your website go? I was about to show one of my interns some of your work a... read more 03/16/2007 (5:16 am)
Singularity FPS teaser video (Torque 1.5) Lee, As for rigid body physics, you can achieve some cool effects with them -- no engine changes ... read more 03/12/2007 (4:30 pm)
Bump maps and dts Q, I'm guessing the problem is not in your materials.cs file but with your .DTS shape instead. ... read more 03/12/2007 (3:59 pm)
Bump maps and dts Holy cross-posts, Batman. :) I'm not very experienced with TGEA, but I'll see if I can find s... read more 03/12/2007 (3:07 pm)
Modeling Help Please Alan, Considering the type of game you're making, you might do better with this model for your ma... read more 03/12/2007 (9:09 am)
Flying vehicle getting started @Martin Your FSK looks very nice. Somehow I missed your blog post.... read more 03/12/2007 (7:43 am)
DEMO for our Half Life 2 MOD Oh. One more thing . . . . the video looks really good. Excellent work. And I love the website. ... read more 03/12/2007 (7:41 am)
Projectile Particle Trails Interpolation Linkage . . . [url]http://the-viking.info/images/doxan_trails.jpg[/url] :)... read more 03/12/2007 (7:26 am)
DEMO for our Half Life 2 MOD Linkage . . . [url]http://www.teravisiongames.com/files/demo_ss.mov[/url] :)... read more 03/12/2007 (7:22 am)
New here. Saying hi Hello Brad. Welcome to the site.... read more 03/11/2007 (1:02 pm)
Resize Tool for Textures Very cool.... read more 03/07/2007 (6:19 am)
Original License = No More Torque for Me? Hi J, After 5 years (or so) they finally started charging for upgrades to TGE. Sounds reasonable... read more 03/06/2007 (12:40 pm)
AI on enemy Hi Eduardo, Killer Kork is the best AI solution I've found, and the greatest thing about it is th... read more 03/04/2007 (5:53 am)
Logo and name From the link you provided, it looks like you as an individual can register a trademark. Here's the... read more 03/03/2007 (9:05 am)
Logo and name Hi Vladimir, To the question, should I protect? Yes. Anything that is important to you is worth... read more 03/03/2007 (5:24 am)
Charachter selector Vladimir, Hitting refresh on a forum repeats the last message you sent. It's a weird website "... read more 02/28/2007 (12:29 pm)